this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// {2}{B}, {tap}: Target player discards a card. Activate this ability only any time you could cast a sorcery.
Ability ability = new ActivateAsSorceryActivatedAbility(Zone.BATTLEFIELD, new DiscardTargetEffect(1), new ManaCostsImpl("{2}{B}"));
ability.addCost(new TapSourceCost());
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}