Package com.ardor3d.renderer.pass

Source Code of com.ardor3d.renderer.pass.RenderPass

/**
* Copyright (c) 2008-2012 Ardor Labs, Inc.
*
* This file is part of Ardor3D.
*
* Ardor3D is free software: you can redistribute it and/or modify it
* under the terms of its license which may be found in the accompanying
* LICENSE file or at <http://www.ardor3d.com/LICENSE>.
*/

package com.ardor3d.renderer.pass;

import java.util.List;

import com.ardor3d.image.Texture;
import com.ardor3d.renderer.Renderer;
import com.ardor3d.renderer.TextureRenderer;
import com.ardor3d.scenegraph.Spatial;

/**
* <code>RenderPass</code> renders the spatials attached to it as normal, including rendering the renderqueue at the end
* of the pass.
*/
public class RenderPass extends Pass {

    private static final long serialVersionUID = 1L;

    @Override
    public void doRender(final Renderer r) {
        for (int i = 0, sSize = _spatials.size(); i < sSize; i++) {
            final Spatial s = _spatials.get(i);
            r.draw(s);
        }
        r.renderBuckets();
    }

    @Override
    public void doRender(final TextureRenderer r, final int clear, final List<Texture> texs) {
        r.render(_spatials, texs, clear);
    }
}
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