Examples of Choose


Examples of client.net.sf.saxon.ce.expr.instruct.Choose

            System.arraycopy(actions, 0, actions2, 0, entries);
            conditions = conditions2;
            actions = actions2;
        }
        if (LogConfiguration.loggingIsEnabled() && LogController.traceIsEnabled()) {
          Choose ch = new Choose(conditions, actions);
          ch.setConditionTests(conditionTests);
          return ch;
        } else {
          return new Choose(conditions, actions);
        }
    }
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Examples of client.net.sf.saxon.ce.expr.instruct.Choose

        if (!Cardinality.allowsMany(getBaseExpression().getCardinality())) {
            return getBaseExpression();
        }
        // In a choose expression, we can push the wrapper down to the action branches (whence it may disappear)
        if (getBaseExpression() instanceof Choose) {
            Choose choose = (Choose) getBaseExpression();
            Expression[] actions = choose.getActions();
            for (int i=0; i<actions.length; i++) {
                AdjacentTextNodeMerger atm2 = new AdjacentTextNodeMerger(actions[i]);
                actions[i] = atm2.typeCheck(visitor, contextItemType);
            }
            return choose;
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Examples of client.net.sf.saxon.ce.expr.instruct.Choose

            return null;
        }
        Expression[] conditions = {test};
        Expression[] actions = {action};

        Choose inst = new Choose(conditions, actions);
        if (LogConfiguration.loggingIsEnabled() && LogController.traceIsEnabled()) {
          inst.AddTraceProperty("test", getTestAttribute(this));
        }
        return inst;
    }
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Examples of com.poker.shared.PlayerMove.Choose

        serialized += rank.name();
      }
    }

    if (state.getProcess() == 2) {
      Choose choose = state.getPlayers().get(0).getChoose();
      serialized += "_" + choose.name();
    }
    if (state.getProcess() == 3) {
      Choose choose1 = state.getPlayers().get(0).getChoose();
      serialized += "_" + choose1.name() + "_";
      Choose choose2 = state.getPlayers().get(1).getChoose();
      serialized += choose2.name();
    }
    if (state.getProcess() == 4) {
      Choose choose1 = state.getPlayers().get(0).getChoose();
      serialized += "_" + choose1.name() + "_";
      Choose choose2 = state.getPlayers().get(1).getChoose();
      serialized += choose2.name() + "_";
      Decision decision1 = state.getPlayers().get(0).getDecision();
      serialized += decision1.name()+ "_";
      serialized += state.getPlayers().get(0).getResult();
    }
    if (state.getProcess() == 5) {
      Choose choose1 = state.getPlayers().get(0).getChoose();
      serialized += "_" + choose1.name() + "_";
      Choose choose2 = state.getPlayers().get(1).getChoose();
      serialized += choose2.name() + "_";
      Decision decision1 = state.getPlayers().get(0).getDecision();
      serialized += decision1.name() + "_";
      serialized += state.getPlayers().get(0).getResult() +"_";
      Decision decision2 = state.getPlayers().get(1).getDecision();
      serialized += decision2.name() + "_";
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Examples of com.poker.shared.PlayerMove.Choose

        serialized += rank.name();
      }
    }

    if (state.getProcess() == 2) {
      Choose choose = state.getPlayers().get(0).getChoose();
      serialized += "_" + choose.name();
    }
    if (state.getProcess() == 3) {
      Choose choose1 = state.getPlayers().get(0).getChoose();
      serialized += "_" + choose1.name() + "_";
      Choose choose2 = state.getPlayers().get(1).getChoose();
      serialized += choose2.name();
    }
    if (state.getProcess() == 4) {
      Choose choose1 = state.getPlayers().get(0).getChoose();
      serialized += "_" + choose1.name() + "_";
      Choose choose2 = state.getPlayers().get(1).getChoose();
      serialized += choose2.name() + "_";
      Decision decision1 = state.getPlayers().get(0).getDecision();
      serialized += decision1.name()+ "_";
      serialized += state.getPlayers().get(0).getResult();
    }
    if (state.getProcess() == 5) {
      Choose choose1 = state.getPlayers().get(0).getChoose();
      serialized += "_" + choose1.name() + "_";
      Choose choose2 = state.getPlayers().get(1).getChoose();
      serialized += choose2.name() + "_";
      Decision decision1 = state.getPlayers().get(0).getDecision();
      serialized += decision1.name() + "_";
      serialized += state.getPlayers().get(0).getResult() +"_";
      Decision decision2 = state.getPlayers().get(1).getDecision();
      serialized += decision2.name() + "_";
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Examples of net.sf.saxon.instruct.Choose

            System.arraycopy(actions, 0, actions2, 0, entries);
            conditions = conditions2;
            actions = actions2;
        }

        return new Choose(conditions, actions);
    }
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Examples of net.sf.saxon.instruct.Choose

            return null;
        }
        Expression[] conditions = {test};
        Expression[] actions = {action};

        Choose inst = new Choose(conditions, actions);
        return inst;
    }
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Examples of net.sf.saxon.instruct.Choose

            action = children[0];
        }
        Expression[] conditions = {test};
        Expression[] actions = {action};

        Choose inst = new Choose(conditions, actions);
        ExpressionTool.makeParentReferences(inst);
        return inst;
    }
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Examples of net.sf.saxon.instruct.Choose

            return null;
        }
        Expression[] conditions = {test};
        Expression[] actions = {action};

        Choose inst = new Choose(conditions, actions);
        return inst;
    }
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Examples of net.sf.saxon.instruct.Choose

            System.arraycopy(actions, 0, actions2, 0, entries);
            conditions = conditions2;
            actions = actions2;
        }

        return new Choose(conditions, actions);
    }
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