/* $Id: GroupInviteEvent.java,v 1.2 2011/02/15 18:41:15 nhnb Exp $ */
/***************************************************************************
* (C) Copyright 2003-2011 - Stendhal *
***************************************************************************
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
package games.stendhal.server.events;
import games.stendhal.common.constants.Events;
import marauroa.common.game.Definition.DefinitionClass;
import marauroa.common.game.Definition.Type;
import marauroa.common.game.RPClass;
import marauroa.common.game.RPEvent;
/**
* Tell a player about being invited to join a group, or the invitation expiring.
*
* @author hendrik
*/
public class GroupInviteEvent extends RPEvent {
/**
* Creates the rpclass.
*/
public static void generateRPClass() {
final RPClass rpclass = new RPClass(Events.GROUP_INVITE);
rpclass.add(DefinitionClass.ATTRIBUTE, "leader", Type.STRING);
rpclass.add(DefinitionClass.ATTRIBUTE, "expire", Type.FLAG);
}
/**
* Creates a new group invite event.
*
* @param leader name of the group leader who invited this player
* @param expire true, if this invited has expired, false if it is still valid
*/
public GroupInviteEvent(String leader, boolean expire) {
super(Events.GROUP_INVITE);
put("leader", leader);
if (expire) {
put("expire", "");
}
}
}