* @author Clément
*/
public class WEMiniMap extends WorldEntity {
public WEMiniMap(String mapSpriteName) {
super("MiniMapBackground", "MiniMapBackground", new Vector2D(), 0, 1, true, true);
Vector2D size = Singleton.getVisualisation().getSpriteSize(m_spriteName);
Vector2D screen = Singleton.getVisualisation().getResolution();
int shift = 20;
m_position.x = screen.x - size.x;
m_position.y = screen.y - size.y - shift;
//Singleton.getVisualisation().setActorAlpha(m_name, 0.4f);
//Entities
m_entities = new HashMap<>();
m_mapSpriteName = mapSpriteName;
Vector2D mapSize = Singleton.getVisualisation().getSpriteSize(m_mapSpriteName);
m_mapShift = new Vector2D(size).translate(-mapSize.x, -mapSize.y).scale(0.5f);
Singleton.getVisualisation().createActor("MiniMap", m_mapSpriteName, m_position.x + m_mapShift.x, m_position.y + m_mapShift.y, 0, 1, true, true);
}