Package com.ardor3d.scenegraph

Examples of com.ardor3d.scenegraph.Point


        _particles = new Particle[numParticles];

        if (_particleMesh != null) {
            detachChild(_particleMesh);
        }
        _particleMesh = new Point(getName() + "_points", _geometryCoordinates, null, _appearanceColors, null) {

            @Override
            public void updateWorldTransform(final boolean recurse) {
                ; // Do nothing.
            }
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Related Classes of com.ardor3d.scenegraph.Point

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