VagueDeCreatures vague = jeu.getTerrain().getVagueDeCreatures(i);
JPanel panelVague = new JPanel();
panelVague.setOpaque(false);
Creature c = vague.getNouvelleCreature();
JLabel lNoVague = new JLabel(i+".");
panelVague.add(lNoVague);
JLabel lQ = new JLabel(vague.getNbCreatures()+"x");
panelVague.add(lQ);
// JLabel lNom = new JLabel(c.getNom());
// panelVague.add(lNom);
JLabel lImage = new JLabel(new ImageIcon(c.getImage()));
panelVague.add(lImage);
JLabel lType = new JLabel("["+c.getNomType()+"]");
panelVague.add(lType);
JLabel lNomSante = new JLabel("H :");
panelVague.add(lNomSante);
JLabel lSante = new JLabel(c.getSanteMax()+"");
panelVague.add(lSante);
JLabel lNomGain = new JLabel("G :");
panelVague.add(lNomGain);
JLabel lGain = new JLabel(c.getNbPiecesDOr()+"");
panelVague.add(lGain);
JLabel lNomVitesse = new JLabel("S :");
panelVague.add(lNomVitesse);
JLabel lVitesse = new JLabel(c.getVitesseReelle()+"");
panelVague.add(lVitesse);
add(panelVague);
}
}