Package games.stendhal.server.maps.orril.dwarfmine

Source Code of games.stendhal.server.maps.orril.dwarfmine.IronBuyerNPC

/* $Id: IronBuyerNPC.java,v 1.17 2010/09/19 02:30:41 nhnb Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.maps.orril.dwarfmine;

import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.core.pathfinder.FixedPath;
import games.stendhal.server.core.pathfinder.Node;
import games.stendhal.server.entity.npc.ShopList;
import games.stendhal.server.entity.npc.SpeakerNPC;
import games.stendhal.server.entity.npc.behaviour.adder.BuyerAdder;
import games.stendhal.server.entity.npc.behaviour.impl.BuyerBehaviour;

import java.util.LinkedList;
import java.util.List;
import java.util.Map;

/*
* Configure Orril Dwarf Mine (Underground/Level -2).
*/
public class IronBuyerNPC implements ZoneConfigurator {
  private final ShopList shops;

  public IronBuyerNPC() {
    this.shops = SingletonRepository.getShopList();
  }

  /**
   * Configure a zone.
   *
   * @param  zone    The zone to be configured.
   * @param  attributes  Configuration attributes.
   */
  public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
    buildDwarfMineArea(zone);
  }

  private void buildDwarfMineArea(final StendhalRPZone zone) {
    // NOTE: This is a female character ;)
    final SpeakerNPC loretta = new SpeakerNPC("Loretta") {

      @Override
      protected void createPath() {
        final List<Node> nodes = new LinkedList<Node>();
        nodes.add(new Node(49, 68));
        nodes.add(new Node(45, 68));
        nodes.add(new Node(45, 72));
        nodes.add(new Node(45, 68));
        setPath(new FixedPath(nodes, true));
      }

      @Override
      protected void createDialog() {
        addGreeting();
        addJob("I'm the supervisor responsible for maintaining the mine-cart rails in this mine. But, ironically, we ran out of cast iron to fix them with! Maybe you can #offer me some?");
        addHelp("If you want some good advice, you'll not go further south; there's an evil dragon living down there!");
        new BuyerAdder().add(this, new BuyerBehaviour(shops.get("buyiron")), true);
        addGoodbye("Farewell - and be careful: the other dwarves don't like strangers running around here!");
      }
    };

    loretta.setDescription("You see Loretta, an elderly female dwarf. She is working on the mine-cart rails.");
    loretta.setEntityClass("greendwarfnpc");
    loretta.setPosition(49, 68);
    loretta.initHP(100);
    zone.add(loretta);
  }
}
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