Package org.foo.paint

Source Code of org.foo.paint.ShapeComponent

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.  See the License for the
* specific language governing permissions and limitations
* under the License.
*/
package org.foo.paint;

import java.awt.*;
import javax.swing.JComponent;
import org.foo.shape.SimpleShape;

/**
* Simple component class used to represent a drawn shape. This component uses a
* <tt>SimpleShape</tt> to paint its contents.
**/
public class ShapeComponent extends JComponent {
  private static final long serialVersionUID = 1L;
  private PaintFrame m_frame;
  private String m_shapeName;

  /**
   * Construct a component for the specified drawing frame with the specified
   * named shape. The component acquires the named shape from the drawing frame
   * at the time of painting, which helps it account for dynamism.
   *
   * @param frame The drawing frame associated with the component.
   * @param shapeName The name of the shape to draw.
   **/
  public ShapeComponent(PaintFrame frame, String shapeName) {
    m_frame = frame;
    m_shapeName = shapeName;
  }

  /**
   * Paints the contents of the component. The component acquires the named
   * shape from the drawing frame at the time of painting, which helps it
   * account for dynamism.
   *
   * @param g The graphics object to use for painting.
   **/
  protected void paintComponent(Graphics g) {
    super.paintComponent(g);
    Graphics2D g2 = (Graphics2D) g;
    g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    SimpleShape shape = m_frame.getShape(m_shapeName);
    shape.setColor(getForeground());
    shape.draw(g2, new Point(getWidth() / 2, getHeight() / 2));
  }
}
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