Package megamek.client.bot

Source Code of megamek.client.bot.ChatProcessor

/*
* MegaMek -
* Copyright (C) 2007 Ben Mazur (bmazur@sev.org)
*
*  This program is free software; you can redistribute it and/or modify it
*  under the terms of the GNU General Public License as published by the Free
*  Software Foundation; either version 2 of the License, or (at your option)
*  any later version.
*
*  This program is distributed in the hope that it will be useful, but
*  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
*  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
*  for more details.
*/
package megamek.client.bot;

import java.util.Enumeration;
import java.util.Iterator;
import java.util.StringTokenizer;

import megamek.common.Coords;
import megamek.common.Entity;
import megamek.common.Player;
import megamek.common.event.GameEvent;
import megamek.common.event.GamePlayerChatEvent;

public class ChatProcessor {

    protected void processChat(GamePlayerChatEvent ge, TestBot tb) {
        if (ge.getType() != GameEvent.GAME_PLAYER_CHAT)
            return;
        if (tb.getLocalPlayer() == null)
            return;
        String message = ge.getMessage();
        if (message.contains("declares individual victory at the end of the turn.")
                || message.contains("declares team victory at the end of the turn.")) {
            String name = message.split(" ")[1];
            for(Player p:tb.game.getPlayersVector()) {
                if(p.getName().equals(name)) {
                    if(p.isEnemyOf(tb.getLocalPlayer())) {
                        tb.sendChat("/defeat");
                    }
                    break;
                }
            }
            return;
        }
        if (message.contains("type /victory to accept the surrender")) {
            String name = message.split(" ")[1];
            for(Player p:tb.game.getPlayersVector()) {
                if(p.getName().equals(name)) {
                    if(p.isEnemyOf(tb.getLocalPlayer())) {
                        tb.sendChat("/victory");
                    }
                    break;
                }
            }
            return;
        }
        StringTokenizer st = new StringTokenizer(ge.getMessage(), ":"); //$NON-NLS-1$
        if (!st.hasMoreTokens()) {
            return;
        }
        String name = st.nextToken().trim();
        // who is the message from?
        Enumeration<Player> e = tb.game.getPlayers();
        Player p = null;
        while (e.hasMoreElements()) {
            p = e.nextElement();
            if (name.equalsIgnoreCase(p.getName())) {
                break;
            }
        }
        if (p == null) {
            return;
        }
        try {
            if (st.hasMoreTokens()
                    && st.nextToken().trim().equalsIgnoreCase(
                            tb.getLocalPlayer().getName())) {
                if (!p.isEnemyOf(tb.getLocalPlayer())) {
                    if (st.hasMoreTokens()) {
                        String command = st.nextToken().trim();
                        boolean understood = false;
                        // should create a command factory and a
                        // command object...
                        if (command.equalsIgnoreCase("echo")) { //$NON-NLS-1$
                            understood = true;
                        }
                        if (command.equalsIgnoreCase("calm down")) { //$NON-NLS-1$
                            Iterator<Entity> i = tb.getEntitiesOwned()
                                    .iterator();
                            while (i.hasNext()) {
                                CEntity cen = tb.centities.get(i.next());
                                if (cen.strategy.attack > 1) {
                                    cen.strategy.attack = 1;
                                }
                            }
                            understood = true;
                        } else if (command.equalsIgnoreCase("be aggressive")) { //$NON-NLS-1$
                            Iterator<Entity> i = tb.getEntitiesOwned()
                                    .iterator();
                            while (i.hasNext()) {
                                CEntity cen = tb.centities.get(i.next());
                                cen.strategy.attack = Math.min(
                                        cen.strategy.attack * 1.2, 1.5);
                            }
                            understood = true;
                        } else if (command.equalsIgnoreCase("attack")) { //$NON-NLS-1$
                            int x = Integer.parseInt(st.nextToken().trim());
                            int y = Integer.parseInt(st.nextToken().trim());
                            Entity en = tb.game.getFirstEntity(new Coords(
                                    x - 1, y - 1));
                            if (en != null) {
                                if (en.isEnemyOf(tb.getEntitiesOwned().get(0))) {
                                    CEntity cen = tb.centities.get(en);
                                    cen.strategy.target += 3;
                                    System.out.println(cen.entity
                                            .getShortName()
                                            + " " + cen.strategy.target); //$NON-NLS-1$
                                    understood = true;
                                }
                            }
                        }
                        if (understood)
                            tb.sendChat("Understood " + p.getName());
                    }
                } else {
                    tb.sendChat("I can't do that, " + p.getName());
                }
            }
        } catch (Exception ex) {
            ex.printStackTrace();
        }
    }
}
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