Package games.stendhal.server.maps.kirdneh.city

Source Code of games.stendhal.server.maps.kirdneh.city.MummyNPC

/* $Id: MummyNPC.java,v 1.2 2010/11/26 20:26:30 kymara Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.maps.kirdneh.city;

import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.entity.npc.SpeakerNPC;

import java.util.Map;

/**
* Builds a information giving NPC in Kirdneh city.
*
* @author Vanessa Julius idea by miasma
*/
public class MummyNPC implements ZoneConfigurator {
  //
  // ZoneConfigurator
  //

  /**
   * Configure a zone.
   *
   * @param zone
   *            The zone to be configured.
   * @param attributes
   *            Configuration attributes.
   */
  public void configureZone(final StendhalRPZone zone,
      final Map<String, String> attributes) {
    buildNPC(zone, attributes);
  }

  private void buildNPC(final StendhalRPZone zone, final Map<String, String> attributes) {
    final SpeakerNPC npc = new SpeakerNPC("Carey") {

      @Override
      protected void createPath() {
        setPath(null);
      }

      @Override
      protected void createDialog() {
        //Greeting message in quest given (ChocolateForElisabeth)
        addJob("I'm a fulltime mom and I love it.");
        addHelp("I've heard that some of the #houses around the town are still for sale.");
        addReply("houses", "They are huge! A friend of mine owns one and invited me a few times.");
        addOffer("Oh I have no #offers for you, sorry.");
        addReply("offers", "Did you visit the Kirdneh market already? It smells nice there.");
        addQuest("I don't have a quest for you but my daughter #Elisabeth searches for chocolate.");
        addReply("Elisabeth", "She is such a lovely child, I will always care of her!");
        addGoodbye("Thank you for meeting us here.");
      }
    };

    npc.setEntityClass("mothernpc");
    npc.setPosition(84, 9);
    npc.initHP(100);
    npc.setDescription("You see Carey. She takes care of her daughter Elisabeth.");
    zone.add(npc);
  }
}
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