Examples of dList


Examples of com.sun.enterprise.util.collection.DList

        }
    }
     
   
    private void initPool() {
        list = new DList();
       
        super.collection = list;
        super.preload((minSize < initialSize) ? initialSize : minSize);
       
        scheduler.addTimeRepeatableTask(this, (int) maxIdleTime);
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Examples of com.sun.enterprise.util.collection.DList

        }
    }
     
   
    private void initPool() {
        list = new DList();
       
        super.collection = list;
        super.preload((minSize < initialSize) ? initialSize : minSize);
       
        scheduler.addTimeRepeatableTask(this, (int) maxIdleTime);
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Examples of net.aufdemrand.denizen.objects.dList

            queue.delayUntil(System.currentTimeMillis() + ((Duration) scriptEntry.getObject("delay")).getMillis());

        // Set any definitions
        if (scriptEntry.hasObject("definitions")) {
            int x = 1;
            dList definitions = (dList) scriptEntry.getObject("definitions");
            String[] definition_names = null;
            try { definition_names = script.getContainer().getString("definitions").split("\\|"); }
            catch (Exception e) { }
            for (String definition : definitions) {
                String name = definition_names != null && definition_names.length >= x ?
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Examples of net.aufdemrand.denizen.objects.dList

    public void execute(ScriptEntry scriptEntry) throws CommandExecutionException {

        Element stop = scriptEntry.getElement("stop");
        Element next = scriptEntry.getElement("next");
        Element callback = scriptEntry.getElement("callback");
        dList list = (dList) scriptEntry.getObject("list");

        if (stop != null && stop.asBoolean()) {
            // Report to dB
            dB.report(scriptEntry, getName(), stop.debug());
            boolean hasnext = false;
            for (int i = 0; i < scriptEntry.getResidingQueue().getQueueSize(); i++) {
                ScriptEntry entry = scriptEntry.getResidingQueue().getEntry(i);
                List<String> args = entry.getOriginalArguments();
                if (entry.getCommandName().equalsIgnoreCase("foreach") && args.size() > 0 && args.get(0).equalsIgnoreCase("\0CALLBACK")) {
                    hasnext = true;
                    break;
                }
            }
            if (hasnext) {
                while (scriptEntry.getResidingQueue().getQueueSize() > 0) {
                    ScriptEntry entry = scriptEntry.getResidingQueue().getEntry(0);
                    List<String> args = entry.getOriginalArguments();
                    if (entry.getCommandName().equalsIgnoreCase("foreach") && args.size() > 0 && args.get(0).equalsIgnoreCase("\0CALLBACK")) {
                        scriptEntry.getResidingQueue().removeEntry(0);
                        break;
                    }
                    scriptEntry.getResidingQueue().removeEntry(0);
                }
            }
            else {
                dB.echoError(scriptEntry.getResidingQueue(), "Cannot stop while: not in one!");
            }
            return;
        }
        else if (next != null && next.asBoolean()) {
            // Report to dB
            dB.report(scriptEntry, getName(), next.debug());
            boolean hasnext = false;
            for (int i = 0; i < scriptEntry.getResidingQueue().getQueueSize(); i++) {
                ScriptEntry entry = scriptEntry.getResidingQueue().getEntry(i);
                List<String> args = entry.getOriginalArguments();
                if (entry.getCommandName().equalsIgnoreCase("foreach") && args.size() > 0 && args.get(0).equalsIgnoreCase("\0CALLBACK")) {
                    hasnext = true;
                    break;
                }
            }
            if (hasnext) {
                while (scriptEntry.getResidingQueue().getQueueSize() > 0) {
                    ScriptEntry entry = scriptEntry.getResidingQueue().getEntry(0);
                    List<String> args = entry.getOriginalArguments();
                    if (entry.getCommandName().equalsIgnoreCase("foreach") && args.size() > 0 && args.get(0).equalsIgnoreCase("\0CALLBACK")) {
                        break;
                    }
                    scriptEntry.getResidingQueue().removeEntry(0);
                }
            }
            else {
                dB.echoError(scriptEntry.getResidingQueue(), "Cannot stop while: not in one!");
            }
            return;
        }
        else if (callback != null && callback.asBoolean()) {
            if (scriptEntry.getOwner() != null && (scriptEntry.getOwner().getCommandName().equalsIgnoreCase("foreach") ||
                    scriptEntry.getOwner().getBracedSet() == null || scriptEntry.getOwner().getBracedSet().size() == 0 ||
                    scriptEntry.getBracedSet().get("REPEAT").get(scriptEntry.getBracedSet().get("FOREACH").size() - 1) != scriptEntry)) {
                ForeachData data = (ForeachData)scriptEntry.getOwner().getData();
                data.index++;
                if (data.index <= data.list.size()) {
                    dB.echoDebug(scriptEntry, dB.DebugElement.Header, "Foreach loop " + data.index);
                    scriptEntry.getResidingQueue().addDefinition("loop_index", String.valueOf(data.index));
                    scriptEntry.getResidingQueue().addDefinition("value", String.valueOf(data.list.get(data.index - 1)));
                    ArrayList<ScriptEntry> bracedCommands = BracedCommand.getBracedCommands(scriptEntry.getOwner()).get("FOREACH");
                    ScriptEntry callbackEntry = null;
                    try {
                        callbackEntry = new ScriptEntry("FOREACH", new String[] { "\0CALLBACK" },
                                (scriptEntry.getScript() != null ? scriptEntry.getScript().getContainer(): null));
                        callbackEntry.copyFrom(scriptEntry);
                    }
                    catch (ScriptEntryCreationException e) {
                        dB.echoError(scriptEntry.getResidingQueue(), e);
                    }
                    callbackEntry.setOwner(scriptEntry.getOwner());
                    bracedCommands.add(callbackEntry);
                    for (int i = 0; i < bracedCommands.size(); i++) {
                        bracedCommands.get(i).setInstant(true);
                        bracedCommands.get(i).addObject("reqId", scriptEntry.getObject("reqId"));
                    }
                    scriptEntry.getResidingQueue().injectEntries(bracedCommands, 0);
                }
            }
            else {
                dB.echoError(scriptEntry.getResidingQueue(), "Foreach CALLBACK invalid: not a real callback!");
            }
        }

        else {

            // Get objects
            ArrayList<ScriptEntry> bracedCommandsList =
                    ((LinkedHashMap<String, ArrayList<ScriptEntry>>) scriptEntry.getObject("braces")).get("FOREACH");

            if (bracedCommandsList == null || bracedCommandsList.isEmpty()) {
                dB.echoError(scriptEntry.getResidingQueue(), "Empty braces!");
                return;
            }

            // Report to dB
            dB.report(scriptEntry, getName(), list.debug());

            int target = list.size();
            if (target <= 0) {
                dB.echoDebug(scriptEntry, "Empty list, not looping...");
                return;
            }
            ForeachData datum = new ForeachData();
            datum.list = list;
            datum.index = 1;
            scriptEntry.setData(datum);
            ScriptEntry callbackEntry = null;
            try {
                callbackEntry = new ScriptEntry("FOREACH", new String[] { "\0CALLBACK" },
                        (scriptEntry.getScript() != null ? scriptEntry.getScript().getContainer(): null));
                callbackEntry.copyFrom(scriptEntry);
            }
            catch (ScriptEntryCreationException e) {
                dB.echoError(scriptEntry.getResidingQueue(), e);
            }
            callbackEntry.setOwner(scriptEntry);
            bracedCommandsList.add(callbackEntry);
            scriptEntry.getResidingQueue().addDefinition("value", list.get(0));
            scriptEntry.getResidingQueue().addDefinition("loop_index", "1");
            for (int i = 0; i < bracedCommandsList.size(); i++) {
                bracedCommandsList.get(i).setInstant(true);
                bracedCommandsList.get(i).addObject("reqId", scriptEntry.getObject("reqId"));
            }
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Examples of net.aufdemrand.denizen.objects.dList

    public void execute(final ScriptEntry scriptEntry) throws CommandExecutionException {

        // Get objects
        String direction = scriptEntry.hasObject("direction") ? ((Element) scriptEntry.getObject("direction")).asString() : null;
        Element typeElement = scriptEntry.getElement("type");
        dList text = (dList) scriptEntry.getObject("text");
        dLocation location = (dLocation) scriptEntry.getObject("location");

        // Report to dB
        dB.report(scriptEntry, getName(), typeElement.debug()
                                          + location.debug()
                                          + text.debug());

        Type type = Type.valueOf(typeElement.asString().toUpperCase());
        Block sign = location.getBlock();
        if (type != Type.AUTOMATIC
                || (sign.getType() != Material.WALL_SIGN
                && sign.getType() != Material.SIGN_POST))
            sign.setType(type == Type.WALL_SIGN ? Material.WALL_SIGN: Material.SIGN_POST);
        BlockState signState = sign.getState();

        Utilities.setSignLines((Sign) signState, text.toArray(4));
        if (direction != null)
            Utilities.setSignRotation(signState, direction);
        else if (type == Type.WALL_SIGN)
            Utilities.setSignRotation(signState);
    }
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Examples of net.aufdemrand.denizen.objects.dList

                             (persistent ? aH.debugObj("persistent", "true") : ""));

        // Keep a dList of entities that can be called using <entry[name].spawned_entities>
        // later in the script queue

        dList entityList = new dList();

        // Go through all the entities and spawn them or teleport them,
        // then set their targets if applicable

        for (dEntity entity : entities) {
            Location loc = location.clone();
            if (spread != null) {
                loc.add(CoreUtilities.getRandom().nextInt(spread.asInt() * 2) - spread.asInt(),
                        0,
                        CoreUtilities.getRandom().nextInt(spread.asInt() * 2) - spread.asInt());
            }

            entity.spawnAt(loc);

            // Only add to entityList after the entities have been
            // spawned, otherwise you'll get something like "e@skeleton"
            // instead of "e@57" on it

            entityList.add(entity.toString());

            if (persistent && entity.isLivingEntity()) {
                entity.getLivingEntity().setRemoveWhenFarAway(false);
            }

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Examples of net.aufdemrand.denizen.objects.dList

                blocks = arg.asType(dList.class);

        }

        if (blocks == null)
            blocks = new dList("*");

        if (type == null) {
            dB.echoError("Missing TYPE argument! Valid: BUILD, COLLECT, BREAK");
            cancel();
        }
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Examples of net.aufdemrand.denizen.objects.dList

    @SuppressWarnings("unchecked")
    @Override
    public void onLoad() {
        type = BlockType.valueOf(((String) get("Type")));
        blocks = new dList((List<String>) get("Blocks"));
        required = (Integer) get("Quantity");
        blocks_so_far = (Integer) get("Current Blocks");
        region = (String) get("Region");
        cuboid = dCuboid.valueOf((String) get("Cuboid"));
    }
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Examples of net.aufdemrand.denizen.objects.dList

                             (script != null ? script.debug() : "") +
                             (no_rotate ? aH.debugObj("no_rotate", "true"): ""));

        // Keep a dList of entities that can be called using <entry[name].pushed_entities>
        // later in the script queue
        final dList entityList = new dList();

        // Go through all the entities, spawning/teleporting and rotating them
        for (dEntity entity : entities) {
            entity.spawnAt(originLocation);

            // Only add to entityList after the entities have been
            // spawned, otherwise you'll get something like "e@skeleton"
            // instead of "e@57" on it
            entityList.add(entity.toString());

            if (!no_rotate)
                Rotation.faceLocation(entity.getBukkitEntity(), destination);

            // If the current entity is a projectile, set its shooter
            // when applicable
            if (entity.isProjectile() && originEntity != null) {
                entity.setShooter(originEntity);
            }
        }

        // Add entities to context so that the specific entities created/spawned
        // can be fetched.
        scriptEntry.addObject("pushed_entities", entityList);

        Position.mount(Conversion.convertEntities(entities));

        // Get the entity at the bottom of the entity list, because
        // only its gravity should be affected and tracked considering
        // that the other entities will be mounted on it
        final dEntity lastEntity = entities.get(entities.size() - 1);

        final Vector v2 = destination.toVector();

        BukkitRunnable task = new BukkitRunnable() {
            int runs = 0;
            dLocation lastLocation;
            @Override
            public void run() {

                if (runs < maxTicks && lastEntity.isValid()) {

                    Vector v1 = lastEntity.getLocation().toVector();
                    Vector v3 = v2.clone().subtract(v1).normalize().multiply(speed);

                    lastEntity.setVelocity(v3);
                    runs++;

                    // Check if the entity is close to its destination
                    if (Math.abs(v2.getX() - v1.getX()) < 2 && Math.abs(v2.getY() - v1.getY()) < 2
                        && Math.abs(v2.getZ() - v1.getZ()) < 2) {
                        runs = maxTicks;
                    }

                    // Check if the entity has collided with something
                    // using the most basic possible calculation
                    if (lastEntity.getLocation().add(v3).getBlock().getType() != Material.AIR) {
                        runs = maxTicks;
                    }

                    // Record the location in case the entity gets lost (EG, if a pushed arrow hits a mob)
                    lastLocation = lastEntity.getLocation();
                }
                else {
                    this.cancel();

                    if (script != null) {

                        List<ScriptEntry> entries = script.getContainer().getBaseEntries(scriptEntry.entryData.clone());
                        ScriptQueue queue = InstantQueue.getQueue(ScriptQueue.getNextId(script.getContainer().getName()))
                                .addEntries(entries);
                        if (lastEntity.getLocation() != null)
                            queue.addDefinition("location", lastEntity.getLocation().identify());
                        else
                            queue.addDefinition("location", lastLocation.identify());
                        queue.addDefinition("pushed_entities", entityList.toString());
                        queue.addDefinition("last_entity", lastEntity.identify());
                        queue.start();
                    }
                    scriptEntry.setFinished(true);
                }
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Examples of net.aufdemrand.denizen.objects.dList

                             (no_rotate ? aH.debugObj("no_rotate", "true"): ""));

        // Keep a dList of entities that can be called using <entry[name].shot_entities>
        // later in the script queue

        final dList entityList = new dList();

        // Go through all the entities, spawning/teleporting and rotating them
        for (dEntity entity : entities) {
            entity.spawnAt(originLocation);

            // Only add to entityList after the entities have been
            // spawned, otherwise you'll get something like "e@skeleton"
            // instead of "e@57" on it
            entityList.add(entity.toString());

            if (!no_rotate)
                Rotation.faceLocation(entity.getBukkitEntity(), destination);

            // If the current entity is a projectile, set its shooter
            // when applicable
            if (entity.isProjectile() && (shooter != null || originEntity != null)) {
                entity.setShooter(shooter != null ? shooter : originEntity);
                // Also, watch for it hitting a target
                arrows.put(entity.getUUID(), null);
            }
        }

        // Add entities to context so that the specific entities created/spawned
        // can be fetched.
        scriptEntry.addObject("shot_entities", entityList);

        if (spread == null)
            Position.mount(Conversion.convertEntities(entities));

        // Get the entity at the bottom of the entity list, because
        // only its gravity should be affected and tracked considering
        // that the other entities will be mounted on it
        final dEntity lastEntity = entities.get(entities.size() - 1);

        if (gravity == null) {

            String entityType = lastEntity.getEntityType().name();

            for (Gravity defaultGravity : Gravity.values()) {

                if (defaultGravity.name().equals(entityType)) {

                    gravity = new Element(defaultGravity.getGravity());
                }
            }

            // If the gravity is still null, use a default value
            if (gravity == null) {
                gravity = new Element(0.115);
            }
        }

        if (speed == null) {
            Vector v1 = lastEntity.getLocation().toVector();
            Vector v2 = destination.toVector();
            Vector v3 = Velocity.calculate(v1, v2, gravity.asDouble(), height.asDouble());
            lastEntity.setVelocity(v3);
        }
        else if (lead == null) {
            Vector relative = destination.clone().subtract(originLocation).toVector();
            lastEntity.setVelocity(relative.normalize().multiply(speed.asDouble()));
        }
        else {
            double g = 20;
            double v = speed.asDouble();
            Vector relative = destination.clone().subtract(originLocation).toVector();
            double testAng = Velocity.launchAngle(originLocation, destination.toVector(), v, relative.getY(), g);
            double hangTime = Velocity.hangtime(testAng, v, relative.getY(), g);
            Vector to = destination.clone().add(lead.clone().multiply(hangTime)).toVector();
            relative = to.clone().subtract(originLocation.toVector());
            Double dist = Math.sqrt(relative.getX() * relative.getX() + relative.getZ() * relative.getZ());
            if (dist == 0) dist = 0.1d;
            testAng = Velocity.launchAngle(originLocation, to, v, relative.getY(), g);
            relative.setY(Math.tan(testAng) * dist);
            relative = relative.normalize();
            v = v + (1.188 * Math.pow(hangTime, 2));
            relative = relative.multiply(v / 20.0d);
            lastEntity.setVelocity(relative);
        }

        if (spread != null) {
            Vector base = lastEntity.getVelocity().clone();
            float sf = spread.asFloat();
            for (dEntity entity: entities) {
                Vector newvel = Velocity.spread(base, (CoreUtilities.getRandom().nextDouble() > 0.5f ? 1: -1) * Math.toRadians(CoreUtilities.getRandom().nextDouble() * sf),
                        (CoreUtilities.getRandom().nextDouble() > 0.5f ? 1: -1) * Math.toRadians(CoreUtilities.getRandom().nextDouble() * sf));
                entity.setVelocity(newvel);
            }
        }

        // A task used to trigger a script if the entity is no longer
        // being shot, when the script argument is used
        BukkitRunnable task = new BukkitRunnable() {

            boolean flying = true;
            dLocation lastLocation = null;
            Vector lastVelocity = null;

            public void run() {

                // If the entity is no longer spawned, stop the task
                if (!lastEntity.isSpawned()) {
                    flying = false;
                }

                // Otherwise, if the entity is no longer traveling through
                // the air, stop the task
                else if (lastVelocity != null) {
                    if (lastVelocity.distance
                            (lastEntity.getBukkitEntity().getVelocity()) < 0.05) {
                        flying = false;
                    }
                }

                // Stop the task and run the script if conditions
                // are met
                if (!flying) {

                    this.cancel();

                    if (script != null) {
                        // Build a queue out of the targeted script
                        List<ScriptEntry> entries = script.getContainer().getBaseEntries(scriptEntry.entryData.clone());
                        ScriptQueue queue = InstantQueue.getQueue(ScriptQueue.getNextId(script.getContainer().getName()))
                                .addEntries(entries);

                        // Add relevant definitions
                        queue.addDefinition("location", lastLocation.identify());
                        queue.addDefinition("shot_entities", entityList.toString());
                        queue.addDefinition("last_entity", lastEntity.identify());

                        // Handle hit_entities definition
                        dList hitEntities = new dList();
                        for (dEntity entity: entities) {
                            if (arrows.containsKey(entity.getUUID())) {
                                dEntity hit = arrows.get(entity.getUUID());
                                arrows.remove(entity.getUUID());
                                if (hit != null) {
                                    hitEntities.add(hit.identify());
                                }
                            }
                        }
                        queue.addDefinition("hit_entities", hitEntities.identify());

                        // Start it!
                        queue.start();
                    }

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