Examples of CTM


Examples of com.prupe.mcpatcher.ctm.TileOverrideImpl$CTM

            }
          } else {
            override = new TileOverrideImpl$Fixed(propertiesFile, properties, tileLoader);
          }
        } else {
          override = new TileOverrideImpl$CTM(propertiesFile, properties, tileLoader);
        }

        if (override != null && !((TileOverride)override).disabled) {
          String status = ((TileOverride)override).checkTileMap();
View Full Code Here

Examples of org.apache.fop.area.CTM

    /**
     * Restores the state stack after a break out.
     * @param breakOutList the state stack to restore.
     */
    protected void restoreStateStackAfterBreakOut(List breakOutList) {
        CTM tempctm;
        comment("------ restoring context after break-out...");
        PDFState.Data data;
        Iterator i = breakOutList.iterator();
        double[] matrix = new double[6];
        while (i.hasNext()) {
            data = (PDFState.Data)i.next();
            currentState.push();
            saveGraphicsState();
            AffineTransform at = data.getTransform();
            if (!at.isIdentity()) {
                currentState.concatenate(at);
                at.getMatrix(matrix);
                tempctm = new CTM(matrix[0], matrix[1], matrix[2], matrix[3],
                                  matrix[4] * 1000, matrix[5] * 1000);
                currentStream.add(CTMHelper.toPDFString(tempctm) + " cm\n");
            }
            //TODO Break-out: Also restore items such as line width and color
            //Left out for now because all this painting stuff is very
View Full Code Here

Examples of org.apache.fop.area.CTM

        // save positions
        int saveIP = currentIPPosition;
        int saveBP = currentBPPosition;
        //String saveFontName = currentFontName;

        CTM ctm = bv.getCTM();
        int borderPaddingStart = bv.getBorderAndPaddingWidthStart();
        int borderPaddingBefore = bv.getBorderAndPaddingWidthBefore();
        float x, y;
        x = (float)(bv.getXOffset() + containingIPPosition) / 1000f;
        y = (float)(bv.getYOffset() + containingBPPosition) / 1000f;
        //This is the content-rect
        float width = (float)bv.getIPD() / 1000f;
        float height = (float)bv.getBPD() / 1000f;
       

        if (bv.getPositioning() == Block.ABSOLUTE
                || bv.getPositioning() == Block.FIXED) {

            currentIPPosition = bv.getXOffset();
            currentBPPosition = bv.getYOffset();

            //For FIXED, we need to break out of the current viewports to the
            //one established by the page. We save the state stack for restoration
            //after the block-container has been painted. See below.
            List breakOutList = null;
            if (bv.getPositioning() == Block.FIXED) {
                breakOutList = breakOutOfStateStack();
            }
           
            CTM tempctm = new CTM(containingIPPosition, containingBPPosition);
            ctm = tempctm.multiply(ctm);

            //Adjust for spaces (from margin or indirectly by start-indent etc.
            x += bv.getSpaceStart() / 1000f;
            currentIPPosition += bv.getSpaceStart();
           
            y += bv.getSpaceBefore() / 1000f;
            currentBPPosition += bv.getSpaceBefore();

            float bpwidth = (borderPaddingStart + bv.getBorderAndPaddingWidthEnd()) / 1000f;
            float bpheight = (borderPaddingBefore + bv.getBorderAndPaddingWidthAfter()) / 1000f;

            drawBackAndBorders(bv, x, y, width + bpwidth, height + bpheight);

            //Now adjust for border/padding
            currentIPPosition += borderPaddingStart;
            currentBPPosition += borderPaddingBefore;
           
            Rectangle2D clippingRect = null;
            if (bv.getClip()) {
                clippingRect = new Rectangle(currentIPPosition, currentBPPosition,
                        bv.getIPD(), bv.getBPD());
            }

            startVParea(ctm, clippingRect);
            currentIPPosition = 0;
            currentBPPosition = 0;
            renderBlocks(bv, children);
            endVParea();

            if (breakOutList != null) {
                restoreStateStackAfterBreakOut(breakOutList);
            }
           
            currentIPPosition = saveIP;
            currentBPPosition = saveBP;
        } else {

            currentBPPosition += bv.getSpaceBefore();

            //borders and background in the old coordinate system
            handleBlockTraits(bv);

            //Advance to start of content area
            currentIPPosition += bv.getStartIndent();

            CTM tempctm = new CTM(containingIPPosition, currentBPPosition);
            ctm = tempctm.multiply(ctm);
           
            //Now adjust for border/padding
            currentBPPosition += borderPaddingBefore;

            Rectangle2D clippingRect = null;
View Full Code Here

Examples of org.apache.fop.area.CTM

            Rectangle2D clippingRect = null;
            if (bv.getClip()) {
                clippingRect = new Rectangle(saveIP, saveBP, bv.getIPD(), bv.getBPD());
            }
           
            CTM ctm = bv.getCTM();
            currentIPPosition = 0;
            currentBPPosition = 0;

            startVParea(ctm, clippingRect);
            handleBlockTraits(bv);
View Full Code Here

Examples of org.apache.fop.area.CTM

        // save positions
        int saveIP = currentIPPosition;
        int saveBP = currentBPPosition;
        //String saveFontName = currentFontName;

        CTM ctm = bv.getCTM();
        int borderPaddingStart = bv.getBorderAndPaddingWidthStart();
        int borderPaddingBefore = bv.getBorderAndPaddingWidthBefore();
        float x, y;
        x = (float)(bv.getXOffset() + containingIPPosition) / 1000f;
        y = (float)(bv.getYOffset() + containingBPPosition) / 1000f;
        //This is the content-rect
        float width = (float)bv.getIPD() / 1000f;
        float height = (float)bv.getBPD() / 1000f;


        if (bv.getPositioning() == Block.ABSOLUTE
                || bv.getPositioning() == Block.FIXED) {

            currentIPPosition = bv.getXOffset();
            currentBPPosition = bv.getYOffset();

            //For FIXED, we need to break out of the current viewports to the
            //one established by the page. We save the state stack for restoration
            //after the block-container has been painted. See below.
            List breakOutList = null;
            if (bv.getPositioning() == Block.FIXED) {
                breakOutList = breakOutOfStateStack();
            }

            CTM tempctm = new CTM(containingIPPosition, containingBPPosition);
            ctm = tempctm.multiply(ctm);

            //Adjust for spaces (from margin or indirectly by start-indent etc.
            x += bv.getSpaceStart() / 1000f;
            currentIPPosition += bv.getSpaceStart();

            y += bv.getSpaceBefore() / 1000f;
            currentBPPosition += bv.getSpaceBefore();

            float bpwidth = (borderPaddingStart + bv.getBorderAndPaddingWidthEnd()) / 1000f;
            float bpheight = (borderPaddingBefore + bv.getBorderAndPaddingWidthAfter()) / 1000f;

            drawBackAndBorders(bv, x, y, width + bpwidth, height + bpheight);

            //Now adjust for border/padding
            currentIPPosition += borderPaddingStart;
            currentBPPosition += borderPaddingBefore;

            Rectangle2D clippingRect = null;
            clippingRect = new Rectangle(currentIPPosition, currentBPPosition,
                    bv.getIPD(), bv.getBPD());

            // startVParea(ctm, clippingRect);
            pushViewPortPos(new ViewPortPos(clippingRect, ctm));
            currentIPPosition = 0;
            currentBPPosition = 0;
            renderBlocks(bv, children);
            //endVParea();
            popViewPortPos();

            if (breakOutList != null) {
                restoreStateStackAfterBreakOut(breakOutList);
            }

            currentIPPosition = saveIP;
            currentBPPosition = saveBP;
        } else {

            currentBPPosition += bv.getSpaceBefore();

            //borders and background in the old coordinate system
            handleBlockTraits(bv);

            //Advance to start of content area
            currentIPPosition += bv.getStartIndent();

            CTM tempctm = new CTM(containingIPPosition, currentBPPosition);
            ctm = tempctm.multiply(ctm);

            //Now adjust for border/padding
            currentBPPosition += borderPaddingBefore;

            Rectangle2D clippingRect = null;
View Full Code Here

Examples of org.apache.fop.area.CTM

            Rectangle2D clippingRect = null;
            if (bv.getClip()) {
                clippingRect = new Rectangle(saveIP, saveBP, bv.getIPD(), bv.getBPD());
            }
           
            CTM ctm = bv.getCTM();
            currentIPPosition = 0;
            currentBPPosition = 0;

            startVParea(ctm, clippingRect);
            handleBlockTraits(bv);
View Full Code Here

Examples of org.apache.fop.area.CTM

        // save positions
        int saveIP = currentIPPosition;
        int saveBP = currentBPPosition;

        CTM ctm = bv.getCTM();
        int borderPaddingStart = bv.getBorderAndPaddingWidthStart();
        int borderPaddingBefore = bv.getBorderAndPaddingWidthBefore();
        //This is the content-rect
        float width = (float)bv.getIPD() / 1000f;
        float height = (float)bv.getBPD() / 1000f;

        if (bv.getPositioning() == Block.ABSOLUTE
                || bv.getPositioning() == Block.FIXED) {

            //For FIXED, we need to break out of the current viewports to the
            //one established by the page. We save the state stack for restoration
            //after the block-container has been painted. See below.
            List breakOutList = null;
            if (bv.getPositioning() == Block.FIXED) {
                breakOutList = breakOutOfStateStack();
            }

            AffineTransform positionTransform = new AffineTransform();
            positionTransform.translate(bv.getXOffset(), bv.getYOffset());
           
            //"left/"top" (bv.getX/YOffset()) specify the position of the content rectangle
            positionTransform.translate(-borderPaddingStart, -borderPaddingBefore);

            //skipping fox:transform here

            //saveGraphicsState();
            //Viewport position
            //concatenateTransformationMatrix(mptToPt(positionTransform));
           
            //Background and borders
            float bpwidth = (borderPaddingStart + bv.getBorderAndPaddingWidthEnd()) / 1000f;
            float bpheight = (borderPaddingBefore + bv.getBorderAndPaddingWidthAfter()) / 1000f;
            Point2D ptSrc = new Point(0, 0);
            Point2D ptDst = positionTransform.transform(ptSrc, null);
            Rectangle2D borderRect = new Rectangle2D.Double(ptDst.getX(), ptDst.getY(),
                    1000 * (width + bpwidth), 1000 * (height + bpheight));
            pushViewPortPos(new ViewPortPos(borderRect, new CTM(positionTransform)));
            drawBackAndBorders(bv, 0, 0, width + bpwidth, height + bpheight);

            //Shift to content rectangle after border painting
            AffineTransform contentRectTransform = new AffineTransform();
            contentRectTransform.translate(borderPaddingStart, borderPaddingBefore);
            //concatenateTransformationMatrix(mptToPt(contentRectTransform));
            ptSrc = new Point(0, 0);
            ptDst = contentRectTransform.transform(ptSrc, null);
            Rectangle2D contentRect = new Rectangle2D.Double(ptDst.getX(), ptDst.getY(),
                    1000 * width, 1000 * height);
            pushViewPortPos(new ViewPortPos(contentRect, new CTM(contentRectTransform)));

            //Clipping is not supported, yet
            //Rectangle2D clippingRect = null;
            //clippingRect = new Rectangle(0, 0, bv.getIPD(), bv.getBPD());

            //saveGraphicsState();
            //Set up coordinate system for content rectangle
            AffineTransform contentTransform = ctm.toAffineTransform();
            //concatenateTransformationMatrix(mptToPt(contentTransform));
            contentRect = new Rectangle2D.Double(0, 0, 1000 * width, 1000 * height);
            pushViewPortPos(new ViewPortPos(contentRect, new CTM(contentTransform)));
           
            currentIPPosition = 0;
            currentBPPosition = 0;
            renderBlocks(bv, children);

            popViewPortPos();
            popViewPortPos();
            //restoreGraphicsState();
            popViewPortPos();
            //restoreGraphicsState();

            if (breakOutList != null) {
                restoreStateStackAfterBreakOut(breakOutList);
            }

            currentIPPosition = saveIP;
            currentBPPosition = saveBP;
        } else {

            currentBPPosition += bv.getSpaceBefore();

            //borders and background in the old coordinate system
            handleBlockTraits(bv);

            //Advance to start of content area
            currentIPPosition += bv.getStartIndent();

            CTM tempctm = new CTM(containingIPPosition, currentBPPosition);
            ctm = tempctm.multiply(ctm);

            //Now adjust for border/padding
            currentBPPosition += borderPaddingBefore;

            Rectangle2D clippingRect = null;
View Full Code Here

Examples of org.apache.fop.area.CTM

       
        if (!at.isIdentity()) {
            Rectangle2D contentRect
                = new Rectangle2D.Double(at.getTranslateX(), at.getTranslateY(),
                        block.getAllocIPD(), block.getAllocBPD());
            pushViewPortPos(new ViewPortPos(contentRect, new CTM(at)));
        }

        currentIPPosition = 0;
        currentBPPosition = 0;
        handleBlockTraits(block);
View Full Code Here

Examples of org.apache.fop.area.CTM

       
        if (!at.isIdentity()) {
            Rectangle2D contentRect
                = new Rectangle2D.Double(at.getTranslateX(), at.getTranslateY(),
                        flow.getAllocIPD(), flow.getAllocBPD());
            pushViewPortPos(new ViewPortPos(contentRect, new CTM(at)));
        }

        currentIPPosition = 0;
        currentBPPosition = 0;
        super.renderFlow(flow);
View Full Code Here

Examples of org.apache.fop.area.CTM

        // save positions
        int saveIP = currentIPPosition;
        int saveBP = currentBPPosition;

        CTM ctm = bv.getCTM();
        int borderPaddingStart = bv.getBorderAndPaddingWidthStart();
        int borderPaddingBefore = bv.getBorderAndPaddingWidthBefore();
        //This is the content-rect
        float width = (float)bv.getIPD() / 1000f;
        float height = (float)bv.getBPD() / 1000f;

        if (bv.getPositioning() == Block.ABSOLUTE
                || bv.getPositioning() == Block.FIXED) {

            //For FIXED, we need to break out of the current viewports to the
            //one established by the page. We save the state stack for restoration
            //after the block-container has been painted. See below.
            List breakOutList = null;
            if (bv.getPositioning() == Block.FIXED) {
                breakOutList = breakOutOfStateStack();
            }
           
            AffineTransform positionTransform = new AffineTransform();
            positionTransform.translate(bv.getXOffset(), bv.getYOffset());
           
            //"left/"top" (bv.getX/YOffset()) specify the position of the content rectangle
            positionTransform.translate(-borderPaddingStart, -borderPaddingBefore);

            //Free transformation for the block-container viewport
            String transf;
            transf = bv.getForeignAttributeValue(FOX_TRANSFORM);
            if (transf != null) {
                AffineTransform freeTransform = AWTTransformProducer.createAffineTransform(transf);
                positionTransform.concatenate(freeTransform);
            }

            saveGraphicsState();
            //Viewport position
            concatenateTransformationMatrix(mptToPt(positionTransform));
           
            //Background and borders
            float bpwidth = (borderPaddingStart + bv.getBorderAndPaddingWidthEnd()) / 1000f;
            float bpheight = (borderPaddingBefore + bv.getBorderAndPaddingWidthAfter()) / 1000f;
            drawBackAndBorders(bv, 0, 0, width + bpwidth, height + bpheight);

            //Shift to content rectangle after border painting
            AffineTransform contentRectTransform = new AffineTransform();
            contentRectTransform.translate(borderPaddingStart, borderPaddingBefore);
            concatenateTransformationMatrix(mptToPt(contentRectTransform));
           
            //Clipping
            if (bv.getClip()) {
                clipRect(0f, 0f, width, height);
            }

            saveGraphicsState();
            //Set up coordinate system for content rectangle
            AffineTransform contentTransform = ctm.toAffineTransform();
            concatenateTransformationMatrix(mptToPt(contentTransform));
           
            currentIPPosition = 0;
            currentBPPosition = 0;
            renderBlocks(bv, children);

            restoreGraphicsState();
            restoreGraphicsState();
           
            if (breakOutList != null) {
                restoreStateStackAfterBreakOut(breakOutList);
            }
           
            currentIPPosition = saveIP;
            currentBPPosition = saveBP;
        } else {

            currentBPPosition += bv.getSpaceBefore();

            //borders and background in the old coordinate system
            handleBlockTraits(bv);

            //Advance to start of content area
            currentIPPosition += bv.getStartIndent();

            CTM tempctm = new CTM(containingIPPosition, currentBPPosition);
            ctm = tempctm.multiply(ctm);
           
            //Now adjust for border/padding
            currentBPPosition += borderPaddingBefore;

            Rectangle2D clippingRect = null;
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.