Package games.stendhal.server.maps.kotoch

Source Code of games.stendhal.server.maps.kotoch.SmithNPC

/* $Id: SmithNPC.java,v 1.19 2010/09/19 09:45:27 kymara Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.maps.kotoch;

import games.stendhal.common.Direction;
import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.entity.npc.ConversationStates;
import games.stendhal.server.entity.npc.SpeakerNPC;

import java.util.Arrays;
import java.util.Map;

public class SmithNPC implements ZoneConfigurator {
  /**
   * Configure a zone.
   *
   * @param  zone    The zone to be configured.
   * @param  attributes  Configuration attributes.
   */
  public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
    buildKotochSmitherArea(zone);
  }

  private void buildKotochSmitherArea(final StendhalRPZone zone) {
    final SpeakerNPC smith = new SpeakerNPC("Vulcanus") {

      @Override
      // he doesn't move.
      protected void createPath() {
        setPath(null);
      }

      @Override
      protected void createDialog() {
        addGreeting("Chairetismata! I am Vulcanus the smither.");
        addGoodbye("Farewell");
        addHelp("I may help you to get a very #special item for only a few others...");
        addJob("I used to forge weapons for the King of Faiumoni, but this was long ago, since now the way is blocked.");
       
        add(
                ConversationStates.ATTENDING,
                Arrays.asList("special"),
                null,
                ConversationStates.ATTENDING,
                "Who told you that!?! *cough* Anyway, yes, I can forge a very special item for you. But you will need to complete a #quest",
                null);
      }
    };

    smith.setDescription("You see Vulcanus. You feel a strange sensation near him.");
    smith.setEntityClass("transparentnpc");
    smith.setAlternativeImage("vulcanus");
    smith.setPosition(62, 115);
    smith.setDirection(Direction.DOWN);
    smith.initHP(100);
    zone.add(smith);
  }
}
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