Examples of EntityAIWander


Examples of net.minecraft.src.EntityAIWander

    super(world);
    moveSpeed = 0.3F;
    // texture = faction ? "/mob/stormcloak.png" : "/mob/imperial.png";

    tasks.addTask(1, new EntityAISwimming(this));
    tasks.addTask(6, new EntityAIWander(this, moveSpeed));
    tasks.addTask(6, new EntityAIWatchClosest(this, net.minecraft.src.EntityPlayer.class, 8F));
    tasks.addTask(6, new EntityAILookIdle(this));
    targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
    targetTasks.addTask(2, new EntityAINearestAttackableTarget(this,
        me.ashtheking.dragons.mob.Dragon.class, 64F, 0, false));
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Examples of net.minecraft.src.EntityAIWander

  {
    super(par1World);
        getNavigator().func_48664_a(true);

    tasks.addTask(1, new EntityAISwimming(this));
      tasks.addTask(6, new EntityAIWander(this, moveSpeed));
      tasks.addTask(6, new EntityAIWatchClosest(this, net.minecraft.src.EntityPlayer.class, 8F));
      tasks.addTask(6, new EntityAILookIdle(this));
        tasks.addTask(4, new EntityAIAttackOnCollide(this, moveSpeed, true));
          tasks.addTask(5, new EntityAIFollowOwner(this, moveSpeed, 10F, 2.0F));
      targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
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Examples of net.minecraft.src.EntityAIWander

    super(par1World);
    setLocationAndAngles(par2EntityLiving.posX, par2EntityLiving.posY+ (double) par2EntityLiving.getEyeHeight(), par2EntityLiving.posZ,  par2EntityLiving.rotationYaw, par2EntityLiving.rotationPitch)
        getNavigator().func_48664_a(true);

    tasks.addTask(1, new EntityAISwimming(this));
      tasks.addTask(6, new EntityAIWander(this, moveSpeed));
      tasks.addTask(6, new EntityAIWatchClosest(this, net.minecraft.src.EntityPlayer.class, 8F));
      tasks.addTask(6, new EntityAILookIdle(this));
        tasks.addTask(4, new EntityAIAttackOnCollide(this, moveSpeed, true));
          tasks.addTask(5, new EntityAIFollowOwner(this, moveSpeed, 10F, 2.0F));
      targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
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Examples of net.minecraft.src.EntityAIWander

    tasks.addTask(0, new EntityAISoldier(this, EntityMob.class, Stormcloak.class,moveSpeed));
     
     tasks.addTask(5, new EntityAIMoveThroughVillage(this, moveSpeed, true));
    targetTasks.addTask(2, new EntityAINearestAttackableTarget(this,
        me.ashtheking.dragons.mob.SabreTooth.class, 16F, 0, false));
    tasks.addTask(6, new EntityAIWander(this, .2F));
     targetTasks.addTask(0, new EntityAIHurtByTarget(this, true));
     
  }
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Examples of net.minecraft.src.EntityAIWander

    tasks.addTask(0, new EntityAISoldier(this, EntityMob.class, Stormcloak.class,moveSpeed));
     tasks.addTask(5, new EntityAIMoveThroughVillage(this, moveSpeed, true));
    targetTasks.addTask(2, new EntityAINearestAttackableTarget(this,
        me.ashtheking.dragons.mob.SabreTooth.class, 16F, 0, false));
 
    tasks.addTask(6, new EntityAIWander(this, .2F));
    setLocationAndAngles(par2EntityLiving.posX, par2EntityLiving.posY+ (double) par2EntityLiving.getEyeHeight(), par2EntityLiving.posZ,  par2EntityLiving.rotationYaw, par2EntityLiving.rotationPitch)
    targetTasks.addTask(0, new EntityAIHurtByTarget(this, true));
  }
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Examples of net.minecraft.src.EntityAIWander

    tasks.addTask(1, new EntityAISwimming(this));
    tasks.addTask(1, new EntityAIAvoidEntity(this, net.minecraft.src.EntityCreeper.class, 16F,
        0.23F, 0.4F));
    tasks.addTask(1, new EntityAIAvoidEntity(this, me.ashtheking.dragons.mob.Troll.class, 16F,
        0.23F, 0.4F));
    tasks.addTask(6, new EntityAIWander(this, .2F));
    tasks.addTask(6, new EntityAIWatchClosest(this, net.minecraft.src.EntityPlayer.class, 10F));
    tasks.addTask(2, new EntityAIAttackOnCollide(this, moveSpeed, true));
    tasks.addTask(2, new EntityAILeapAtTarget(this, 0.3F));

    targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
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Examples of net.minecraft.src.EntityAIWander

    tasks.addTask(1, new EntityAIAvoidEntity(this, me.ashtheking.dragons.mob.Troll.class, 16F,
        0.23F, 0.4F));
    tasks.addTask(2, new EntityAIAttackOnCollide(this, moveSpeed, true));
    tasks.addTask(2, new EntityAILeapAtTarget(this, 0.3F));

    tasks.addTask(6, new EntityAIWander(this, .2F));
    tasks.addTask(6, new EntityAIWatchClosest(this, net.minecraft.src.EntityPlayer.class, 10F));

    targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
    targetTasks.addTask(2, new EntityAINearestAttackableTarget(this,
        net.minecraft.src.EntityPlayer.class, 16F, 0, true));
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