Package org.lwjgl.input

Source Code of org.lwjgl.input.Controllers

/*
* Copyright (c) 2002-2008 LWJGL Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
*   notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
*   notice, this list of conditions and the following disclaimer in the
*   documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
*   its contributors may be used to endorse or promote products derived
*   from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.input;

import java.util.ArrayList;

import net.java.games.input.ControllerEnvironment;

import org.lwjgl.LWJGLException;

/**
* The collection of controllers currently connected.
*
* @author Kevin Glass
*/
public class Controllers {
  /** The controllers available */
  private static ArrayList<JInputController> controllers = new ArrayList<JInputController>();
  /** The number of controllers */
  private static int controllerCount;

  /** The current list of events */
  private static ArrayList<ControllerEvent> events = new ArrayList<ControllerEvent>();
  /** The current event */
  private static ControllerEvent event;

  /** Whether controllers were created */
  private static boolean created;

  /**
   * Initialise the controllers collection
   *
   * @throws LWJGLException Indicates a failure to initialise the controller library.
   */
  public static void create() throws LWJGLException {
    if (created)
      return;

    try {
      ControllerEnvironment env = ControllerEnvironment.getDefaultEnvironment();

      net.java.games.input.Controller[] found = env.getControllers();
      ArrayList<net.java.games.input.Controller> lollers = new ArrayList<net.java.games.input.Controller>();
      for ( net.java.games.input.Controller c : found ) {
        if ( (!c.getType().equals(net.java.games.input.Controller.Type.KEYBOARD)) &&
             (!c.getType().equals(net.java.games.input.Controller.Type.MOUSE)) ) {
          lollers.add(c);
        }
      }

      for ( net.java.games.input.Controller c : lollers ) {
        createController(c);
      }

      created = true;
    } catch (Throwable e) {
      throw new LWJGLException("Failed to initialise controllers",e);
    }
  }

  /**
   * Utility to create a controller based on its potential sub-controllers
   *
   * @param c The controller to add
   */
  private static void createController(net.java.games.input.Controller c) {
    net.java.games.input.Controller[] subControllers = c.getControllers();
    if (subControllers.length == 0) {
      JInputController controller = new JInputController(controllerCount,c);

      controllers.add(controller);
      controllerCount++;
    } else {
      for ( net.java.games.input.Controller sub : subControllers ) {
        createController(sub);
      }
    }
  }

  /**
   * Get a controller from the collection
   *
   * @param index The index of the controller to retrieve
   * @return The controller requested
   */
  public static Controller getController(int index) {
    return controllers.get(index);
  }

  /**
   * Retrieve a count of the number of controllers
   *
   * @return The number of controllers available
   */
  public static int getControllerCount() {
    return controllers.size();
  }

  /**
   * Poll the controllers available. This will both update their state
   * and generate events that must be cleared.
   */
  public static void poll() {
    for (int i=0;i<controllers.size();i++) {
      getController(i).poll();
    }
  }

  /**
   * Clear any events stored for the controllers in this set
   */
  public static void clearEvents() {
    events.clear();
  }

  /**
   * Move to the next event that has been stored.
   *
   * @return True if there is still an event to process
   */
  public static boolean next() {
    if (events.size() == 0) {
      event = null;
      return false;
    }

    event = events.remove(0);

    return event != null;
  }

  /**
   * @return True if Controllers has been created
   */
  public static boolean isCreated() {
    return created;
  }

  /**
   * Destroys any resources used by the controllers
   */
  public static void destroy() {
//     FIXME! not currently possible to destroy a controller

//    if (!created)
//      return;
//    created = false;
//
//    // nuke each controller
//    for (int i=0;i<controllers.size();i++) {
//      //
//    }
//
//    // cleanup
//    event = null;
//    events.clear();
//    controllers.clear();
//    controllerCount = 0;
  }

  /**
   * Get the source of the current event
   *
   * @return The source of the current event
   */
  public static Controller getEventSource() {
    return event.getSource();
  }

  /**
   * Get the index of the control that caused the current event
   *
   * @return The index of the control that cause the current event
   */
  public static int getEventControlIndex() {
    return event.getControlIndex();
  }

  /**
   * Check if the current event was caused by a button
   *
   * @return True if the current event was caused by a button
   */
  public static boolean isEventButton() {
    return event.isButton();
  }

  /**
   * Check if the current event was caused by a axis
   *
   * @return True if the current event was caused by a axis
   */
  public static boolean isEventAxis() {
    return event.isAxis();
  }

  /**
   * Check if the current event was caused by movement on the x-axis
   *
   * @return True if the current event was cause by movement on the x-axis
   */
  public static boolean isEventXAxis() {
    return event.isXAxis();
  }

  /**
   * Check if the current event was caused by movement on the y-axis
   *
   * @return True if the current event was caused by movement on the y-axis
   */
  public static boolean isEventYAxis() {
    return event.isYAxis();
  }

  /**
   * Check if the current event was cause by the POV x-axis
   *
   * @return True if the current event was caused by the POV x-axis
   */
  public static boolean isEventPovX() {
    return event.isPovX();
  }

  /**
   * Check if the current event was cause by the POV x-axis
   *
   * @return True if the current event was caused by the POV x-axis
   */
  public static boolean isEventPovY() {
    return event.isPovY();
  }

  /**
   * Get the timestamp assigned to the current event
   *
   * @return The timestamp assigned ot the current event
   */
  public static long getEventNanoseconds() {
    return event.getTimeStamp();
  }

  /**
   * Add an event to the stack of events that have been caused
   *
   * @param event The event to add to the list
   */
  static void addEvent(ControllerEvent event) {
    if (event != null) {
      events.add(event);
    }
  }
}
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