Examples of BecomesBasicLandEnchantedEffect


Examples of mage.abilities.effects.common.continious.BecomesBasicLandEnchantedEffect

        this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);
        this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1), false));
        // Enchanted land is an Island.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Island")));

    }
View Full Code Here

Examples of mage.abilities.effects.common.continious.BecomesBasicLandEnchantedEffect

        this.getSpellAbility().addEffect(new AttachEffect(Outcome.Benefit));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);

        // Enchanted permanent is a colorless Forest land.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Forest")));

    }
View Full Code Here

Examples of mage.abilities.effects.common.continious.BecomesBasicLandEnchantedEffect

        this.getSpellAbility().addTarget(auraTarget);
        this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
        this.addAbility(new EnchantAbility(auraTarget.getTargetName()));

        // Enchanted land is a Swamp.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Swamp")));
    }
View Full Code Here

Examples of mage.abilities.effects.common.continious.BecomesBasicLandEnchantedEffect

        this.getSpellAbility().addTarget(auraTarget);
        this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);
        // Enchanted land is a Swamp.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Swamp")));
        // Whenever enchanted land becomes tapped, its controller loses 2 life.
        this.addAbility(new ContaminatedGroundAbility());
    }
View Full Code Here

Examples of mage.abilities.effects.common.continious.BecomesBasicLandEnchantedEffect

        this.getSpellAbility().addTarget(auraTarget);
        this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);
        // Enchanted land is an Island.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Island")));
    }
View Full Code Here

Examples of mage.abilities.effects.common.continious.BecomesBasicLandEnchantedEffect

        this.getSpellAbility().addTarget(auraTarget);
        this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);
        // Enchanted land is an Island.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Island")));
        // Cycling {2}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{2}")));
    }
View Full Code Here

Examples of mage.abilities.effects.common.continious.BecomesBasicLandEnchantedEffect

        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);
        // When Tainted Well enters the battlefield, draw a card.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1), false));
        // Enchanted land is a Swamp.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Swamp")));
    }
View Full Code Here

Examples of mage.abilities.effects.common.continious.BecomesBasicLandEnchantedEffect

        this.getSpellAbility().addTarget(auraTarget);
        this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
        this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
       
        // Enchanted land is a Mountain, Forest, and Plains.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Mountain", "Forest", "Plains")));
    }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.