Package com.l2jfrozen.gameserver.network.serverpackets

Examples of com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser


    weaponInst = null;

    //activeChar.sendPacket(new SystemMessage(SystemMessage.ENABLED_SPIRITSHOT));

    MagicSkillUser MSU = new MagicSkillUser(activeChar, SKILL_IDS[grade], 1, 0, 0);
    Broadcast.toSelfAndKnownPlayers(activeChar, MSU);
    MSU = null;
    activeChar.setTarget(oldTarget);

    activeChar = null;
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      }
    }

    // Pet uses the power of spirit.
    activeOwner.sendPacket(new SystemMessage(SystemMessageId.PET_USE_THE_POWER_OF_SPIRIT));
    Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUser(activePet, activePet, 2033, 1, 0, 0), 360000/*600*/);

    activeOwner = null;
    activePet = null;
    weaponInst = null;
  }
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        {
          // divided by RATE_CONSUMABLES_COST to remove craft time increase on higher consumables rates
          _delay = (int) (Config.ALT_GAME_CREATION_SPEED * _player.getMReuseRate(_skill) * GameTimeController.TICKS_PER_SECOND / Config.RATE_CONSUMABLE_COST) * GameTimeController.MILLIS_IN_TICK;

          // FIXME: please fix this packet to show crafting animation (somebody)
          MagicSkillUser msk = new MagicSkillUser(_player, _skillId, _skillLevel, _delay, 0);
          _player.broadcastPacket(msk);
          msk = null;

          _player.sendPacket(new SetupGauge(0, _delay));
          ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
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    //fix soe
    L2Object oldtarget = activeChar.getTarget();
    activeChar.setTarget(activeChar);

    L2Skill skill = SkillTable.getInstance().getInfo(escapeSkill, 1);
    MagicSkillUser msu = new MagicSkillUser(activeChar, escapeSkill, 1, skill.getHitTime(), 0);
    activeChar.broadcastPacket(msu);
    activeChar.setTarget(oldtarget);
    SetupGauge sg = new SetupGauge(0, skill.getHitTime());
    activeChar.sendPacket(sg);
    oldtarget = null;
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      if(player.getFirstEffect(skill) == null)
      {
        int objId = _caster.getObjectId();
        skill.getEffects(_caster, player,false,false,false);
        broadcastPacket(new MagicSkillUser(_caster, player, skillId, skillLevel, Config.PROTECTOR_SKILLTIME, 0));
        broadcastPacket(new CreatureSay(objId, 0, String.valueOf(getName()), Config.PROTECTOR_MESSAGE));

        skill = null;
        return true;
      }
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        }
        _skill.getEffects(_actor, cha, false, false, false);
      }
     
      // there doesn't seem to be a visible effect with MagicSkillLaunched packet...
      _actor.broadcastPacket(new MagicSkillUser(_actor, cha, _skill.getId(), _skill.getLevel(), 0, 0));
    }
    return true;
  }
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    activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
    //SoE Animation section
    activeChar.setTarget(activeChar);
    activeChar.disableAllSkills();

    MagicSkillUser msk = new MagicSkillUser(activeChar, 1050, 1, unstuckTimer, 0);
    activeChar.setTarget(null); // Like retail we haven't self target
    Broadcast.toSelfAndKnownPlayersInRadius(activeChar, msk, 810000/*900*/);
    SetupGauge sg = new SetupGauge(0, unstuckTimer);
    activeChar.sendPacket(sg);
    msk = null;
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            player.reduceAdena("teleport", tpPoint.getPrice(), null, true);
          }
          int unstuckTimer = PowerPakConfig.GLOBALGK_TIMEOUT*1000;
          player.setTarget(player);
          player.disableAllSkills();
          MagicSkillUser u = new MagicSkillUser(player, 1050, 1, unstuckTimer, 0);
          Broadcast.toSelfAndKnownPlayersInRadius(player, u, 810000);
          SetupGauge sg = new SetupGauge(0, unstuckTimer);
          player.sendPacket(sg);
          EscapeFinalizer e = new EscapeFinalizer(player,tpPoint);
          player.setSkillCast(ThreadPoolManager.getInstance().scheduleGeneral(e, unstuckTimer));
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      if(player.getFirstEffect(skill) == null)
      {
        setTarget(player);
        doCast(skill);

        MagicSkillUser msu = new MagicSkillUser(_caster, player, skill.getId(), 1, skill.getHitTime(), 0);
        broadcastPacket(msu);
        skill = null;
        msu = null;
        return true;
      }
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    L2Skill skill = SkillTable.getInstance().getInfo(skillId, skillLevel);

    if(player.getFirstEffect(skill) == null)
    {
      skill.getEffects(this, player,false,false,false);
      broadcastPacket(new MagicSkillUser(this, player, skill.getId(), skillLevel, skill.getHitTime(), 0));
      skill = null;
      return true;
    }
    return false;
  }
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