// cost somehow, before pulling the iterator;
// we should use that here to set the order to
// check the filters:
} else {
DocIdSetIterator disi = dis.iterator();
if (disi == null) {
nullCount++;
continue;
}
dims[dim].disi = disi;
}
} else {
DocIdSetIterator disi = ((Weight) drillDowns[dim]).scorer(context, true, false, null);
if (disi == null) {
nullCount++;
continue;
}
dims[dim].disi = disi;