Package $

Source Code of $.SimpleSnippet

#set( $symbol_pound = '#' )
#set( $symbol_dollar = '$' )
#set( $symbol_escape = '\' )
/*
* Copyright 2012 astamuse company,Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/

package ${package}.snippet;

import org.apache.commons.lang3.StringUtils;
import org.jsoup.nodes.Element;

import com.astamuse.asta4d.render.GoThroughRenderer;
import com.astamuse.asta4d.render.Renderer;
import com.astamuse.asta4d.util.ElementUtil;

public class SimpleSnippet {

    // @ShowCode:showSnippetStart
    // @ShowCode:showVariableinjectionStart
    public Renderer render(String name) {
        if (StringUtils.isEmpty(name)) {
            name = "Asta4D";
        }
        Element element = ElementUtil.parseAsSingle("<span>Hello " + name + "!</span>");
        return Renderer.create("*", element);
    }

    // @ShowCode:showVariableinjectionEnd
    public Renderer setProfile() {
        Renderer render = new GoThroughRenderer();
        render.add("p${symbol_pound}name span", "asta4d");
        render.add("p${symbol_pound}age span", "20");
        return render;
    }

    // @ShowCode:showSnippetEnd
    // @ShowCode:showVariableinjectionStart
    public Renderer setProfileByVariableInjection(String name, int age) {
        Renderer render = new GoThroughRenderer();
        render.add("p${symbol_pound}name span", name);
        render.add("p${symbol_pound}age span", age);
        return render;
    }

    // @ShowCode:showVariableinjectionEnd
    // @ShowCode:showAttributevaluesStart
    public Renderer manipulateAttrValues() {
        Renderer render = new GoThroughRenderer();
        render.add("input${symbol_pound}yes", "checked", "checked");
        render.add("button${symbol_pound}delete", "disabled", null);
        render.add("li${symbol_pound}plus", "+class", "red");
        render.add("li${symbol_pound}minus", "-class", "bold");
        return render;
    }
    // @ShowCode:showAttributevaluesEnd
}
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