Package org.nemesis.forum.util.cache

Source Code of org.nemesis.forum.util.cache.Cache

/*
* NEMESIS-FORUM.
* Copyright (C) 2002  David Laurent(lithium2@free.fr). All rights reserved.
*
* Copyright (c) 2000 The Apache Software Foundation. All rights reserved.
*
* Copyright (C) 2001 Yasna.com. All rights reserved.
*
* Copyright (C) 2000 CoolServlets.com. All rights reserved.
*
* NEMESIS-FORUM. is free software; you can redistribute it and/or
* modify it under the terms of the Apache Software License, Version 1.1,
* or (at your option) any later version.
*
* NEMESIS-FORUM core framework, NEMESIS-FORUM backoffice, NEMESIS-FORUM frontoffice
* application are parts of NEMESIS-FORUM and are distributed under
* same terms of licence.
*
*
* NEMESIS-FORUM includes software developed by the Apache Software Foundation (http://www.apache.org/)
* and software developed by CoolServlets.com (http://www.coolservlets.com).
* and software developed by Yasna.com (http://www.yasna.com).
*
*/

package org.nemesis.forum.util.cache;

import java.util.Collection;
import java.util.Collections;
import java.util.HashMap;

import org.nemesis.forum.util.LinkedList;
import org.nemesis.forum.util.LinkedListNode;


public class Cache implements Cacheable {

  /**
   * One of the major potential bottlenecks of the cache is performing
   * System.currentTimeMillis() for every cache get operation. Instead,
   * we maintain a global timestamp that gets updated once a second. This
   * means that cache expirations can be no more than one second accurate.
   */
  protected static long currentTime = System.currentTimeMillis();

  /**
   * A cache timer updates the current time once a second in a seperate
   * thread.
   */
  protected static CacheTimer timer = new CacheTimer(1000L);

  /**
   * Maintains the hash of cached objects. Hashing provides the best
   * performance for fast lookups.
   */
  protected HashMap cachedObjectsHash;

  /**
   * Linked list to maintain order that cache objects are accessed
   * in, most used to least used.
   */
  protected LinkedList lastAccessedList;

  /**
   * Linked list to maintain time that cache objects were initially added
   * to the cache, most recently added to oldest added.
   */
  protected LinkedList ageList;

  /**
   * Maximum size in bytes that the cache can grow to. Default
   * maximum size is 128 K.
   */
  protected int maxSize = 128 * 1024;

  /**
   * Maintains the current size of the cache in bytes.
   */
  protected int size = 0;

  /**
   * Maximum length of time objects can exist in cache before expiring.
   * Default is that objects have no maximum lifetime.
   */
  protected long maxLifetime = -1;

  /**
   * Maintain the number of cache hits and misses. A cache hit occurs every
   * time the get method is called and the cache contains the requested
   * object. A cache miss represents the opposite occurence.<p>
   *
   * Keeping track of cache hits and misses lets one measure how efficient
   * the cache is; the higher the percentage of hits, the more efficient.
   */
  protected long cacheHits, cacheMisses = 0L;

  /**
   * Create a new cache with default values. Default cache size is 128K with
   * no maximum lifetime.
   */
  public Cache() {
    //Our primary data structure is a hash map. The default capacity of 11
    //is too small in almost all cases, so we set it bigger.
    cachedObjectsHash = new HashMap(103);

    lastAccessedList = new LinkedList();
    ageList = new LinkedList();
  }

  /**
   * Create a new cache and specify the maximum size for the cache in bytes.
   * Items added to the cache will have no maximum lifetime.
   *
   * @param maxSize the maximum size of the cache in bytes.
   */
  public Cache(int maxSize) {
    this();
    this.maxSize = maxSize;
  }

  /**
   * Create a new cache and specify the maximum lifetime of objects. The
   * time should be specified in milleseconds. The minimum lifetime of any
   * cache object is 1000 milleseconds (1 second). Additionally, cache
   * expirations have a 1000 millesecond resolution, which means that all
   * objects are guaranteed to be expired within 1000 milliseconds of their
   * maximum lifetime.
   *
   * @param maxLifetime the maximum amount of time objects can exist in
   *    cache before being deleted.
   */
  public Cache(long maxLifetime) {
    this();
    this.maxLifetime = maxLifetime;
  }

  /**
   * Create a new cache and specify the maximum size of for the cache in
   * bytes, and the maximum lifetime of objects.
   *
   * @param maxSize the maximum size of the cache in bytes.
   * @param maxLifetime the maximum amount of time objects can exist in
   *    cache before being deleted.
   */
  public Cache(int maxSize, long maxLifetime) {
    this();
    this.maxSize = maxSize;
    this.maxLifetime = maxLifetime;
  }

  /**
   * Returns the current size of the cache in bytes.
   *
   * @return the size of the cache in bytes.
   */
  public int getSize() {
    return size;
  }

  /**
   * Returns the maximum size of the cache in bytes. If the cache grows too
   * large, the least frequently used items will automatically be deleted so
   * that the cache size doesn't exceed the maximum.
   *
   * @return the maximum size of the cache in bytes.
   */
  public int getMaxSize() {
    return maxSize;
  }

  /**
   * Sets the maximum size of the cache in bytes. If the cache grows too
   * large, the least frequently used items will automatically be deleted so
   * that the cache size doesn't exceed the maximum.
   *
   * @param maxSize the maximum size of the cache in bytes.
   */
  public void setMaxSize(int maxSize) {
    this.maxSize = maxSize;
    //It's possible that the new max size is smaller than our current cache
    //size. If so, we need to delete infrequently used items.
    cullCache();
  }

  /**
   * Returns the number of objects in the cache.
   *
   * @return the number of objects in the cache.
   */
  public synchronized int getNumElements() {
    return cachedObjectsHash.size();
  }

  /**
   * Adds a new Cacheable object to the cache. The key must be unique.
   *
   * @param key a unique key for the object being put into cache.
   * @param object the Cacheable object to put into cache.
   */
  public synchronized void add(Object key, Cacheable object) {
   
    //Don't add an object with the same key multiple times.
    if (cachedObjectsHash.containsKey(key)) {
      return;
    }
    int objectSize = object.getSize();
    //If the object is bigger than the entire cache, simply don't add it.
    if (objectSize > maxSize * .90) {
      return;
    }
    size += objectSize;
    CacheObject cacheObject = new CacheObject(object, objectSize);
    cachedObjectsHash.put(key, cacheObject);
    //Make an entry into the cache order list.
    LinkedListNode lastAccessedNode = lastAccessedList.addFirst(key);
    //Store the cache order list entry so that we can get back to it
    //during later lookups.
    cacheObject.lastAccessedListNode = lastAccessedNode;
    //Add the object to the age list
    LinkedListNode ageNode = ageList.addFirst(key);
    //We make an explicit call to currentTimeMillis() so that total accuracy
    //of lifetime calculations is better than one second.
    ageNode.timestamp = System.currentTimeMillis();
    cacheObject.ageListNode = ageNode;

    //If cache is too full, remove least used cache entries until it is
    //not too full.
    cullCache();
  }

  /**
   * Gets an object from cache. This method will return null under two
   * conditions:<ul>
   *    <li>The object referenced by the key was never added to cache.
   *    <li>The object referenced by the key has expired from cache.</ul>
   *
   * @param key the unique key of the object to get.
   * @return the Cacheable object corresponding to unique key.
   */
  public synchronized Cacheable get(Object key) {
    //First, clear all entries that have been in cache longer than the
    //maximum defined age.
    deleteExpiredEntries();

    CacheObject cacheObject = (CacheObject) cachedObjectsHash.get(key);
    if (cacheObject == null) {
      //The object didn't exist in cache, so increment cache misses.
      cacheMisses++;
      return null;
    }

    //The object exists in cache, so increment cache hits.
    cacheHits++;

    //Remove the object from it's current place in the cache order list,
    //and re-insert it at the front of the list.
    cacheObject.lastAccessedListNode.remove();
    lastAccessedList.addFirst(cacheObject.lastAccessedListNode);

    return cacheObject.object;
  }

  /**
   * Removes an object from cache.
   *
   * @param key the unique key of the object to remove.
   */
  public synchronized void remove(Object key) {
   
    CacheObject cacheObject = (CacheObject) cachedObjectsHash.get(key);
    //If the object is not in cache, stop trying to remove it.
    if (cacheObject == null) {
      return;
    }
    //remove from the hash map
    cachedObjectsHash.remove(key);
    //remove from the cache order list
    cacheObject.lastAccessedListNode.remove();
    cacheObject.ageListNode.remove();
    //remove references to linked list nodes
    cacheObject.ageListNode = null;
    cacheObject.lastAccessedListNode = null;
    //removed the object, so subtract its size from the total.
    size -= cacheObject.size;
  }

  /**
   * Clears the cache of all objects. The size of the cache is reset to 0.
   */
  public synchronized void clear() {
   
    Object[] keys = cachedObjectsHash.keySet().toArray();
    for (int i = 0; i < keys.length; i++) {
      remove(keys[i]);
    }

    //Now, reset all containers.
    cachedObjectsHash.clear();
    cachedObjectsHash = new HashMap(103);
    lastAccessedList.clear();
    lastAccessedList = new LinkedList();
    ageList.clear();
    ageList = new LinkedList();

    size = 0;
    cacheHits = 0;
    cacheMisses = 0;
  }

  /**
   * Returns a collection view of the values contained in the cache.
   * The Collection is unmodifiable to prevent cache integrity issues.
   *
   * @return a Collection of the cache entries.
   */
  public Collection values() {
    return Collections.unmodifiableCollection(cachedObjectsHash.values());
  }

  /**
   * Returns the number of cache hits. A cache hit occurs every
   * time the get method is called and the cache contains the requested
   * object.<p>
   *
   * Keeping track of cache hits and misses lets one measure how efficient
   * the cache is; the higher the percentage of hits, the more efficient.
   *
   * @return the number of cache hits.
   */
  public long getCacheHits() {
    return cacheHits;
  }

  /**
   * Returns the number of cache misses. A cache miss occurs every
   * time the get method is called and the cache does not contain the
   * requested object.<p>
   *
   * Keeping track of cache hits and misses lets one measure how efficient
   * the cache is; the higher the percentage of hits, the more efficient.
   *
   * @return the number of cache hits.
   */
  public long getCacheMisses() {
    return cacheMisses;
  }

  /**
   * Clears all entries out of cache where the entries are older than the
   * maximum defined age.
   */
  private final void deleteExpiredEntries() {
    //Check if expiration is turned on.
    if (maxLifetime <= 0) {
      return;
    }

    //Remove all old entries. To do this, we remove objects from the end
    //of the linked list until they are no longer too old. We get to avoid
    //any hash lookups or looking at any more objects than is strictly
    //neccessary.
    LinkedListNode node = ageList.getLast();
    //If there are no entries in the age list, return.
    if (node == null) {
      return;
    }

    //Determine the expireTime, which is the moment in time that elements
    //should expire from cache. Then, we can do an easy to check to see
    //if the expire time is greater than the expire time.
    long expireTime = currentTime - maxLifetime;

    while (expireTime > node.timestamp) {
     
      //Remove the object
      remove(node.object);

      //Get the next node.
      node = ageList.getLast();
      //If there are no more entries in the age list, return.
      if (node == null) {
        return;
      }
    }
  }

  /**
   * Removes objects from cache if the cache is too full. "Too full" is
   * defined as within 3% of the maximum cache size. Whenever the cache is
   * is too big, the least frequently used elements are deleted until the
   * cache is at least 10% empty.
   */
  private final void cullCache() {
    //See if the cache size is within 3% of being too big. If so, clean out
    //cache until it's 10% free.
    if (size >= maxSize * .97) {
      //First, delete any old entries to see how much memory that frees.
      deleteExpiredEntries();
      int desiredSize = (int) (maxSize * .90);
      while (size > desiredSize) {
        //Get the key and invoke the remove method on it.
        remove(lastAccessedList.getLast().object);
      }
    }
  }
}
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