Examples of BurnEffect


Examples of org.pokenet.server.battle.mechanics.statuses.BurnEffect

          }else if (i.getId() == 802) { //Cinnamon Candy
            String message = poke.getName()+" ate the Cinnamon Candy./nThe Cinnamon Candy restored " +poke.getName()+"'s status to normal!";
            poke.removeStatusEffects(true);
            int random = rand.nextInt(10);
            if(random <3){
              poke.addStatus(new BurnEffect());
              message+="/n"+poke.getName()+" was burned from the candy!";
            }
            if (p.isBattling()) {
              p.getBattleField().forceExecuteTurn();
            }else{
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Examples of org.pokenet.server.battle.mechanics.statuses.BurnEffect

        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Blaze Kick", new StatusMove(
        PokemonType.T_FIRE, 85, 0.9, 10, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Blizzard", new StatusMove(
        PokemonType.T_ICE, 120, 0.7, 5, new StatusEffect[] {
            new FreezeEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Body Slam", new StatusMove(
        PokemonType.T_NORMAL, 85, 1.0, 15, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Bone Club", new StatusMove(
        PokemonType.T_GROUND, 65, 0.85, 20, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Bubble", new StatusMove(
        PokemonType.T_WATER, 20, 1.0, 30, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false)
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Bubblebeam", new StatusMove(
        PokemonType.T_WATER, 65, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false)
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Bulk Up", new StatusMove(
        PokemonType.T_FIGHTING, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, true),
            new StatChangeEffect(Pokemon.S_DEFENCE, true)
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Calm Mind", new StatusMove(
        PokemonType.T_PSYCHIC, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, true),
            new StatChangeEffect(Pokemon.S_SPDEFENCE, true)
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Charm", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, false, 2)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Constrict", new StatusMove(
        PokemonType.T_NORMAL, 10, 1.0, 35, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Confuse Ray", new StatusMove(
        PokemonType.T_GHOST, 0, 1.0, 10, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Confusion", new StatusMove(
        PokemonType.T_PSYCHIC, 50, 1.0, 25, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Cosmic Power", new StatusMove(
        PokemonType.T_PSYCHIC, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, true),
            new StatChangeEffect(Pokemon.S_SPDEFENCE, true)
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Cotton Spore", new StatusMove(
        PokemonType.T_GRASS, 0, 0.85, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false, 2)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    // TBD: SHOULD BE SPECIAL DEFENCE IN ADVANCE
    m_moves.add(new MoveListEntry("Crunch", new StatusMove(
        PokemonType.T_DARK, 80, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.2 }
    )));

    m_moves.add(new MoveListEntry("Crush Claw", new StatusMove(
        PokemonType.T_NORMAL, 75, 0.95, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Defense Curl", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, true),
            new DefenseCurlEffect()          
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Dizzy Punch", new StatusMove(
        PokemonType.T_NORMAL, 70, 1.0, 10, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Double Team", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_EVASION, true)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Dragonbreath", new StatusMove(
        PokemonType.T_DRAGON, 60, 1.0, 20, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Dragon Dance", new StatusMove(
        PokemonType.T_DRAGON, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, true),
            new StatChangeEffect(Pokemon.S_SPEED, true)
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Dynamicpunch", new StatusMove(
        PokemonType.T_FIGHTING, 100, 0.5, 5, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Ember", new StatusMove(
        PokemonType.T_FIRE, 40, 1.0, 25, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Extrasensory", new StatusMove(
        PokemonType.T_PSYCHIC, 80, 1.0, 30, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Fake Tears", new StatusMove(
        PokemonType.T_DARK, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false, 2)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Featherdance", new StatusMove(
        PokemonType.T_FLYING, 0, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, false, 2)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Fire Blast", new StatusMove(
        PokemonType.T_FIRE, 120, 0.85, 5, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Fire Punch", new StatusMove(
        PokemonType.T_FIRE, 75, 1.0, 15, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Flamethrower", new StatusMove(
        PokemonType.T_FIRE, 95, 1.0, 15, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Flame Wheel", new StatusMove(
        PokemonType.T_FIRE, 60, 1.0, 25, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Flash", new StatusMove(
        PokemonType.T_NORMAL, 0, 0.7, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    ) {
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        setAccuracy((mech instanceof JewelMechanics) ? 1.0 : 0.7);
        return super.attemptHit(mech, user, target);
      }
    }));

    m_moves.add(new MoveListEntry("Flatter", new StatusMove(
        PokemonType.T_DARK, 0, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, true, 2),
            new ConfuseEffect()
        },
        new boolean[] { false, false },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Glare", new StatusMove(
        PokemonType.T_NORMAL, 0, 0.75, 30, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    ) {
      public boolean isEffective(Pokemon target) {
        if (!(target.getField().getMechanics() instanceof JewelMechanics))
          return super.isEffective(target);
        /** Believe it or not, in D/P, this move completely ignores
         *  type immunities!
         */
        return true;
      }
    }));

    m_moves.add(new MoveListEntry("Grasswhistle", new StatusMove(
        PokemonType.T_GRASS, 0, 0.55, 15, new StatusEffect[] {
            new SleepEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Growl", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Growth", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, true)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Harden", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 30, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, true)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Headbutt", new StatusMove(
        PokemonType.T_NORMAL, 70, 1.0, 15, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Heat Wave", new StatusMove(
        PokemonType.T_FIRE, 100, 0.9, 10, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Howl", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, true)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Hyper Fang", new StatusMove(
        PokemonType.T_NORMAL, 80, 0.9, 15, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { true },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Hypnosis", new StatusMove(
        PokemonType.T_PSYCHIC, 0, 0.6, 20, new StatusEffect[] {
            new SleepEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Ice Beam", new StatusMove(
        PokemonType.T_ICE, 95, 1.0, 10, new StatusEffect[] {
            new FreezeEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Ice Punch", new StatusMove(
        PokemonType.T_ICE, 75, 1.0, 15, new StatusEffect[] {
            new FreezeEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Icy Wind", new StatusMove(
        PokemonType.T_ICE, 55, 0.95, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Iron Defense", new StatusMove(
        PokemonType.T_STEEL, 0, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, true, 2)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Iron Tail", new StatusMove(
        PokemonType.T_STEEL, 100, 0.75, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Kinesis", new StatusMove(
        PokemonType.T_PSYCHIC, 0, 0.8, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Leer", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 30, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Lick", new StatusMove(
        PokemonType.T_GHOST, 20, 1.0, 20, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Lovely Kiss", new StatusMove(
        PokemonType.T_NORMAL, 0, 0.75, 10, new StatusEffect[] {
            new SleepEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Luster Purge", new StatusMove(
        PokemonType.T_PSYCHIC, 70, 1.0, 5, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.5 }
    )));

    m_moves.add(new MoveListEntry("Meditate", new StatusMove(
        PokemonType.T_PSYCHIC, 0, 1.0, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, true)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Metal Claw", new StatusMove(
        PokemonType.T_STEEL, 50, 1.0, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, true)
        },
        new boolean[] { true },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Metal Sound", new StatusMove(
        PokemonType.T_STEEL, 0, 0.85, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false, 2)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Meteor Mash", new StatusMove(
        PokemonType.T_STEEL, 100, 0.85, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, true)
        },
        new boolean[] { true },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Minimize", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_EVASION, true),
            new MinimizeEffect()
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Mist Ball", new StatusMove(
        PokemonType.T_PSYCHIC, 70, 1.0, 5, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.5 }
    )));

    m_moves.add(new MoveListEntry("Mud Shot", new StatusMove(
        PokemonType.T_GROUND, 55, 0.95, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Mud-Slap", new StatusMove(
        PokemonType.T_GROUND, 20, 1.0, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Muddy Water", new StatusMove(
        PokemonType.T_WATER, 95, 0.85, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Mud-Slap", new StatusMove(
        PokemonType.T_GROUND, 20, 1.0, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Needle Arm", new StatusMove(
        PokemonType.T_GRASS, 60, 1.0, 15, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Octazooka", new StatusMove(
        PokemonType.T_WATER, 65, 0.85, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 0.5 }
    )));

    m_moves.add(new MoveListEntry("Overheat", new StatusMove(
        PokemonType.T_FIRE, 140, 0.90, 5, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, false, 2)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Poison Gas", new StatusMove(
        PokemonType.T_POISON, 0, 0.55, 40, new StatusEffect[] {
            new PoisonEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Poison Sting", new StatusMove(
        PokemonType.T_POISON, 15, 1.0, 35, new StatusEffect[] {
            new PoisonEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Poisonpowder", new StatusMove(
        PokemonType.T_POISON, 0, 0.75, 35, new StatusEffect[] {
            new PoisonEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Toxic", new StatusMove(
        PokemonType.T_POISON, 0, 0.85, 10, new StatusEffect[] {
            new ToxicEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Poison Fang", new StatusMove(
        PokemonType.T_POISON, 50, 1.0, 15, new StatusEffect[] {
            new ToxicEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Powder Snow", new StatusMove(
        PokemonType.T_ICE, 40, 1.0, 25, new StatusEffect[] {
            new FreezeEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Psybeam", new StatusMove(
        PokemonType.T_PSYCHIC, 65, 1.0, 20, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Psychic", new StatusMove(
        PokemonType.T_PSYCHIC, 90, 1.0, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Psycho Boost", new StatusMove(
        PokemonType.T_PSYCHIC, 140, 0.9, 5, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, false, 2)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Rock Slide", new StatusMove(
        PokemonType.T_ROCK, 75, 0.9, 10, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Rock Smash", new StatusMove(
        PokemonType.T_FIGHTING, 20, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.3 }
    ) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        setPower(mech instanceof JewelMechanics ? 40 : 20);
        return super.use(mech, user, target);
      }
    }
    ));

    m_moves.add(new MoveListEntry("Rock Tomb", new StatusMove(
        PokemonType.T_ROCK, 50, 0.8, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Sand-Attack", new StatusMove(
        PokemonType.T_GROUND, 0, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Sacred Fire", new StatusMove(
        PokemonType.T_FIRE, 100, 0.95, 5, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 0.5 }
    )));

    m_moves.add(new MoveListEntry("Scary Face", new StatusMove(
        PokemonType.T_NORMAL, 0, 0.9, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false, 2)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Screech", new StatusMove(
        PokemonType.T_NORMAL, 0, 0.85, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, false, 2)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Shadow Ball", new StatusMove(
        PokemonType.T_GHOST, 80, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.2 }
    )));

    m_moves.add(new MoveListEntry("Sharpen", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 30, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, true, 1)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Signal Beam", new StatusMove(
        PokemonType.T_BUG, 75, 1.0, 15, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Sing", new StatusMove(
        PokemonType.T_NORMAL, 0, 0.55, 15, new StatusEffect[] {
            new SleepEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Sleep Powder", new StatusMove(
        PokemonType.T_GRASS, 0, 0.75, 15, new StatusEffect[] {
            new SleepEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Sludge", new StatusMove(
        PokemonType.T_POISON, 65, 1.0, 20, new StatusEffect[] {
            new PoisonEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Sludge Bomb", new StatusMove(
        PokemonType.T_POISON, 90, 1.0, 10, new StatusEffect[] {
            new PoisonEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Smog", new StatusMove(
        PokemonType.T_POISON, 20, 0.7, 20, new StatusEffect[] {
            new PoisonEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Smokescreen", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Spark", new StatusMove(
        PokemonType.T_ELECTRIC, 65, 1.0, 20, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Spore", new StatusMove(
        PokemonType.T_GRASS, 0, 1.0, 15, new StatusEffect[] {
            new SleepEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Steel Wing", new StatusMove(
        PokemonType.T_STEEL, 70, 0.9, 25, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, true)
        },
        new boolean[] { true },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Stomp", new StatusMove(
        PokemonType.T_NORMAL, 65, 1.0, 20, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("String Shot", new StatusMove(
        PokemonType.T_BUG, 0, 0.95, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Stun Spore", new StatusMove(
        PokemonType.T_GRASS, 0, 0.75, 30, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Superpower", new StatusMove(
        PokemonType.T_FIGHTING, 120, 1.0, 5, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, false),
            new StatChangeEffect(Pokemon.S_DEFENCE, false)
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Supersonic", new StatusMove(
        PokemonType.T_NORMAL, 0, 0.55, 30, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Swagger", new StatusMove(
        PokemonType.T_NORMAL, 0, 0.9, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, true, 2),
            new ConfuseEffect()
        },
        new boolean[] { false, false },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Sweet Kiss", new StatusMove(
        PokemonType.T_NORMAL, 0, 0.75, 10, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Sweet Scent", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_EVASION, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Swords Dance", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 30, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, true, 2)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Tail Glow", new StatusMove(
        PokemonType.T_BUG, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, true, 2)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Tail Whip", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 30, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Teeter Dance", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 20, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Thunder", new StatusMove(
        PokemonType.T_ELECTRIC, 120, 0.7, 10, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Thunder Wave", new StatusMove(
        PokemonType.T_ELECTRIC, 0, 1.0, 20, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Thunderbolt", new StatusMove(
        PokemonType.T_ELECTRIC, 95, 1.0, 15, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Thunderpunch", new StatusMove(
        PokemonType.T_ELECTRIC, 75, 1.0, 15, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Thundershock", new StatusMove(
        PokemonType.T_ELECTRIC, 40, 1.0, 30, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    // TODO: Hits through substitutes in Advance, but not in D/P.
    m_moves.add(new MoveListEntry("Tickle", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, false),
            new StatChangeEffect(Pokemon.S_DEFENCE, false)
        },
        new boolean[] { false, false },
        new double[] { 1.0, 1.0 }
    )));

    m_moves.add(new MoveListEntry("Tri Attack", new StatusMove(
        PokemonType.T_NORMAL, 80, 1.0, 10, new StatusEffect[] {
            new ParalysisEffect(),
            new BurnEffect(),
            new FreezeEffect()
        },
        new boolean[] { false, false, false },
        new double[] { 0.1, 0.1, 0.1 }
    )));

    m_moves.add(new MoveListEntry("Twister", new StatusMove(
        PokemonType.T_DRAGON, 40, 1.0, 20, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Water Pulse", new StatusMove(
        PokemonType.T_WATER, 60, 1.0, 20, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 0.2 }
    )));

    m_moves.add(new MoveListEntry("Will-o-wisp", new StatusMove(
        PokemonType.T_FIRE, 0, 0.75, 15, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Withdraw", new StatusMove(
        PokemonType.T_WATER, 0, 1.0, 40, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, true)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Zap Cannon", new StatusMove(
        PokemonType.T_ELECTRIC, 100, 0.5, 5, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Milk Drink", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 10, new StatusEffect[] {
            new PercentEffect(0.5, false, -1, null)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    //todo: this should have 20pp in advance and 10pp in d/p
    m_moves.add(new MoveListEntry("Recover", new StatusMove(
        PokemonType.T_PSYCHIC, 0, 1.0, 10, new StatusEffect[] {
            new PercentEffect(0.5, false, -1, null)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Softboiled", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 10, new StatusEffect[] {
            new PercentEffect(0.5, false, -1, null)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    {
      StatusMove healing = new StatusMove(
          PokemonType.T_NORMAL, 0, 1.0, 5, new StatusEffect[] {
              new PercentEffect(0.5, false, -1, null)
          },
          new boolean[] { true },
          new double[] { 1.0 }
      );
      m_moves.add(new MoveListEntry("Moonlight", (PokemonMove)healing.clone()));
      m_moves.add(new MoveListEntry("Morning Sun", (PokemonMove)healing.clone()));
      m_moves.add(new MoveListEntry("Synthesis", (PokemonMove)healing.clone()));
    }

    m_moves.add(new MoveListEntry("Solarbeam", new StatusMove(
        PokemonType.T_GRASS, 0, 1.0, 10, new StatusEffect[] {
            new ChargeEffect(1, "takes in sunlight!", new MoveListEntry(
                "Solarbeam",
                new PokemonMove(
                    PokemonType.T_GRASS, 120, 1.0, 10
                )
            )
            )
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )   {
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Sunny Day", new WeatherMove(
        PokemonType.T_FIRE, 5,
        new Class[] { SunEffect.class },
        "Heat Rock"
    )));

    m_moves.add(new MoveListEntry("Rain Dance", new WeatherMove(
        PokemonType.T_WATER, 5,
        new Class[] { RainEffect.class },
        "Damp Rock"
    )));

    m_moves.add(new MoveListEntry("Hail", new WeatherMove(
        PokemonType.T_ICE, 5,
        new Class[] { HailEffect.class },
        "Icy Rock"
    )));

    m_moves.add(new MoveListEntry("Sandstorm", new WeatherMove(
        PokemonType.T_ROCK, 5,
        new Class[] { SandstormEffect.class },
        "Smooth Rock"
    )));

    m_moves.add(new MoveListEntry("Seismic Toss",
        new PokemonMove(PokemonType.T_FIGHTING, 0, 1.0, 20) {
      public boolean isAttack() {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (getEffectiveness(user, target) == 0.0) {
          user.getField().showMessage("It doesn't affect "
              + target.getName() + "...");
          return 0;
        }
        int damage = user.getLevel();
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Night Shade",
        new PokemonMove(PokemonType.T_GHOST, 0, 1.0, 15) {
      public boolean isAttack() {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (getEffectiveness(user, target) == 0.0) {
          user.getField().showMessage("It doesn't affect "
              + target.getName() + "...");
          return 0;
        }
        int damage = user.getLevel();
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Sonicboom",
        new PokemonMove(PokemonType.T_NORMAL, 0, 0.9, 20) {
      public boolean isAttack() {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (getEffectiveness(user, target) == 0.0) {
          user.getField().showMessage("It doesn't affect "
              + target.getName() + "...");
          return 0;
        }
        final int damage = 20;
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Dragon Rage",
        new PokemonMove(PokemonType.T_DRAGON, 0, 1.0, 10) {
      public boolean isAttack() {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        final int damage = 40;
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Double-edge",
        new RecoilMove(PokemonType.T_NORMAL, 120, 1.0, 20, 0.125)));

    m_moves.add(new MoveListEntry("Submission",
        new RecoilMove(PokemonType.T_FIGHTING, 80, 0.8, 25, 0.25)));

    m_moves.add(new MoveListEntry("Take Down",
        new RecoilMove(PokemonType.T_NORMAL, 90, 0.85, 20, 0.25)));

    m_moves.add(new MoveListEntry("Volt Tackle",
        new RecoilMove(PokemonType.T_ELECTRIC, 120, 1.0, 15, 1.0/3.0)));

    m_moves.add(new MoveListEntry("Struggle",
        new RecoilMove(PokemonType.T_TYPELESS, 50, 1.0, 1, 0.50) {
      public boolean isProtected(Pokemon p) {
        return false;
      }
      public int getRecoil(Pokemon p, int damage) {
        if (p.getField().getMechanics() instanceof JewelMechanics) {
          return p.getStat(Pokemon.S_HP) / 4;
        }
        return super.getRecoil(p, damage);
      }
    }));

    m_moves.add(new MoveListEntry("Arm Thrust",
        new MultipleHitMove(PokemonType.T_FIGHTING, 15, 1.0, 20)));

    m_moves.add(new MoveListEntry("Barrage",
        new MultipleHitMove(PokemonType.T_NORMAL, 15, 0.85, 20)));

    m_moves.add(new MoveListEntry("Bone Rush",
        new MultipleHitMove(PokemonType.T_GROUND, 25, 0.8, 10)));

    m_moves.add(new MoveListEntry("Bullet Seed",
        new MultipleHitMove(PokemonType.T_GRASS, 10, 1.0, 30)));

    m_moves.add(new MoveListEntry("Comet Punch",
        new MultipleHitMove(PokemonType.T_NORMAL, 18, 0.85, 15)));

    m_moves.add(new MoveListEntry("Doubleslap",
        new MultipleHitMove(PokemonType.T_NORMAL, 15, 0.85, 10)));

    m_moves.add(new MoveListEntry("Fury Attack",
        new MultipleHitMove(PokemonType.T_NORMAL, 15, 0.85, 20)));

    m_moves.add(new MoveListEntry("Fury Swipes",
        new MultipleHitMove(PokemonType.T_NORMAL, 18, 0.8, 15)));

    m_moves.add(new MoveListEntry("Icicle Spear",
        new MultipleHitMove(PokemonType.T_ICE, 10, 1.0, 30)));

    m_moves.add(new MoveListEntry("Pin Missile",
        new MultipleHitMove(PokemonType.T_BUG, 14, 0.85, 20)));

    m_moves.add(new MoveListEntry("Rock Blast",
        new MultipleHitMove(PokemonType.T_ROCK, 25, 0.8, 10)));

    m_moves.add(new MoveListEntry("Spike Cannon",
        new MultipleHitMove(PokemonType.T_NORMAL, 20, 1.0, 15)));

    m_moves.add(new MoveListEntry("Slack Off", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 10, new StatusEffect[] {
            new PercentEffect(0.5, false, -1, null)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Absorb",
        new AbsorbMove(PokemonType.T_GRASS, 20, 1.0, 20, 0.5)));

    /** TBD (TODO): Has only 5 PP in Advance, but 10 in D/P. */
    m_moves.add(new MoveListEntry("Giga Drain",
        new AbsorbMove(PokemonType.T_GRASS, 60, 1.0, 10, 0.5)));

    m_moves.add(new MoveListEntry("Leech Life",
        new AbsorbMove(PokemonType.T_BUG, 20, 1.0, 15, 0.5)));

    m_moves.add(new MoveListEntry("Mega Drain",
        new AbsorbMove(PokemonType.T_GRASS, 40, 1.0, 10, 0.5)));

    m_moves.add(new MoveListEntry("Ancientpower", new StatusMove(
        PokemonType.T_ROCK, 60, 1.0, 5, new StatusEffect[] {
            new MultipleStatChangeEffect(new int[] {
                Pokemon.S_ATTACK,
                Pokemon.S_DEFENCE,
                Pokemon.S_SPEED,
                Pokemon.S_SPATTACK,
                Pokemon.S_SPDEFENCE
            }
            )
        },
        new boolean[] { true },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Silver Wind", new StatusMove(
        PokemonType.T_BUG, 60, 1.0, 5, new StatusEffect[] {
            new MultipleStatChangeEffect(new int[] {
                Pokemon.S_ATTACK,
                Pokemon.S_DEFENCE,
                Pokemon.S_SPEED,
                Pokemon.S_SPATTACK,
                Pokemon.S_SPDEFENCE
            }
            )
        },
        new boolean[] { true },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Belly Drum", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 10, new StatusEffect[] {
            // new PercentEffect(-0.5, false, -1, null),
            new StatChangeEffect(Pokemon.S_ATTACK, true, 12)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    ) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage = (user.getStat(Pokemon.S_HP) / 2);
        if (user.getHealth() <= damage) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        IntrinsicAbility ability = user.getAbility();
        if (user.hasAbility("Magic Guard")) {
          ability.deactivate();
        } else {
          ability = null;
        }
        user.changeHealth(-damage, true);
        if (ability != null) {
          ability.activate();
        }
        return super.use(mech, user, target);
      }
    }
    ));

    m_moves.add(new MoveListEntry("Reversal",
        new HealthBasedMove(PokemonType.T_FIGHTING, 1.0, 15, false)));

    m_moves.add(new MoveListEntry("Flail",
        new HealthBasedMove(PokemonType.T_NORMAL, 1.0, 15, false)));

    m_moves.add(new MoveListEntry("Eruption",
        new HealthBasedMove(PokemonType.T_FIRE, 1.0, 5, true)));

    m_moves.add(new MoveListEntry("Water Spout",
        new HealthBasedMove(PokemonType.T_WATER, 1.0, 5, true)));

    m_moves.add(new MoveListEntry("Aeroblast",
        new HighCriticalHitMove(PokemonType.T_FLYING, 120, 0.95, 5)));

    m_moves.add(new MoveListEntry("Air Cutter",
        new HighCriticalHitMove(PokemonType.T_FLYING, 55, 0.95, 25)));

    m_moves.add(new MoveListEntry("Crabhammer",
        new HighCriticalHitMove(PokemonType.T_WATER, 90, 0.85, 10)));

    m_moves.add(new MoveListEntry("Cross Chop",
        new HighCriticalHitMove(PokemonType.T_FIGHTING, 100, 0.8, 5)));

    m_moves.add(new MoveListEntry("Karate Chop",
        new HighCriticalHitMove(PokemonType.T_FIGHTING, 501.0, 25)));

    m_moves.add(new MoveListEntry("Leaf Blade",
        new HighCriticalHitMove(PokemonType.T_GRASS, 70, 1.0, 15) {
      public int use(BattleMechanics mech, Pokemon source, Pokemon target) {
        setPower((mech instanceof JewelMechanics) ? 90 : 70);
        return super.use(mech, source, target);
      }
    }));

    m_moves.add(new MoveListEntry("Poison Tail",
        new StatusMove(PokemonType.T_POISON, 50, 1.0, 25, new StatusEffect[] {
            new PoisonEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
        ) {
      public boolean hasHighCriticalHitRate() { return true; }
    }
    ));

    m_moves.add(new MoveListEntry("Razor Leaf",
        new HighCriticalHitMove(PokemonType.T_GRASS, 55, 0.95, 25)));

    m_moves.add(new MoveListEntry("Slash",
        new HighCriticalHitMove(PokemonType.T_NORMAL, 70, 1.0, 20)));        

    m_moves.add(new MoveListEntry("Aerial Ace",
        new PerfectAccuracyMove(PokemonType.T_FLYING, 60, 20)));

    m_moves.add(new MoveListEntry("Faint Attack",
        new PerfectAccuracyMove(PokemonType.T_DARK, 60, 20)));

    m_moves.add(new MoveListEntry("Magical Leaf",
        new PerfectAccuracyMove(PokemonType.T_GRASS, 60, 20)));

    m_moves.add(new MoveListEntry("Shadow Punch",
        new PerfectAccuracyMove(PokemonType.T_GHOST, 60, 20)));

    m_moves.add(new MoveListEntry("Swift",
        new PerfectAccuracyMove(PokemonType.T_NORMAL, 60, 20)));

    m_moves.add(new MoveListEntry("Shock Wave",
        new PerfectAccuracyMove(PokemonType.T_ELECTRIC, 60, 20)));

    m_moves.add(new MoveListEntry("Bonemerang",
        new PokemonMove(PokemonType.T_GROUND, 50, 0.9, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage = 0;
        for (int i = 0; i < 2; ++i) {
          final int partial = mech.calculateDamage(this, user, target);
          target.changeHealth(-partial);
          damage += partial;
        }
        user.getField().showMessage("Hit 2 time(s)!");
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Double Kick",
        new PokemonMove(PokemonType.T_FIGHTING, 30, 1.0, 30) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage = 0;
        for (int i = 0; i < 2; ++i) {
          final int partial = mech.calculateDamage(this, user, target);
          target.changeHealth(-partial);
          damage += partial;
        }
        user.getField().showMessage("Hit 2 time(s)!");
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Twineedle",
        new StatusMove(PokemonType.T_BUG, 25, 1.0, 15, new StatusEffect[] {
            new PoisonEffect()
        },
        new boolean[] { false },
        new double[] { 0.1 }
        )
    {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage = 0;
        for (int i = 0; i < 2; ++i) {
          damage += super.use(mech, user, target);
        }
        return damage;
      }
    }
    ));

    PokemonMove healBell = new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 5) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        boolean sound = getMoveListEntry().getName().equals("Heal Bell");
        Pokemon[] teammates = user.getTeammates();
        for (int i = 0; i < teammates.length; ++i) {
          Pokemon p = teammates[i];
          if (p == null || p.isFainted() || (sound && p.hasAbility("Soundproof")))
            continue;
          p.removeStatus(StatusEffect.SPECIAL_EFFECT_LOCK);
        }
        return 0;
      }
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
    };

    PokemonMove aromatherapy = (PokemonMove)healBell.clone();
    aromatherapy.setType(PokemonType.T_GRASS);

    m_moves.add(new MoveListEntry("Aromatherapy", aromatherapy));

    m_moves.add(new MoveListEntry("Heal Bell", healBell));

    m_moves.add(new MoveListEntry("Assist",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 15) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        Pokemon[] teammates = user.getTeammates();
        if (teammates.length < 2) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        Random random = mech.getRandom();
        Pokemon teammate;
        do {
          teammate = teammates[random.nextInt(teammates.length)];
        } while (teammate == user);
        MoveListEntry move;
        do {
          move = teammate.getMove(random.nextInt(4));
        } while (move == null);
        if (move.getName().equals("Focus Punch")) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        return user.useMove(move, target);
      }
    }
    ));

    m_moves.add(new MoveListEntry("Facade",
        new PokemonMove(PokemonType.T_NORMAL, 70, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int power = getPower();
        if (user.hasEffect(StatusEffect.SPECIAL_EFFECT_LOCK)) {
          setPower(2 * power);
        }
        int damage = mech.calculateDamage(this, user, target);
        setPower(power);
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("False Swipe",
        new PokemonMove(PokemonType.T_NORMAL, 40, 1.0, 40) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int targetHealth = target.getHealth();
        int damage = mech.calculateDamage(this, user, target);
        if (damage >= targetHealth) {
          damage = targetHealth - 1;
        }
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Psywave",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 0.8, 15) {
      public boolean isAttack() {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        Random random = mech.getRandom();
        int damage = user.getLevel() * (random.nextInt(11) * 10 + 50) / 100;
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Jump Kick",
        new JumpKickMove(PokemonType.T_FIGHTING, 70, 85, 0.95, 20)
    ));

    m_moves.add(new MoveListEntry("Hi Jump Kick",
        new JumpKickMove(PokemonType.T_FIGHTING, 85, 100, 0.90, 20)
    ));

    m_moves.add(new MoveListEntry("Refresh",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.removeStatus(StatusEffect.SPECIAL_EFFECT_LOCK);
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Smellingsalt",
        new PokemonMove(PokemonType.T_NORMAL, 60, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int power = getPower();
        if (!target.hasSubstitute() && target.hasEffect(ParalysisEffect.class)) {
          setPower(2 * power);
          target.removeStatus(StatusEffect.SPECIAL_EFFECT_LOCK);
          user.getField().showMessage(target.getName() + " was cured of paralysis!");
        }
        int damage = mech.calculateDamage(this, user, target);
        setPower(power);
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Splash",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 40) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.getField().showMessage("But nothing happened!");
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Teleport",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.getField().showMessage("But it failed!");
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Triple Kick",
        new PokemonMove(PokemonType.T_FIGHTING, 60, 0.9, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage = 0;
        PokemonMove move = new PokemonMove(PokemonType.T_FIGHTING, 0, 1.0, 1);
        for (int i = 1; i < 4; ++i) {
          move.setPower(i * 10);
          damage += user.useMove(move, target);
        }
        user.getField().showMessage("Hit 3 time(s)!");
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Razor Wind", new StatusMove(
        PokemonType.T_FLYING, 0, 1.0, 10, new StatusEffect[] {
            new ChargeEffect(1, "created a whirlwind!", new MoveListEntry(
                "Razor Wind",
                new HighCriticalHitMove(
                    PokemonType.T_FLYING, 80, 1.0, 10
                )
            )
            )
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )   {
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Skull Bash", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, true, 1),
            new ChargeEffect(1, "lowered its head!", new MoveListEntry(
                "Skull Bash",
                new PokemonMove(
                    PokemonType.T_NORMAL, 100, 1.0, 15
                )
            )
            )
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )   {
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Sky Attack", new StatusMove(
        PokemonType.T_FLYING, 0, 1.0, 5, new StatusEffect[] {
            new ChargeEffect(1, "is glowing!", new MoveListEntry(
                "Sky Attack",
                new PokemonMove(
                    PokemonType.T_FLYING, 140, 0.9, 5
                )
            )
            )
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )   {
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Pay Day",
        new PokemonMove(PokemonType.T_NORMAL, 40, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.getField().showMessage("Coins scattered everywhere!");
        return super.use(mech, user, target);
      }
    }
    ));

    m_moves.add(new MoveListEntry("Present",
        new PokemonMove(PokemonType.T_NORMAL, 0, 0.9, 15) {
      public boolean isAttack() {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        double random = mech.getRandom().nextDouble();
        int power;
        if (random <= 0.4) {
          power = 40;
        } else if (random <= 0.7) {
          power = 80;
        } else if (random <= 0.8) {
          power = 120;
        } else {
          double maximum = (double)target.getStat(Pokemon.S_HP);
          int restore = (int)(maximum * 0.2);
          target.changeHealth(restore);
          return restore;
        }
        setPower(power);
        int damage = mech.calculateDamage(this, user, target);
        setPower(0);
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Dream Eater",
        new AbsorbMove(PokemonType.T_PSYCHIC, 100, 1.0, 15, 0.5) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasEffect(SleepEffect.class) && !target.hasSubstitute()) {
          return super.use(mech, user, target);
        }
        user.getField().showMessage("But it failed!");
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Haze",
        new PokemonMove(PokemonType.T_ICE, 0, 1.0, 30) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.removeStatus(StatChangeEffect.class);
        target.removeStatus(StatChangeEffect.class);
        return 0;
      }
    }
    ));

    PokemonMove foresight = new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 40) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        List<StatusEffect> statuses = target.getNormalStatuses(0);
        Iterator<StatusEffect> i = statuses.iterator();
        while (i.hasNext()) {
          StatusEffect effect = (StatusEffect)i.next();
          if (!(effect instanceof StatChangeEffect)) continue;
          StatChangeEffect eff = (StatChangeEffect)effect;
          if (eff.getStat() == Pokemon.S_EVASION) {
            target.removeStatus(eff);
          }
        }
        statuses = user.getNormalStatuses(0);
        i = statuses.iterator();
        while (i.hasNext()) {
          StatusEffect effect = (StatusEffect)i.next();
          if (!(effect instanceof StatChangeEffect)) continue;
          StatChangeEffect eff = (StatChangeEffect)effect;
          if (eff.getStat() == Pokemon.S_ACCURACY) {
            user.removeStatus(eff);
          }
        }
        user.getAccuracy().setSecondaryMultiplier(1);
        target.getEvasion().setSecondaryMultiplier(1);
        return 0;
      }
    };

    m_moves.add(new MoveListEntry("Foresight", (PokemonMove)foresight.clone()));
    m_moves.add(new MoveListEntry("Odor Sleuth", (PokemonMove)foresight.clone()));

    m_moves.add(new MoveListEntry("Fissure",
        new OneHitKillMove(PokemonType.T_GROUND, 5)));

    m_moves.add(new MoveListEntry("Horn Drill",
        new OneHitKillMove(PokemonType.T_NORMAL, 5)));

    m_moves.add(new MoveListEntry("Guillotine",
        new OneHitKillMove(PokemonType.T_NORMAL, 5)));

    m_moves.add(new MoveListEntry("Sheer Cold",
        new OneHitKillMove(PokemonType.T_ICE, 5)));

    m_moves.add(new MoveListEntry("Memento",
        new StatusMove(PokemonType.T_DARK, 0, 1.0, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ATTACK, false, 2),
            new StatChangeEffect(Pokemon.S_SPATTACK, false, 2)
        },
        new boolean[] { false, false },
        new double[] { 1.0, 1.0 }
        ) {
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (mech.attemptHit(this, user, target)) {
          super.use(mech, user, target);
        }
        user.faint();
        return 0;
      }            
    }
    ));

    PokemonMove explosion = new PokemonMove(PokemonType.T_NORMAL, 250, 1.0, 5) {
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasAbility("Damp")) {
          user.getField().showMessage(target.getName() + "'s Damp prevents explosions!");
          return 0;
        }
        int damage = 0;
        if (target.hasEffect(ProtectEffect.class)) {
          List<StatusEffect> list = target.getNormalStatuses(0);
          Iterator<StatusEffect> i = list.iterator();
          while (i.hasNext()) {
            Object o = i.next();
            if (o instanceof ProtectEffect) {
              ProtectEffect eff = (ProtectEffect)o;
              user.getField().showMessage(target.getName() + eff.getDescription());
              break;
            }
          }
        } else if (mech.attemptHit(this, user, target)) {
          StatMultiplier mul = target.getMultiplier(Pokemon.S_DEFENCE);
          double value = mul.getSecondaryMultiplier();
          mul.setSecondaryMultiplier(value / 2.0);
          damage = mech.calculateDamage(this, user, target);
          mul.setSecondaryMultiplier(value);
          target.changeHealth(-damage);
        }
        user.faint();
        return damage;
      }
    };

    PokemonMove selfDestruct = (PokemonMove)explosion.clone();
    selfDestruct.setPower(200);
    m_moves.add(new MoveListEntry("Selfdestruct", selfDestruct));
    m_moves.add(new MoveListEntry("Explosion", explosion));

    m_moves.add(new MoveListEntry("Nightmare",
        new StatusMove(PokemonType.T_GHOST, 0, 1.0, 15, new StatusEffect[] {
            new StatusEffect() {
              public String getName() {
                return "Nightmare";
              }
              public boolean apply(Pokemon p) {
                if (!p.hasEffect(SleepEffect.class)) {
                  p.getField().showMessage("But it failed!");
                  return false;
                }
                return true;
              }
              public String getDescription() {
                return " fell into a nightmare!";
              }
              public int getTier() {
                return 4;
              }
              public boolean tick(Pokemon p) {
                if (!p.hasEffect(SleepEffect.class)) {
                  p.removeStatus(this);
                  return true;
                }
                double maximum = (double)p.getStat(Pokemon.S_HP);
                int loss = (int)(maximum / 4.0);
                if (loss < 1) loss = 1;
                p.getField().showMessage(p.getName() + " is having a nightmare!");
                p.changeHealth(-loss);
                return false;
              }
            }
        },
        new boolean[] { false },
        new double[] { 1.0 }
        )));

    m_moves.add(new MoveListEntry("Snore",
        new PokemonMove(PokemonType.T_NORMAL, 40, 1.0, 15) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (!user.hasEffect(SleepEffect.class)) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        int damage = mech.calculateDamage(this, user, target);
        target.changeHealth(-damage);
        return damage;
      }
      public Class<?> getStatusException() {
        return SleepEffect.class;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Sleep Talk",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (!user.hasEffect(SleepEffect.class)) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        Random random = mech.getRandom();
        MoveListEntry move;

        boolean hasOtherMoves = false;
        for (int i = 0; i < 4; ++i) {
          if ((move = user.getMove(i)) != null) {
            if (!move.getName().equals("Sleep Talk")) {
              hasOtherMoves = true;
              break;
            }
          }
        }

        if (!hasOtherMoves) {
          user.getField().showMessage("But it failed!");
          return 0;
        }

        String name = null;
        do {
          move = user.getMove(random.nextInt(4));
          if (move != null) {
            if ((name = move.getName()) == null)
              continue;
          } else {
            continue;
          }
        } while (name.equals("Sleep Talk"));

        if (name.equals("Focus Punch")) {
          user.getField().showMessage("But it failed!");
          return 0;
        }

        return user.useMove(move, target);
      }

      public Class<?> getStatusException() {
        return SleepEffect.class;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Hidden Power", new HiddenPowerMove()));

    m_moves.add(new MoveListEntry("Endeavor",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 5) {
      public boolean isAttack() {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (getEffectiveness(user, target) == 0.0) {
          user.getField().showMessage("It doesn't affect "
              + target.getName() + "...");
          return 0;
        }
        if (user.getHealth() >= target.getHealth()) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        int damage = target.getHealth() - user.getHealth();
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Pain Split",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasSubstitute()) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        final int userHp = user.getHealth();
        final int targetHp = target.getHealth();
        final int newHealth = (userHp + targetHp) / 2;
        user.changeHealth(newHealth - userHp, true);
        target.changeHealth(newHealth - targetHp, true);
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Super Fang",
        new PokemonMove(PokemonType.T_NORMAL, 0, 0.9, 10) {
      public boolean isAttack() {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage = target.getHealth() / 2;
        if (damage == 0) damage = 1;
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Extremespeed",
        new PriorityMove(PokemonType.T_NORMAL, 80, 1.0, 5, 1)));

    m_moves.add(new MoveListEntry("Mach Punch",
        new PriorityMove(PokemonType.T_FIGHTING, 40, 1.0, 30, 1)));

    m_moves.add(new MoveListEntry("Quick Attack",
        new PriorityMove(PokemonType.T_NORMAL, 40, 1.0, 30, 1)));

    m_moves.add(new MoveListEntry("Vital Throw",
        new PerfectAccuracyMove(PokemonType.T_FIGHTING, 70, 10) {
      public int getPriority() {
        return -1;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Leech Seed", new StatusMove(
        PokemonType.T_GRASS, 0, 0.9, 10, new StatusEffect[] {
            new LeechSeedEffect()
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Metronome", new PokemonMove(
        PokemonType.T_NORMAL, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        ArrayList<MoveListEntry> moves = getMoveList();
        int size = moves.size();
        Random random = mech.getRandom();
        MoveListEntry entry;
        do {
          entry = (MoveListEntry)moves.get(random.nextInt(size));
          String name = entry.getName();
          if (name.equals("Focus Punch") || (name.equals("Metronome"))) continue;
        } while (false);
        return user.useMove(entry, target);
      }
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Perish Song", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 5, new StatusEffect[] {
            new PerishSongEffect(true),
            new PerishSongEffect(true)
        },
        new boolean[] { true, false },
        new double[] { 1.0, 1.0 }
    ) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.getField().showMessage("Both Pokemon will faint in 3 turn(s)");
        return super.use(mech, user, target);
      }
    }
    ));

    m_moves.add(new MoveListEntry("Beat Up",
        new PokemonMove(PokemonType.T_NORMAL, 10, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        Pokemon[] team = user.getTeammates();
        final int baseDefence = target.getBase(Pokemon.S_DEFENCE);
        final int power = getPower();
        int totalDamage = 0;
        for (int i = 0; i < team.length; ++i) {
          Pokemon pokemon = team[i];
          if (pokemon.isFainted() || pokemon.hasEffect(StatusEffect.SPECIAL_EFFECT_LOCK)) {
            continue;
          }
          final int baseAttack = pokemon.getBase(Pokemon.S_ATTACK);
          boolean stab = pokemon.isType(getType());             
          int damage = (int)(((int)((int)(((int)((2 * pokemon.getLevel()) / 5.0 + 2.0)
              * baseAttack
              * power)
              / baseDefence)
              / 50.0)
              + 2)
              * (stab ? 1.5 : 1.0));
          user.getField().showMessage(pokemon.getName() + "'s attack!");
          target.changeHealth(-damage);
          totalDamage += damage;
        }
        return totalDamage;   
      }
    }
    ));

    m_moves.add(new MoveListEntry("Curse",
        new PokemonMove(PokemonType.T_TYPELESS, 0, 1.0, 10) {
      public boolean attemptHit(BattleMechanics mech, Pokemon source, Pokemon target) {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (user.isType(PokemonType.T_GHOST)) {
          user.addStatus(user, new PercentEffect(-0.5, false, -1, null));
          target.addStatus(user, new PercentEffect(-0.25, false, 3, " is afflicted by the curse!"));
          user.getField().showMessage(user.getName() + " cut its health"
              + " and laid a curse on " + target.getName() + "!");
        } else {
          user.addStatus(user, new StatChangeEffect(Pokemon.S_SPEED, false, 1));
          user.addStatus(user, new StatChangeEffect(Pokemon.S_ATTACK, true, 1));
          user.addStatus(user, new StatChangeEffect(Pokemon.S_DEFENCE, true, 1));
        }
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Conversion", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 30, new StatusEffect[] {
            new StatusEffect() {
              private PokemonType[] m_types;

              public String getName() {
                return "Conversion";
              }
              public String getDescription() {
                return null;
              }
              public int getTier() {
                return -1;
              }
              public boolean tick(Pokemon p) {
                return false;
              }
              public boolean apply(Pokemon p) {
                m_types = p.getTypes();
                Random random = p.getField().getRandom();
                PokemonType moveType = null;
                MoveListEntry move;
                boolean fail = true;
                for (int i = 0; i < 4; ++i) {
                  move = p.getMove(i);
                  if ((move != null)
                      && !move.getMove().getType().equals(PokemonType.T_TYPELESS)
                      && !move.getName().equals("Conversion")) {
                    fail = false;
                    break;
                  }
                }
                if (fail) {
                  return false;
                }
                do {
                  move = p.getMove(random.nextInt(4));
                  if ((move == null) || move.getName().equals("Conversion")) {
                    continue;
                  }
                  moveType = move.getMove().getType();
                } while ((moveType == null) || moveType.equals(PokemonType.T_TYPELESS));
                p.setType(new PokemonType[] { moveType });
                p.getField().showMessage(p.getName() + " became the "
                    + moveType + " type!");
                return true;
              }
              public void unapply(Pokemon p) {
                p.setType(m_types);
              }
              public boolean switchOut(Pokemon p) {
                p.setType(m_types);
                return true;
              }
            }
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Mud Sport", new TypeCutMove(
        PokemonType.T_GROUND, 15, PokemonType.T_ELECTRIC, "Mud Sport"
    )));

    m_moves.add(new MoveListEntry("Water Sport", new TypeCutMove(
        PokemonType.T_GROUND, 15, PokemonType.T_FIRE, "Water Sport"
    )));

    PokemonMove thief = new PokemonMove(PokemonType.T_DARK, 40, 1.0, 40) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasSubstitute()) {
          return super.use(mech, user, target);
        }
        HoldItem enemyItem = target.getItem();                 
        if ((enemyItem != null) && (user.getItem() == null) && !(target.hasAbility("Sticky Hold"))) {
          user.setItem(enemyItem);
          target.setItem(null);
          user.getField().showMessage(user.getName() + " stole " + target.getName()
              + "'s " + enemyItem.getName() + "!");
        } else if (target.hasAbility("Sticky Hold")) {
          user.getField().showMessage(target.getName() + " held on with its Sticky Hold!");
        }
        return super.use(mech, user, target);
      }
    };

    PokemonMove covet = (PokemonMove)thief.clone();
    covet.setType(PokemonType.T_NORMAL);

    m_moves.add(new MoveListEntry("Thief", thief));
    m_moves.add(new MoveListEntry("Covet", covet));

    m_moves.add(new MoveListEntry("Knock Off",
        new PokemonMove(PokemonType.T_DARK, 20, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasSubstitute()) {
          return super.use(mech, user, target);
        }
        HoldItem item = target.getItem();
        if ((item != null) && !(target.hasAbility("Sticky Hold"))) {
          target.setItem(null);
          user.getField().showMessage(user.getName() + " knocked off foe "
              + target.getName() + "'s " + item.getName() + "!");
        } else if (target.hasAbility("Sticky Hold")) {
          user.getField().showMessage(target.getName() + " hung on with its Sticky Hold!");
        }

        return super.use(mech, user, target);
      }
    }
    ));

    m_moves.add(new MoveListEntry("Trick",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasSubstitute()) {
          user.getField().showMessage("But it failed!");
          return 0;
        }

        if ((target.hasAbility("Sticky Hold")) || (user.hasAbility("Sticky Hold"))) {
          if (user.hasAbility("Sticky Hold")) {
            user.getField().showMessage(user.getName() + " hung on with its Sticky Hold!");
          }
          if (target.hasAbility("Sticky Hold")) {
            user.getField().showMessage(target.getName() + " hung on with its Sticky Hold!");
          }
          return 0;
        }

        HoldItem targetItem = target.getItem();
        HoldItem item = user.getItem();
        /**if (item == null) {
                        user.getField().showMessage("But it failed!");
                        return 0;
                    }**/

        HoldItem userItem = (item == null) ? null : (HoldItem)item.clone();
        user.setItem(targetItem);
        target.setItem(userItem);
        if (targetItem != null) {
          user.getField().showMessage(user.getName() + " obtained " + targetItem.getName() + "!");
        }
        if (userItem != null) {
          user.getField().showMessage(target.getName() + " obtained " + userItem.getName() + "!");
        }
        return 0;
      }
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return false;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Dig", new StatusMove(
        PokemonType.T_GROUND, 0, 1.0, 10, new StatusEffect[] {
            new InvulnerableStateEffect(new String[] { "Earthquake", "Fissure", "Magnitude" } ),
            new ChargeEffect(1, "dug a hole!", new MoveListEntry(
                "Dig",
                new PokemonMove(
                    PokemonType.T_GROUND, 60, 1.0, 10
                ) {
                  public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
                    setPower(mech instanceof JewelMechanics ? 80 : 60);
                    return super.use(mech, user, target);
                  }
                }
            )
            )
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )   {
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Fly", new StatusMove(
        PokemonType.T_FLYING, 0, 0.95, 15, new StatusEffect[] {
            new InvulnerableStateEffect(new String[] { "Thunder", "Twister", "Gust", "Sky Uppercut" } ),
            new ChargeEffect(1, "flew up high!", new MoveListEntry(
                "Fly",
                new PokemonMove(
                    PokemonType.T_FLYING, 70, 0.95, 15
                )
            )
            )
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )   {
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Dive", new StatusMove(
        PokemonType.T_WATER, 0, 1.0, 10, new StatusEffect[] {
            new InvulnerableStateEffect(new String[] { "Surf" } ),
            new ChargeEffect(1, "dove underwater!", new MoveListEntry(
                "Dive",
                new PokemonMove(
                    PokemonType.T_WATER, 60, 1.0, 10
                )
            )
            )
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )   {
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Bounce", new StatusMove(
        PokemonType.T_FLYING, 0, 0.85, 5, new StatusEffect[] {
            new InvulnerableStateEffect(new String[0]),
            new ChargeEffect(1, "bounced up!", new MoveListEntry(
                "Bounce",
                new StatusMove(
                    PokemonType.T_FLYING, 85, 0.85, 5, new StatusEffect[] {
                        new ParalysisEffect()
                    },
                    new boolean[] { false },
                    new double[] { 0.3 }
                )
            )
            )
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )   {
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Ingrain", new StatusMove(
        PokemonType.T_GRASS, 0, 1.0, 20, new StatusEffect[] {
            new IngrainEffect()
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Magnitude",
        new PokemonMove(PokemonType.T_GROUND, 0, 1.0, 30) {
      public boolean isAttack() {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        double chance = mech.getRandom().nextDouble();
        int power;
        int magnitude;
        if (chance <= 0.05) {
          power = 10;
          magnitude = 4;
        } else if (chance <= 0.15) {
          power = 30;
          magnitude = 5;
        } else if (chance <= 0.35) {
          power = 50;
          magnitude = 6;
        } else if (chance <= 0.65) {
          power = 70;
          magnitude = 7;
        } else if (chance <= 0.85) {
          power = 90;
          magnitude = 8;
        } else if (chance <= 0.95) {
          power = 110;
          magnitude = 9;
        } else {
          power = 150;
          magnitude = 10;
        }
        user.getField().showMessage("Magnitude " + magnitude + "!");
        setPower(power);
        int damage = mech.calculateDamage(this, user, target);
        setPower(0);
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Bind", new StatusMove(
        PokemonType.T_NORMAL, 15, 0.75, 20, new StatusEffect[] {
            new RestrainingEffect("Bind", "bound")
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Clamp", new StatusMove(
        PokemonType.T_WATER, 35, 0.75, 10, new StatusEffect[] {
            new RestrainingEffect("Clamp", "clamped")
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Fire Spin", new StatusMove(
        PokemonType.T_FIRE, 15, 0.70, 15, new StatusEffect[] {
            new RestrainingEffect("Fire Spin", "trapped in a vortex")
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Sand Tomb", new StatusMove(
        PokemonType.T_GROUND, 15, 0.70, 10, new StatusEffect[] {
            new RestrainingEffect("Sand Tomb", "trapped in a vortex")
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Whirlpool", new StatusMove(
        PokemonType.T_WATER, 15, 0.70, 15, new StatusEffect[] {
            new RestrainingEffect("Whirlpool", "trapped in a vortex")
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Wrap", new StatusMove(
        PokemonType.T_NORMAL, 15, 0.85, 20, new StatusEffect[] {
            new RestrainingEffect("Wrap", "wrapped")
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Block", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 5, new StatusEffect[] {
            new TrappingEffect("Block")
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Mean Look", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 5, new StatusEffect[] {
            new TrappingEffect("Mean Look")
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Spider Web", new StatusMove(
        PokemonType.T_BUG, 0, 1.0, 5, new StatusEffect[] {
            new TrappingEffect("Spider Web")
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Yawn", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 10, new StatusEffect[] {
            new StatusEffect() {
              private int m_turns = 1;
              public String getName() {
                return "Yawn";
              }
              public String getDescription() {
                return " became drowsy!";
              }
              public int getTier() {
                return 5;
              }
              public boolean hitsThroughSubstitute() {
                return false;
              }
              public boolean isPassable() {
                /** According to the smogon research thread,
                 *  this is not passed. This was also confirmed
                 *  was an additional in game test.
                 */
                return false;
              }
              public boolean tick(Pokemon p) {
                if (m_turns-- <= 0) {
                  p.addStatus(p.getOpponent(), new SleepEffect() {
                    public boolean hitsThroughSubstitute() {
                      return true;
                    }
                  });
                  p.removeStatus(this);
                  return false;
                }
                return true;
              }
            }
        },
        new boolean[] { false },
        new double[] { 1.0 }
    ) {
      public boolean attemptHit(BattleMechanics mech, Pokemon source, Pokemon target) {
        return true;
      }
    }));

    m_moves.add(new MoveListEntry("Skill Swap",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        IntrinsicAbility userAbility = (IntrinsicAbility)user.getAbility().clone();
        IntrinsicAbility targetAbility = target.getAbility();
        if (!userAbility.isSwappable() || !targetAbility.isSwappable()) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        user.setAbility(targetAbility, false);
        target.setAbility(userAbility, false);
        user.getField().showMessage(user.getName() + " swapped abilities with its opponent!");
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Role Play",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        IntrinsicAbility abl = target.getAbility();
        if (!abl.isSwappable()) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        user.setAbility(abl, false);
        user.getField().showMessage(user.getName() + " copied its opponent's ability!");
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Psych Up",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.removeStatus(StatChangeEffect.class);

        List<?> statuses = target.getNormalStatuses(0);
        Iterator<?> i = statuses.iterator();
        while (i.hasNext()) {
          StatusEffect effect = (StatusEffect)i.next();
          if (effect instanceof StatChangeEffect) {
            StatChangeEffect effectClone = (StatChangeEffect)effect.clone();
            effectClone.setDescription(null);
            // TODO: Open question: does Clear Body protect
            // against lowering stats by using this move?
                user.addStatus(target, effectClone);
          }
        }
        user.getField().showMessage(user.getName() + " copied the opponent's stat changes!");
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Hyper Beam", new StatusMove(
        PokemonType.T_NORMAL, 150, 0.9, 5, new StatusEffect[] {
            new RechargeEffect(1)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Frenzy Plant", new StatusMove(
        PokemonType.T_GRASS, 150, 0.9, 5, new StatusEffect[] {
            new RechargeEffect(1)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Blast Burn", new StatusMove(
        PokemonType.T_FIRE, 150, 0.9, 5, new StatusEffect[] {
            new RechargeEffect(1)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Hydro Cannon", new StatusMove(
        PokemonType.T_WATER, 150, 0.9, 5, new StatusEffect[] {
            new RechargeEffect(1)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Spikes",
        new PokemonMove(PokemonType.T_GROUND, 0, 1.0, 20) {
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        BattleField field = user.getField();
        SpikesEffect spikes = SpikesEffect.getSpikes(field, SpikesEffect.class);
        if (spikes == null) {
          spikes = new SpikesEffect();
          field.applyEffect(spikes);
        }
        spikes.addSpikes(target);
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Rapid Spin",
        new PokemonMove(PokemonType.T_NORMAL, 20, 1.0, 40) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (getEffectiveness(user, target) == 0.0) {
          user.getField().showMessage("It doesn't affect "
              + target.getName() + "...");
          return 0;
        }
        if (user.hasEffect(RestrainingEffect.class) || user.hasEffect(LeechSeedEffect.class)) {
          user.removeStatus(RestrainingEffect.class);
          user.removeStatus(LeechSeedEffect.class);
          user.getField().showMessage(user.getName() + " was released!");
        }
        ArrayList<FieldEffect> spikes = user.getField().getEffectsByType(SpikesEffect.class);
        Iterator<FieldEffect> i = spikes.iterator();
        boolean blewAway = false;
        while (i.hasNext()) {
          SpikesEffect eff = (SpikesEffect)i.next();
          if (eff != null && eff.getLayers(user) >= 1) {
            eff.removeSpikes(user);
            blewAway = true;
          }
        }
        if (blewAway) {
          user.getField().showMessage(user.getName() + " blew away the spikes!");
        }
        return super.use(mech, user, target);                 
      }
    }
    ));

    m_moves.add(new MoveListEntry("Charge", new StatusMove(
        PokemonType.T_ELECTRIC, 0, 1.0, 20, new StatusEffect[] {
            new StatusEffect() {
              private int m_turns = 2;
              public String getName() {
                return "Charge";
              }
              public boolean apply(Pokemon p) {
                if (p.getField().getMechanics() instanceof JewelMechanics) {
                  p.addStatus(p, new StatChangeEffect(Pokemon.S_SPDEFENCE, true, 1));
                }
                return true;
              }
              //tier is not very important
              public int getTier() {
                return 1;
              }
              public String getDescription() {
                return " is charging power!";
              }
              public boolean tick(Pokemon p) {
                if (--m_turns <= 0) {
                  p.removeStatus(this);
                  return true;
                }
                return false;
              }
              public boolean isMoveTransformer(boolean enemy) {
                return !enemy;
              }
              public MoveListEntry getTransformedMove(Pokemon p, MoveListEntry entry) {
                PokemonMove move = entry.getMove();
                if (move.getType().equals(PokemonType.T_ELECTRIC)) {
                  int power = move.getPower();
                  move.setPower(power * 2);
                }
                return entry;
              }
            }
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Rest",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 10) {
      public boolean attemptHit(BattleMechanics mech, Pokemon source, Pokemon target) {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (user.hasAbility("Insomnia")
            || user.hasAbility("Vital Spirit")
            || user.hasEffect(SleepEffect.class)
            || (user.getHealth() == user.getStat(Pokemon.S_HP))) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        user.removeStatus(StatusEffect.SPECIAL_EFFECT_LOCK);
        // The turn it is applied still counts as a turn
        user.addStatus(user, new SleepEffect(3));                   
        int change = user.getStat(Pokemon.S_HP) - user.getHealth();
        user.changeHealth(change);
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Reflect",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (!user.getField().applyEffect(new StatCutEffect(Pokemon.S_DEFENCE,
            user.getParty(), "reflect"))) {
          user.getField().showMessage("But it failed!");
        }
        return 0;
      }
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Light Screen",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (!user.getField().applyEffect(new StatCutEffect(Pokemon.S_SPDEFENCE,
            user.getParty(), "light screen"))) {
          user.getField().showMessage("But it failed!");
        }
        return 0;
      }
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Brick Break",
        new PokemonMove(PokemonType.T_FIGHTING, 75, 1.0, 15) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        ArrayList<FieldEffect> effects = user.getField().getEffectsByType(StatCutEffect.class);
        Iterator<FieldEffect> i = effects.iterator();
        while (i.hasNext()) {
          StatCutEffect eff = (StatCutEffect)i.next();
          if (eff.getParty() == target.getParty()) {
            user.getField().removeEffect(eff);
            user.getField().showMessage("The wall shattered!");
          }
        }
        return super.use(mech, user, target);
      }
    }
    ));

    m_moves.add(new MoveListEntry("Camouflage", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 20, new StatusEffect[] {
            new StatusEffect() {
              private PokemonType[] types;

              public String getName() {
                return "Camouflage";
              }
              public String getDescription() {
                return null;
              }
              public int getTier() {
                return -1;
              }
              public boolean tick(Pokemon p) {
                return false;
              }
              public boolean apply(Pokemon p) {
                types = p.getTypes();

                //todo: this should be based on the terrain but it isn't implemented yet
                PokemonType type = PokemonType.T_NORMAL;

                p.setType(new PokemonType[] { type });
                p.getField().showMessage(p.getName() + " became the "
                    + type + " type!");
                return true;
              }
              public boolean switchOut(Pokemon p) {
                p.setType(types);
                return true;
              }
            }
        },
        new boolean[] { true },
        new double[] { 1.0 }
    ) {
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
    }));

    m_moves.add(new MoveListEntry("Nature Power",
        new PokemonMove(PokemonType.T_NORMAL, 0, 0.95, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        //todo: this should also be based on terrain
        if (mech instanceof JewelMechanics) {
          return user.useMove(getMove("Swift"), target);
        } else {
          return user.useMove(getMove("Tri Attack"), target);
        }
      }
      public boolean isAttack() {
        return false;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Secret Power",
        new PokemonMove(PokemonType.T_NORMAL, 70, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage = mech.calculateDamage(this, user, target);
        target.changeHealth(-damage);

        double random = mech.getRandom().nextDouble();
        //todo: this should also be based on terrain
        if (random <= 0.3) {
          target.addStatus(user, new ParalysisEffect());
        }
        return damage;
      }
    }
    ));

    //Doesn't do anything in 1 vs 1
    m_moves.add(new MoveListEntry("Follow Me",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.getField().showMessage(user.getName() + " became the centre of attention!");
        return 0;
      }
      public int getPriority() {
        return 4;
      }
    }
    ));

    //Doesn't do anything in 1 vs 1
    m_moves.add(new MoveListEntry("Helping Hand",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.getField().showMessage("But it failed!");
        return 0;
      }
      public int getPriority() {
        return 6;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Doom Desire",
        new PokemonMove(PokemonType.T_STEEL, 120, 0.85, 5) {
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage;
        if (!super.attemptHit(mech, user, target)) {
          damage = 0;
        } else {
          PokemonMove move = new PokemonMove(PokemonType.T_TYPELESS, this.getPower(), 1.0, 1);
          move.setMoveListEntry(getMoveListEntry());
          damage = mech.calculateDamage(move, user, target);
        }

        user.getField().applyEffect(
            new DelayedDamageEffect(damage, target.getParty(), 3));
        return 0;                   
      }
    }
    ));

    m_moves.add(new MoveListEntry("Future Sight",
        new PokemonMove(PokemonType.T_PSYCHIC, 80, 0.9, 15) {
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage;
        if (!super.attemptHit(mech, user, target)) {
          damage = 0;
        } else {
          damage = mech.calculateDamage(
              new PokemonMove(PokemonType.T_TYPELESS, this.getPower(), 1.0, 1), user, target);
        }

        user.getField().applyEffect(
            new DelayedDamageEffect(damage, target.getParty(), 3));
        return 0;                   
      }
    }
    ));

    m_moves.add(new MoveListEntry("Focus Punch",
        new DamageListenerMove(PokemonType.T_FIGHTING, 150, 1.0, 20) {          
      public void beginTurn(BattleTurn[] turn, int index, Pokemon source) {
        if (!source.hasEffect(SleepEffect.class) && !source.hasEffect(FreezeEffect.class)) {
          source.getField().showMessage(source.getName() + " is tightening its focus!");
        }
        super.beginTurn(turn, index, source);
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        DamageListenerEffect listener = getListener(user);
        if (listener == null) return 0;
        if (listener.getDamage() > 0) {
          user.getField().showMessage(user.getName() + " lost its focus and couldn't move!");
          return 0;
        }
        return super.use(mech, user, target);
      }
      public int getPriority() {
        return -2;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Low Kick",
        new MassBasedMove(PokemonType.T_FIGHTING, 1.0, 20)));

    m_moves.add(new MoveListEntry("Baton Pass",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 40) {
      @SuppressWarnings("unchecked")
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        BattleField field = user.getField();
        int party = user.getParty();
        if (field.getAliveCount(party) == 1) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        List<StatusEffect> list = user.getNormalStatuses(0);
        List applied = new ArrayList();
        Iterator<StatusEffect>  i = list.iterator();
        while (i.hasNext()) {
          StatusEffect effect = (StatusEffect)i.next();
          if (effect.getLock() != StatusEffect.SPECIAL_EFFECT_LOCK) {
            if (effect.isPassable()) {
              if (effect instanceof LeechSeedEffect) {
                applied.add(new LeechSeedEffect(false));
              } else if (effect instanceof PerishSongEffect) {
                applied.add(new PerishSongEffect(false));
              } else {
                applied.add(effect.clone());
              }
              if (effect instanceof CoEffect) {
                CoEffect coeffect = (CoEffect)effect;
                if (!coeffect.getType().equals(AttractEffect.class)) {
                  effect.disable();
                }
              }
            }
          }
        }
        int substitute = user.getSubstitute();
        field.requestAndWaitForSwitch(party);
        target = field.getActivePokemon()[party];
        target.setSubstitute(substitute);
        i = applied.iterator();
        field.setNarrationEnabled(false);
        while (i.hasNext()) {
          StatusEffect effect = (StatusEffect)i.next();
          target.addStatus(target, effect);
        }
        field.setNarrationEnabled(true);
        return 0;
      }
      public boolean attemptHit(BattleMechanics mech, Pokemon source, Pokemon target) {
        return true;
      }
    }));

    PokemonMove roar = new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasAbility("Suction Cups") || target.hasEffect(IngrainEffect.class)) {
          user.getField().showMessage("But it failed!");
          return 0;
        }

        if (target.isFainted())
          return 0;

        ArrayList<Pokemon> party = new ArrayList<Pokemon>(Arrays.asList(target.getTeammates()));
        Iterator<Pokemon> i = party.iterator();
        while (i.hasNext()) {
          Pokemon p = (Pokemon)i.next();
          if (p == null || p.isFainted() || (p == target)) {
            i.remove();
          }
        }
        if (party.size() == 0) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        Pokemon p = (Pokemon)party.get(mech.getRandom().nextInt(party.size()));
        p.getField().switchInPokemon(p.getParty(), p.getId());
        p.addStatus(user, new StatusEffect() {
          public int getTier() {
            return 1;
          }
          public boolean tick(Pokemon p) {
            p.removeStatus(this);
            return true;
          }
          public boolean isMoveTransformer(boolean enemy) {
            return !enemy;
          }
          public MoveListEntry getTransformedMove(Pokemon p, MoveListEntry entry) {
            return null;
          }
          public String getDescription() {
            return null;
          }
          public String getName() {
            return null;
          }
        });
        return 0;
      }
      public int getPriority() {
        return -5;
      }

    };

    PokemonMove whirlwind = (PokemonMove)roar.clone();
    m_moves.add(new MoveListEntry("Roar", roar));
    m_moves.add(new MoveListEntry("Whirlwind", whirlwind));

    m_moves.add(new MoveListEntry("Wish",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        user.getField().applyEffect(new DelayedStatusEffect(
            new PercentEffect(0.5, false, -1, "The wish came true!"),
            user.getParty(), 2, " made a wish!"));
        return 0;
      }
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Counter",
        new CounterMove(PokemonType.T_FIGHTING, 1.0, 20, 2)));
    m_moves.add(new MoveListEntry("Mirror Coat",
        new CounterMove(PokemonType.T_PSYCHIC, 1.0, 20, 1)));

    m_moves.add(new MoveListEntry("Pursuit",
        new PokemonMove(PokemonType.T_DARK, 40, 1.0, 20) {
      public void beginTurn(BattleTurn[] turn, int index, Pokemon source) {
        // Note: assumes two pokemon.
        BattleTurn opp = turn[1 - index];
        Pokemon target = source.getOpponent();
        boolean damageNow = false;
        if (!opp.isMoveTurn()) {
          damageNow = true;
        } else {
          MoveListEntry entry = target.getMove(opp.getId());
          if (entry.getName().equals("U-turn")) {
            if (target.getStat(Pokemon.S_SPEED) > source.getStat(Pokemon.S_SPEED)) {
              damageNow = true;
            }
          }
        }

        if (!damageNow)
          return;

        // Prevent this attack from occurring later in the turn.
        turn[index] = null;

        if (source.isImmobilised(null))
          return;

        int power = getPower();
        setPower(power * 2);
        source.useMove(new MoveListEntry("Pursuit", (PokemonMove)clone()), target);
        setPower(power);
      }
    }
    ));

    m_moves.add(new MoveListEntry("Revenge",
        new DamageListenerMove(PokemonType.T_FIGHTING, 60, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        DamageListenerEffect listener = getListener(user);
        if (listener == null) return 0;
        if (listener.getDamage() <= 0) {
          return super.use(mech, user, target);
        }
        int power = 60;
        setPower(power * 2);
        int damage = super.use(mech, user, target);
        setPower(power);
        return damage;
      }
      public int getPriority() {
        return -3;
      }
    }
    ));

    /********************************************************************
     * DP moves start
     ********************************************************************/

    m_moves.add(new MoveListEntry("U-turn",
        new PokemonMove(PokemonType.T_BUG, 70, 1.0, 20) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int damage = mech.calculateDamage(this, user, target);
        target.changeHealth(-damage);

        int party = user.getParty();
        BattleField field = user.getField();
        if (field.getAliveCount(party) > 1) {
          field.requestAndWaitForSwitch(party);
          target = field.getActivePokemon()[party];
          HoldItem item = target.getItem();
          if (item instanceof ChoiceBandItem) {
            for (int i = 0; i < 4; ++i) {
              MoveListEntry entry = target.getMove(i);
              if ((entry != null) && entry.getName().equals("U-turn")) {
                ((ChoiceBandItem)item).setChoice(target, mech, entry);
                break;
              }
            }
          }
        }
        return damage;
      }
    }));

    m_moves.add(new MoveListEntry("Lunar Dance",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int party = user.getParty();
        BattleField field = user.getField();
        if (field.getAliveCount(party) == 1) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        user.faint();
        field.requestAndWaitForSwitch(party);
        target = field.getActivePokemon()[party];
        target.changeHealth(target.getStat(Pokemon.S_HP));
        for (int i = 0; i < 4; ++i) {
          MoveListEntry entry = target.getMove(i);
          if (entry != null) {
            PokemonMove move = entry.getMove();
            if (move != null) {
              target.setPp(i, target.getMaxPp(i));
            }
          }
        }
        target.removeStatus(StatusEffect.SPECIAL_EFFECT_LOCK);
        return 0;
      }
      public boolean attemptHit(BattleMechanics mech, Pokemon source, Pokemon target) {
        return true;
      }
    }));

    m_moves.add(new MoveListEntry("Worry Seed",
        new PokemonMove(PokemonType.T_GRASS, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasAbility("Multitype") || target.hasSubstitute()) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        target.setAbility(IntrinsicAbility.getInstance("Insomnia"), false);
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Psycho Shift",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasSubstitute()) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        StatusEffect eff = user.getEffect(StatusEffect.SPECIAL_EFFECT_LOCK);
        if (eff == null)
          return 0;
        StatusEffect clone = (StatusEffect)eff.clone();
        if (!target.hasEffect(StatusEffect.SPECIAL_EFFECT_LOCK)) {
          user.removeStatus(eff);
          target.addStatus(user, clone);
        }
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Trick Room",
        new PokemonMove(PokemonType.T_PSYCHIC, 0, 1.0, 5) {
      public boolean attemptHit(BattleMechanics mech, Pokemon user, Pokemon target) {
        return true;
      }
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        BattleField field = user.getField();
        FieldEffect effect = field.getEffectByType(SpeedSwapEffect.class);
        if (effect != null) {
          field.removeEffect(effect);
        } else {
          field.showMessage(user.getName() + " twisted the dimensions!");
          field.applyEffect(new SpeedSwapEffect());
        }
        return 0;
      }
      public int getPriority() {
        return -5;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Gyro Ball",
        new PokemonMove(PokemonType.T_STEEL, 100, 1.0, 5) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int power = 51 * target.getStat(Pokemon.S_SPEED) /
        user.getStat(Pokemon.S_SPEED) / 2;
        if (power > 150) power = 150;
        setPower(getPower() * power / 100);
        int damage = mech.calculateDamage(this, user, target);
        target.changeHealth(-damage);
        setPower(100);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Wake-up Slap",
        new PokemonMove(PokemonType.T_FIGHTING, 60, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int power = getPower();
        if (!target.hasSubstitute() && target.hasEffect(SleepEffect.class)) {
          setPower(2 * power);
          target.removeStatus(StatusEffect.SPECIAL_EFFECT_LOCK);
          user.getField().showMessage(target.getName() + " woke up!");
        }
        int damage = mech.calculateDamage(this, user, target);
        setPower(power);
        target.changeHealth(-damage);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Hammer Arm", new StatusMove(
        PokemonType.T_FIGHTING, 100, 0.9, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, false)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Brine",
        new PokemonMove(PokemonType.T_WATER, 65, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int power = getPower();
        if (target.getHealth() < (target.getStat(Pokemon.S_HP) / 2)) {
          setPower(power * 2);
        }
        int damage = super.use(mech, user, target);
        setPower(power);
        return damage;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Acupressure",
        new PokemonMove(PokemonType.T_NORMAL, 0, 1.0, 30) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        int random = mech.getRandom().nextInt(7) + 1;
        user.addStatus(user, new StatChangeEffect(random, true, 2));
        return 0;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Close Combat", new StatusMove(
        PokemonType.T_FIGHTING, 120, 1.0, 5, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_DEFENCE, false),
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false)
        },
        new boolean[] { true, true },
        new double[] { 1.0, 1.0 }
    )));

    //todo: get right tier   
    m_moves.add(new MoveListEntry("Aqua Ring", new StatusMove(
        PokemonType.T_WATER, 0, 1.0, 20, new StatusEffect[] {
            new PercentEffect(0.0625, false, 3, "'s Aqua Ring restored health!") {
              public boolean isSingleton() {
                return true;
              }
            }
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    //todo: find correct rate for all of these
    m_moves.add(new MoveListEntry("Flare Blitz",
        new RecoilMove(PokemonType.T_FIRE, 120, 1.0, 15, 1.0/3.0)));

    m_moves.add(new MoveListEntry("Brave Bird",
        new RecoilMove(PokemonType.T_FLYING, 120, 1.0, 15, 1.0/3.0)));

    m_moves.add(new MoveListEntry("Wood Hammer",
        new RecoilMove(PokemonType.T_GRASS, 120, 1.0, 15, 1.0/3.0)));

    m_moves.add(new MoveListEntry("Head Smash",
        new RecoilMove(PokemonType.T_ROCK, 150, 0.8, 5, 0.5)));

    m_moves.add(new MoveListEntry("Force Palm", new StatusMove(
        PokemonType.T_FIGHTING, 60, 1.0, 10, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Aura Sphere",
        new PerfectAccuracyMove(PokemonType.T_FIGHTING, 90, 20)));

    m_moves.add(new MoveListEntry("Magnet Bomb",
        new PerfectAccuracyMove(PokemonType.T_STEEL, 60, 20)));

    m_moves.add(new MoveListEntry("Rock Polish", new StatusMove(
        PokemonType.T_ROCK, 0, 1.0, 30, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPEED, true, 2)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Poison Jab", new StatusMove(
        PokemonType.T_POISON, 80, 1.0, 20, new StatusEffect[] {
            new PoisonEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Dark Pulse", new StatusMove(
        PokemonType.T_DARK, 80, 1.0, 15, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.2 }
    )));

    m_moves.add(new MoveListEntry("Night Slash",
        new HighCriticalHitMove(PokemonType.T_DARK, 70, 1.0, 15)));

    m_moves.add(new MoveListEntry("Shadow Claw",
        new HighCriticalHitMove(PokemonType.T_GHOST, 70, 1.0, 15)));

    m_moves.add(new MoveListEntry("Psycho Cut",
        new HighCriticalHitMove(PokemonType.T_PSYCHIC, 70, 1.0, 20)));

    m_moves.add(new MoveListEntry("Stone Edge",
        new HighCriticalHitMove(PokemonType.T_ROCK, 100, 0.8, 5)));

    m_moves.add(new MoveListEntry("Attack Order",
        new HighCriticalHitMove(PokemonType.T_BUG, 90, 1.0, 15)));

    m_moves.add(new MoveListEntry("Spacial Rend",
        new HighCriticalHitMove(PokemonType.T_DRAGON, 100, 0.95, 5)));

    m_moves.add(new MoveListEntry("Aqua Tail",
        new PokemonMove(PokemonType.T_WATER, 90, 0.9, 10)));

    m_moves.add(new MoveListEntry("Seed Bomb",
        new PokemonMove(PokemonType.T_GRASS, 80, 1.0, 15)));

    m_moves.add(new MoveListEntry("X-Scissor",
        new PokemonMove(PokemonType.T_BUG, 80, 1.0, 15)));

    m_moves.add(new MoveListEntry("Dragon Pulse",
        new PokemonMove(PokemonType.T_DRAGON, 90, 1.0, 10)));

    m_moves.add(new MoveListEntry("Power Gem",
        new PokemonMove(PokemonType.T_ROCK, 70, 1.0, 20)));

    m_moves.add(new MoveListEntry("Power Whip",
        new PokemonMove(PokemonType.T_GRASS, 120, 0.85, 10)));

    m_moves.add(new MoveListEntry("Air Slash", new StatusMove(
        PokemonType.T_FLYING, 75, 0.95, 20, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Zen Headbutt", new StatusMove(
        PokemonType.T_PSYCHIC, 80, 0.9, 15, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.2 }
    )));

    m_moves.add(new MoveListEntry("Dragon Rush", new StatusMove(
        PokemonType.T_DRAGON, 100, 0.75, 10, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.2 }
    )));

    m_moves.add(new MoveListEntry("Iron Head", new StatusMove(
        PokemonType.T_STEEL, 80, 1.0, 15, new StatusEffect[] {
            new FlinchEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Bug Buzz", new StatusMove(
        PokemonType.T_BUG, 90, 1.0, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Drain Punch",
        new AbsorbMove(PokemonType.T_FIGHTING, 60, 1.0, 5, 0.5)));

    m_moves.add(new MoveListEntry("Vacuum Wave",
        new PriorityMove(PokemonType.T_FIGHTING, 40, 1.0, 30, 1)));

    m_moves.add(new MoveListEntry("Bullet Punch",
        new PriorityMove(PokemonType.T_STEEL, 40, 1.0, 30, 1)));

    m_moves.add(new MoveListEntry("Ice Shard",
        new PriorityMove(PokemonType.T_ICE, 40, 1.0, 30, 1)));

    m_moves.add(new MoveListEntry("Shadow Sneak",
        new PriorityMove(PokemonType.T_GHOST, 40, 1.0, 30, 1)));

    m_moves.add(new MoveListEntry("Aqua Jet",
        new PriorityMove(PokemonType.T_WATER, 40, 1.0, 30, 1)));

    m_moves.add(new MoveListEntry("Focus Blast", new StatusMove(
        PokemonType.T_FIGHTING, 120, 0.7, 5, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Energy Ball", new StatusMove(
        PokemonType.T_GRASS, 80, 1.0, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Earth Power", new StatusMove(
        PokemonType.T_GROUND, 90, 1.0, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPDEFENCE, false)
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Mirror Shot", new StatusMove(
        PokemonType.T_STEEL, 65, 0.85, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Flash Cannon", new StatusMove(
        PokemonType.T_STEEL, 80, 1.0, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, false)
        },
        new boolean[] { false },
        new double[] { 0.1 }
    )));

    m_moves.add(new MoveListEntry("Rock Climb", new StatusMove(
        PokemonType.T_NORMAL, 90, 0.85, 20, new StatusEffect[] {
            new ConfuseEffect()
        },
        new boolean[] { false },
        new double[] { 0.2 }
    )));

    m_moves.add(new MoveListEntry("Switcheroo",
        new PokemonMove(PokemonType.T_DARK, 0, 1.0, 10) {
      public int use(BattleMechanics mech, Pokemon user, Pokemon target) {
        if (target.hasSubstitute()) {
          user.getField().showMessage("But it failed!");
          return 0;
        }
        if ((target.hasAbility("Sticky Hold")) || (user.hasAbility("Sticky Hold"))) {
          if (user.hasAbility("Sticky Hold")) {
            user.getField().showMessage(user.getName() + " hung on with its Sticky Hold!");
          }
          if (target.hasAbility("Sticky Hold")) {
            user.getField().showMessage(target.getName() + " hung on with its Sticky Hold!");
          }
          return 0;
        }

        HoldItem targetItem = target.getItem();
        HoldItem item = user.getItem();
        /**if (item == null) {
                        user.getField().showMessage("But it failed!");
                        return 0;
                    }**/

        HoldItem userItem = (item == null) ? null : (HoldItem)item.clone();
        user.setItem(targetItem);
        target.setItem(userItem);
        if (targetItem != null) {
          user.getField().showMessage(user.getName() + " obtained " + targetItem.getName() + "!");
        }
        if (userItem != null) {
          user.getField().showMessage(target.getName() + " obtained " + userItem.getName() + "!");
        }
        return 0;
      }
      public boolean isAttack() {
        return true;
      }
      public boolean isDamaging() {
        return false;
      }
    }
    ));

    m_moves.add(new MoveListEntry("Giga Impact", new StatusMove(
        PokemonType.T_NORMAL, 150, 0.9, 5, new StatusEffect[] {
            new RechargeEffect(1)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Rock Wrecker", new StatusMove(
        PokemonType.T_ROCK, 150, 0.9, 5, new StatusEffect[] {
            new RechargeEffect(1)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Roar Of Time", new StatusMove(
        PokemonType.T_DRAGON, 150, 0.9, 5, new StatusEffect[] {
            new RechargeEffect(1)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Nasty Plot", new StatusMove(
        PokemonType.T_DARK, 0, 1.0, 20, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, true, 2)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    //todo: correct probabilities?
    m_moves.add(new MoveListEntry("Thunder Fang", new StatusMove(
        PokemonType.T_ELECTRIC, 65, 0.95, 15, new StatusEffect[] {
            new FlinchEffect(),
            new ParalysisEffect()
        },
        new boolean[] { false, false },
        new double[] { 0.1, 0.1 }
    )));

    m_moves.add(new MoveListEntry("Ice Fang", new StatusMove(
        PokemonType.T_ICE, 65, 0.95, 15, new StatusEffect[] {
            new FlinchEffect(),
            new FreezeEffect()
        },
        new boolean[] { false, false },
        new double[] { 0.1, 0.1 }
    )));

    m_moves.add(new MoveListEntry("Fire Fang", new StatusMove(
        PokemonType.T_FIRE, 65, 0.95, 15, new StatusEffect[] {
            new FlinchEffect(),
            new BurnEffect()
        },
        new boolean[] { false, false },
        new double[] { 0.1, 0.1 }
    )));

    m_moves.add(new MoveListEntry("Mud Bomb", new StatusMove(
        PokemonType.T_GROUND, 65, 0.85, 10, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_ACCURACY, false)
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Defog", new StatusMove(
        PokemonType.T_NORMAL, 0, 1.0, 15, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_EVASION, false)
        },
        new boolean[] { false },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Draco Meteor", new StatusMove(
        PokemonType.T_DRAGON, 140, 0.90, 5, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, false, 2)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Leaf Storm", new StatusMove(
        PokemonType.T_GRASS, 140, 0.90, 5, new StatusEffect[] {
            new StatChangeEffect(Pokemon.S_SPATTACK, false, 2)
        },
        new boolean[] { true },
        new double[] { 1.0 }
    )));

    m_moves.add(new MoveListEntry("Discharge", new StatusMove(
        PokemonType.T_ELECTRIC, 80, 1.0, 15, new StatusEffect[] {
            new ParalysisEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

    m_moves.add(new MoveListEntry("Lava Plume", new StatusMove(
        PokemonType.T_FIRE, 80, 1.0, 15, new StatusEffect[] {
            new BurnEffect()
        },
        new boolean[] { false },
        new double[] { 0.3 }
    )));

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