Package games.stendhal.server.maps.athor.cave

Source Code of games.stendhal.server.maps.athor.cave.MinotaurCreature

/* $Id: MinotaurCreature.java,v 1.14 2010/09/19 02:31:41 nhnb Exp $ */
/***************************************************************************
*                   (C) Copyright 2003-2010 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.maps.athor.cave;

import games.stendhal.server.core.config.ZoneConfigurator;
import games.stendhal.server.core.engine.SingletonRepository;
import games.stendhal.server.core.engine.StendhalRPZone;
import games.stendhal.server.core.rule.EntityManager;
import games.stendhal.server.entity.creature.Creature;
import games.stendhal.server.entity.creature.ItemGuardCreature;
import games.stendhal.server.entity.mapstuff.spawner.CreatureRespawnPoint;

import java.util.Map;

public class MinotaurCreature implements ZoneConfigurator {

  /**
   * Configure a zone.
   *
   * @param  zone    The zone to be configured.
   * @param  attributes  Configuration attributes.
   */

  public void configureZone(final StendhalRPZone zone, final Map<String, String> attributes) {
    buildQuicksandArea(zone, attributes);
  }

  private void buildQuicksandArea(final StendhalRPZone zone, final Map<String, String> attributes) {
    final EntityManager manager = SingletonRepository.getEntityManager();

    final Creature creature = new ItemGuardCreature(manager.getCreature("minotaur"), "minotaur key");

    final CreatureRespawnPoint point = new CreatureRespawnPoint(zone, 121, 121, creature, 1);

    zone.add(point);
  }
}
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