Package edu.uci.ics.jung.visualization.transform.shape

Examples of edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator


     * <code>(x1,y1)</code> and <code>(x2,y2)</code>.
     */
    @SuppressWarnings("unchecked")
    protected void drawSimpleEdge(RenderContext<V,E> rc, Layout<V,E> layout, E e) {
       
        GraphicsDecorator g = rc.getGraphicsContext();
        Graph<V,E> graph = layout.getGraph();
        Pair<V> endpoints = graph.getEndpoints(e);
        V v1 = endpoints.getFirst();
        V v2 = endpoints.getSecond();
       
        Point2D p1 = layout.transform(v1);
        Point2D p2 = layout.transform(v2);
        p1 = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, p1);
        p2 = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, p2);
        float x1 = (float) p1.getX();
        float y1 = (float) p1.getY();
        float x2 = (float) p2.getX();
        float y2 = (float) p2.getY();
       
        boolean isLoop = v1.equals(v2);
        Shape s2 = rc.getVertexShapeTransformer().transform(v2);
        Shape edgeShape = rc.getEdgeShapeTransformer().transform(Context.<Graph<V,E>,E>getInstance(graph, e));
       
        boolean edgeHit = true;
        boolean arrowHit = true;
        Rectangle deviceRectangle = null;
        JComponent vv = rc.getScreenDevice();
        if(vv != null) {
            Dimension d = vv.getSize();
            deviceRectangle = new Rectangle(0,0,d.width,d.height);
        }

        AffineTransform xform = AffineTransform.getTranslateInstance(x1, y1);
       
        if(isLoop) {
            // this is a self-loop. scale it is larger than the vertex
            // it decorates and translate it so that its nadir is
            // at the center of the vertex.
            Rectangle2D s2Bounds = s2.getBounds2D();
            xform.scale(s2Bounds.getWidth(),s2Bounds.getHeight());
            xform.translate(0, -edgeShape.getBounds2D().getWidth()/2);
        } else if(rc.getEdgeShapeTransformer() instanceof EdgeShape.Orthogonal) {
            float dx = x2-x1;
            float dy = y2-y1;
            int index = 0;
            if(rc.getEdgeShapeTransformer() instanceof IndexedRendering) {
              EdgeIndexFunction<V,E> peif =
                ((IndexedRendering<V,E>)rc.getEdgeShapeTransformer()).getEdgeIndexFunction();
              index = peif.getIndex(graph, e);
              index *= 20;
            }
            GeneralPath gp = new GeneralPath();
            gp.moveTo(0,0);// the xform will do the translation to x1,y1
            if(x1 > x2) {
              if(y1 > y2) {
                gp.lineTo(0, index);
                gp.lineTo(dx-index, index);
                gp.lineTo(dx-index, dy);
                gp.lineTo(dx, dy);
              } else {
                gp.lineTo(0, -index);
                gp.lineTo(dx-index, -index);
                gp.lineTo(dx-index, dy);
                gp.lineTo(dx, dy);
              }

            } else {
              if(y1 > y2) {
                gp.lineTo(0, index);
                gp.lineTo(dx+index, index);
                gp.lineTo(dx+index, dy);
                gp.lineTo(dx, dy);
               
              } else {
                gp.lineTo(0, -index);
                gp.lineTo(dx+index, -index);
                gp.lineTo(dx+index, dy);
                gp.lineTo(dx, dy);
               
              }
             
            }

            edgeShape = gp;
         
        } else {
            // this is a normal edge. Rotate it to the angle between
            // vertex endpoints, then scale it to the distance between
            // the vertices
            float dx = x2-x1;
            float dy = y2-y1;
            float thetaRadians = (float) Math.atan2(dy, dx);
            xform.rotate(thetaRadians);
            float dist = (float) Math.sqrt(dx*dx + dy*dy);
            xform.scale(dist, 1.0);
        }
       
        edgeShape = xform.createTransformedShape(edgeShape);
       
        MutableTransformer vt = rc.getMultiLayerTransformer().getTransformer(Layer.VIEW);
        if(vt instanceof LensTransformer) {
          vt = ((LensTransformer)vt).getDelegate();
        }
        edgeHit = vt.transform(edgeShape).intersects(deviceRectangle);

        if(edgeHit == true) {
           
            Paint oldPaint = g.getPaint();
           
            // get Paints for filling and drawing
            // (filling is done first so that drawing and label use same Paint)
            Paint fill_paint = rc.getEdgeFillPaintTransformer().transform(e);
            if (fill_paint != null)
            {
                g.setPaint(fill_paint);
                g.fill(edgeShape);
            }
            Paint draw_paint = rc.getEdgeDrawPaintTransformer().transform(e);
            if (draw_paint != null)
            {
                g.setPaint(draw_paint);
                g.draw(edgeShape);
            }
           
            float scalex = (float)g.getTransform().getScaleX();
            float scaley = (float)g.getTransform().getScaleY();
            // see if arrows are too small to bother drawing
            if(scalex < .3 || scaley < .3) return;
           
            if (rc.getEdgeArrowPredicate().evaluate(Context.<Graph<V,E>,E>getInstance(graph, e))) {
             
                Stroke new_stroke = rc.getEdgeArrowStrokeTransformer().transform(e);
                Stroke old_stroke = g.getStroke();
                if (new_stroke != null)
                    g.setStroke(new_stroke);

               
                Shape destVertexShape =
                    rc.getVertexShapeTransformer().transform(graph.getEndpoints(e).getSecond());

                AffineTransform xf = AffineTransform.getTranslateInstance(x2, y2);
                destVertexShape = xf.createTransformedShape(destVertexShape);
               
                arrowHit = rc.getMultiLayerTransformer().getTransformer(Layer.VIEW).transform(destVertexShape).intersects(deviceRectangle);
                if(arrowHit) {
                   
                    AffineTransform at =
                        edgeArrowRenderingSupport.getArrowTransform(rc, edgeShape, destVertexShape);
                    if(at == null) return;
                    Shape arrow = rc.getEdgeArrowTransformer().transform(Context.<Graph<V,E>,E>getInstance(graph, e));
                    arrow = at.createTransformedShape(arrow);
                    g.setPaint(rc.getArrowFillPaintTransformer().transform(e));
                    g.fill(arrow);
                    g.setPaint(rc.getArrowDrawPaintTransformer().transform(e));
                    g.draw(arrow);
                }
                if (graph.getEdgeType(e) == EdgeType.UNDIRECTED) {
                    Shape vertexShape =
                        rc.getVertexShapeTransformer().transform(graph.getEndpoints(e).getFirst());
                    xf = AffineTransform.getTranslateInstance(x1, y1);
                    vertexShape = xf.createTransformedShape(vertexShape);
                   
                    arrowHit = rc.getMultiLayerTransformer().getTransformer(Layer.VIEW).transform(vertexShape).intersects(deviceRectangle);
                   
                    if(arrowHit) {
                        AffineTransform at = edgeArrowRenderingSupport.getReverseArrowTransform(rc, edgeShape, vertexShape, !isLoop);
                        if(at == null) return;
                        Shape arrow = rc.getEdgeArrowTransformer().transform(Context.<Graph<V,E>,E>getInstance(graph, e));
                        arrow = at.createTransformedShape(arrow);
                        g.setPaint(rc.getArrowFillPaintTransformer().transform(e));
                        g.fill(arrow);
                        g.setPaint(rc.getArrowDrawPaintTransformer().transform(e));
                        g.draw(arrow);
                    }
                }
                // restore paint and stroke
                if (new_stroke != null)
                    g.setStroke(old_stroke);

            }
           
            // restore old paint
            g.setPaint(oldPaint);
        }
    }
View Full Code Here


    public void labelVertex(RenderContext<V,E> rc, Layout<V,E> layout, V v, String label) {
      Graph<V,E> graph = layout.getGraph();
        if (rc.getVertexIncludePredicate().evaluate(Context.<Graph<V,E>,V>getInstance(graph,v)) == false) {
          return;
        }
        GraphicsDecorator g = rc.getGraphicsContext();
        Component component = prepareRenderer(rc, rc.getVertexLabelRenderer(), label,
            rc.getPickedVertexState().isPicked(v), v);
        Dimension d = component.getPreferredSize();
       
        int h_offset = -d.width / 2;
        int v_offset = -d.height / 2;
       
        Point2D p = layout.transform(v);
        p = rc.getMultiLayerTransformer().transform(Layer.LAYOUT, p);

        int x = (int)p.getX();
        int y = (int)p.getY();

        g.draw(component, rc.getRendererPane(), x+h_offset, y+v_offset, d.width, d.height, true);

        Dimension size = component.getPreferredSize();
        Rectangle bounds = new Rectangle(-size.width/2 -2, -size.height/2 -2, size.width+4, size.height);
        shapes.put(v, bounds);
    }
View Full Code Here

    }
  }
 
  public void paint(RenderContext<PipelineModule,?> rc) throws ResourceException
  {
    GraphicsDecorator g = rc.getGraphicsContext();
    PickedState<PipelineModule> pickedState = rc.getPickedVertexState();
    boolean picked = pickedState != null && pickedState.isPicked(mod);
   
    g.setPaint(picked ? FILL_COLOR_PICKED : FILL_COLOR);
      g.fill(shape);
   
    g.setPaint(LINE_COLOR);
    g.draw(shape);
    drawLine(g, linediff*(1 + mod.getInputPipeTypes().size()) + PADDING*2);
   
    int y = linediff;
    g.setFont(title_font);
    drawString(g, mod.getTitle(), y);
   
    y += PADDING;
    drawLine(g, y);
    g.setFont(pipe_font);
   
    for (Map.Entry<String,String> e : mod.getInputPipeTypes().entrySet())
    {
      y += linediff;
      drawString(g, "-> " + e.getKey(), y);
View Full Code Here

TOP

Related Classes of edu.uci.ics.jung.visualization.transform.shape.GraphicsDecorator

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.