/**
* barsuift-simlife is a life simulator program
*
* Copyright (C) 2010 Cyrille GACHOT
*
* This file is part of barsuift-simlife.
*
* barsuift-simlife is free software: you can redistribute it and/or modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* barsuift-simlife is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with barsuift-simlife. If not, see
* <http://www.gnu.org/licenses/>.
*/
package barsuift.simLife.environment;
import java.math.BigDecimal;
import barsuift.simLife.PercentHelper;
import barsuift.simLife.j3d.environment.Sun3DState;
import barsuift.simLife.j3d.environment.Sun3DStateFactory;
public class SunStateFactory {
/**
* Creates a default sun state with following values :
* <ul>
* <li>brightness = 100%</li>
* <li>riseAngle = 25%</li>
* <li>zenithAngle = 50%</li>
* </ul>
*/
// TODO 010. the sun position should depend on the current date, at init time
// TODO 010. 001. zenith=(1-cosinus(dayOfYear*2*Pi/72)/2
// TODO 010. 002. dayLight = same function = % of day where sun is "visible"
// TODO 010. 003. rise = to define later (bounds will depend on dayLight)
// TODO 005. the sun brightness should depend on the sun position (same function as white factor)
// TODO 020. the sun position should evolve with the time of the day
// TODO 025. the sun sliders should be able to be decorrelated from auto move
public SunState createSunState() {
BigDecimal brightness = PercentHelper.getDecimalValue(100);
BigDecimal riseAngle = PercentHelper.getDecimalValue(25);
BigDecimal zenithAngle = PercentHelper.getDecimalValue(50);
Sun3DStateFactory sun3DStateFactory = new Sun3DStateFactory();
Sun3DState sun3DState = sun3DStateFactory.createSpecificSun3DState();
return new SunState(brightness, riseAngle, zenithAngle, sun3DState);
}
}