*/
private void wartimeDeathPoints(Player attackerPlayer, Player defenderPlayer, Resident attackerResident, Resident defenderResident) {
if (attackerPlayer != null && plugin.getTownyUniverse().isWarTime())
try {
if (attackerResident == null)
throw new NotRegisteredException();
Town town = attackerResident.getTown();
if (TownySettings.getWarPointsForKill() > 0)
plugin.getTownyUniverse().getWarEvent().townScored(town, TownySettings.getWarPointsForKill());
} catch (NotRegisteredException e) {