Package org.encog.neural.networks.structure

Source Code of org.encog.neural.networks.structure.NeuralStructure

/*
* Encog(tm) Core v3.0 - Java Version
* http://www.heatonresearch.com/encog/
* http://code.google.com/p/encog-java/
* Copyright 2008-2011 Heaton Research, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*  
* For more information on Heaton Research copyrights, licenses
* and trademarks visit:
* http://www.heatonresearch.com/copyright
*/
package org.encog.neural.networks.structure;

import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;

import org.encog.engine.network.activation.ActivationLinear;
import org.encog.neural.NeuralNetworkError;
import org.encog.neural.flat.FlatLayer;
import org.encog.neural.flat.FlatNetwork;
import org.encog.neural.networks.BasicNetwork;
import org.encog.neural.networks.layers.BasicLayer;
import org.encog.neural.networks.layers.Layer;

/**
* Holds "cached" information about the structure of the neural network. This is
* a very good performance boost since the neural network does not need to
* traverse itself each time a complete collection of layers or synapses is
* needed.
*
* @author jheaton
*
*/
public class NeuralStructure implements Serializable {

  /**
   * The serial ID.
   */
  private static final long serialVersionUID = -2929683885395737817L;

  /**
   * The layers in this neural network.
   */
  private final List<Layer> layers = new ArrayList<Layer>();

  /**
   * The neural network this class belongs to.
   */
  private final BasicNetwork network;

  /**
   * The limit, below which a connection is treated as zero.
   */
  private double connectionLimit;

  /**
   * Are connections limited?
   */
  private boolean connectionLimited;

  /**
   * The flattened form of the network.
   */
  private FlatNetwork flat;

  /**
   * Construct a structure object for the specified network.
   *
   * @param network
   *            The network to construct a structure for.
   */
  public NeuralStructure(final BasicNetwork network) {
    this.network = network;
  }

  /**
   * Calculate the size that an array should be to hold all of the weights and
   * bias values.
   *
   * @return The size of the calculated array.
   */
  public final int calculateSize() {
    return NetworkCODEC.networkSize(this.network);
  }

  /**
   * Enforce that all connections are above the connection limit. Any
   * connections below this limit will be severed.
   */
  public final void enforceLimit() {
    if (!this.connectionLimited) {
      return;
    }

    final double[] weights = this.flat.getWeights();

    for (int i = 0; i < weights.length; i++) {
      if (Math.abs(weights[i]) < this.connectionLimit) {
        weights[i] = 0;
      }
    }
  }

  /**
   * Parse/finalize the limit value for connections.
   */
  private void finalizeLimit() {
    // see if there is a connection limit imposed
    final String limit = this.network
        .getPropertyString(BasicNetwork.TAG_LIMIT);
    if (limit != null) {
      try {
        this.connectionLimited = true;
        this.connectionLimit = Double.parseDouble(limit);
      } catch (final NumberFormatException e) {
        throw new NeuralNetworkError("Invalid property("
            + BasicNetwork.TAG_LIMIT + "):" + limit);
      }
    } else {
      this.connectionLimited = false;
      this.connectionLimit = 0;
    }
  }

  /**
   * Build the synapse and layer structure. This method should be called after
   * you are done adding layers to a network, or change the network's logic
   * property.
   */
  public final void finalizeStructure() {

    if (this.layers.size() < 2) {
      throw new NeuralNetworkError(
          "There must be at least two layers before the structure is finalized.");
    }

    final FlatLayer[] flatLayers = new FlatLayer[this.layers.size()];

    for (int i = 0; i < this.layers.size(); i++) {
      final BasicLayer layer = (BasicLayer) this.layers.get(i);
      if (layer.getActivation() == null) {
        layer.setActivation(new ActivationLinear());
      }

      flatLayers[i] = layer;
    }

    this.flat = new FlatNetwork(flatLayers);

    finalizeLimit();
    this.layers.clear();
    enforceLimit();
  }

  /**
   * @return The connection limit.
   */
  public final double getConnectionLimit() {
    return this.connectionLimit;
  }

  /**
   * @return The flat network.
   */
  public final FlatNetwork getFlat() {
    requireFlat();
    return this.flat;
  }

  /**
   * @return The layers in this neural network.
   */
  public final List<Layer> getLayers() {
    return this.layers;
  }

  /**
   * @return The network this structure belongs to.
   */
  public final BasicNetwork getNetwork() {
    return this.network;
  }

  /**
   * @return True if this is not a fully connected feedforward network.
   */
  public final boolean isConnectionLimited() {
    return this.connectionLimited;
  }

  /**
   * Throw an error if there is no flat network.
   */
  public final void requireFlat() {
    if (this.flat == null) {
      throw new NeuralNetworkError(
          "Must call finalizeStructure before using this network.");
    }
  }

  /**
   * Set the flat network.
   * @param flat The flat network.
   */
  public final void setFlat(final FlatNetwork flat) {
    this.flat = flat;
  }

  /**
   * Update any properties from the property map.
   */
  public final void updateProperties() {
    if (this.network.getProperties().containsKey(BasicNetwork.TAG_LIMIT)) {
      this.connectionLimit = this.network
          .getPropertyDouble(BasicNetwork.TAG_LIMIT);
      this.connectionLimited = true;
    } else {
      this.connectionLimited = false;
      this.connectionLimit = 0;
    }

    if (this.flat != null) {
      this.flat.setConnectionLimit(this.connectionLimit);
    }

  }

}
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