Package games.stendhal.server.core.rp.equipping.builder

Source Code of games.stendhal.server.core.rp.equipping.builder.BuildSourceFromOldActionFormat

/***************************************************************************
*                   (C) Copyright 2003-2011 - Stendhal                    *
***************************************************************************
***************************************************************************
*                                                                         *
*   This program is free software; you can redistribute it and/or modify  *
*   it under the terms of the GNU General Public License as published by  *
*   the Free Software Foundation; either version 2 of the License, or     *
*   (at your option) any later version.                                   *
*                                                                         *
***************************************************************************/
package games.stendhal.server.core.rp.equipping.builder;

import games.stendhal.common.EquipActionConsts;
import games.stendhal.server.actions.equip.EquipUtil;
import games.stendhal.server.core.rp.equipping.EquipmentActionData;
import games.stendhal.server.entity.Entity;
import games.stendhal.server.entity.player.Player;
import games.stendhal.server.entity.slot.EntitySlot;
import marauroa.common.game.RPAction;
import marauroa.common.game.RPObject;
import marauroa.common.game.RPSlot;

class BuildSourceFromOldActionFormat implements PartialBuilder {

  public void build(EquipmentActionData data, Player player, RPAction action) {
    final Entity parent = EquipUtil.getEntityFromId(player, action.getInt(EquipActionConsts.BASE_OBJECT));

    if (parent == null) {
      data.setErrorMessage("");
      return;
    }

    final String slotName = action.get(EquipActionConsts.BASE_SLOT);
    if (!parent.hasSlot(slotName)) {
      data.setErrorMessage("");
      return;
    }
    final RPSlot slot = ((EntitySlot) parent.getSlot(slotName)).getWriteableSlot();
    if (slot == null || !(slot instanceof EntitySlot)) {
      data.setErrorMessage("");
      return;
    }

    final RPObject.ID baseItemId = new RPObject.ID(action.getInt(EquipActionConsts.BASE_ITEM), "");
    if (!slot.has(baseItemId)) {
      data.setErrorMessage("");
      return;
    }
    final Entity entity = (Entity) slot.get(baseItemId);

    data.addSourceItem(entity);
    data.setSourceRoot(parent);
    data.addSourceSlot((EntitySlot) slot);
  }
}
TOP

Related Classes of games.stendhal.server.core.rp.equipping.builder.BuildSourceFromOldActionFormat

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.