Package net.sf.saxon.tinytree

Source Code of net.sf.saxon.tinytree.SiblingEnumeration

package net.sf.saxon.tinytree;
import net.sf.saxon.om.*;
import net.sf.saxon.pattern.NodeTest;
import net.sf.saxon.trans.XPathException;
import net.sf.saxon.type.Type;
import net.sf.saxon.value.UntypedAtomicValue;
import net.sf.saxon.value.Value;

/**
* This class supports both the child:: and following-sibling:: axes, which are
* identical except for the route to the first candidate node.
* It enumerates either the children or the following siblings of the specified node.
* In the case of children, the specified node must always
* be a node that has children: to ensure this, construct the enumeration
* using NodeInfo#getEnumeration()
*/

final class SiblingEnumeration extends AxisIteratorImpl implements LookaheadIterator {

    // NOTE: have experimented with a dedicated iterator for the child axis matching against
    // elements only, by fingerprint - no measurable improvement obtained.

    private TinyTree tree;
    private int nextNodeNr;
    private NodeTest test;
    private TinyNodeImpl startNode;
    private TinyNodeImpl parentNode;
    private boolean getChildren;
    private boolean needToAdvance = false;

    /**
     * Return an enumeration over children or siblings of the context node
     * @param tree The TinyTree containing the context node
     * @param node The context node, the start point for the iteration
     * @param nodeTest Test that the selected nodes must satisfy, or null indicating
     * that all nodes are selected
     * @param getChildren True if children of the context node are to be returned, false
     * if following siblings are required
     */

    SiblingEnumeration(TinyTree tree, TinyNodeImpl node,
                              NodeTest nodeTest, boolean getChildren) {
        this.tree = tree;
        test = nodeTest;
        startNode = node;
        this.getChildren = getChildren;
        if (getChildren) {          // child:: axis
            parentNode = node;
            // move to first child
            // ASSERT: we don't invoke this code unless the node has children
            nextNodeNr = node.nodeNr + 1;

        } else {                    // following-sibling:: axis
            parentNode = (TinyNodeImpl)node.getParent();
            if (parentNode == null) {
                nextNodeNr = -1;
            } else {
                // move to next sibling
                nextNodeNr = tree.next[node.nodeNr];
                while (tree.nodeKind[nextNodeNr] == Type.PARENT_POINTER) {
                    // skip dummy nodes
                    nextNodeNr = tree.next[nextNodeNr];
                }
                if (nextNodeNr < node.nodeNr) {
                    // if "next" pointer goes backwards, it's really an owner pointer from the last sibling
                    nextNodeNr = -1;
                }
            }
        }

        // check if this matches the conditions
        if (nextNodeNr >= 0 && nodeTest != null) {
            if (!nodeTest.matches(this.tree, nextNodeNr)) {
                needToAdvance = true;
            }
        }
    }

    public boolean moveNext() {
         // if needToAdvance == false, nextNodeNr already identifies the correct node.
        current = null;
        if (needToAdvance) {
            final int thisNode = nextNodeNr;
            if (test==null) {
                do {
                    nextNodeNr = tree.next[nextNodeNr];
                } while (tree.nodeKind[nextNodeNr] == Type.PARENT_POINTER);
            } else {
                do {
                    nextNodeNr = tree.next[nextNodeNr];
                } while ( nextNodeNr >= thisNode && !test.matches(tree, nextNodeNr));
            }

            if (nextNodeNr < thisNode) {    // indicates we've got to the last sibling
                nextNodeNr = -1;
                needToAdvance = false;
                current = null;
                position = -1;
                return false;
            }
        }

        if (nextNodeNr == -1) {
            return false;
        }
        needToAdvance = true;
        position++;
        return true;
    }
   
    /**
     * Return the next node in the sequence
     * @return the next node, or null if the end of the sequence is reached
     */

    public Item next() {
        if (needToAdvance) {
            final int thisNode = nextNodeNr;
            if (test==null) {
                do {
                    nextNodeNr = tree.next[nextNodeNr];
                } while (tree.nodeKind[nextNodeNr] == Type.PARENT_POINTER);
            } else {
                do {
                    nextNodeNr = tree.next[nextNodeNr];
                } while ( nextNodeNr >= thisNode && !test.matches(tree, nextNodeNr));
            }

            if (nextNodeNr < thisNode) {    // indicates we've got to the last sibling
                nextNodeNr = -1;
                needToAdvance = false;
                current = null;
                position = -1;
                return null;
            }
        }

        if (nextNodeNr == -1) {
            return null;
        }
        needToAdvance = true;
        position++;
        current = tree.getNode(nextNodeNr);
        ((TinyNodeImpl)current).setParentNode(parentNode);
        return current;
    }

    /**
     * Get the current node in the sequence.
     * @return the node returned by the most recent call on next(), or the one on which we have positioned
     * using moveNext().
     */

    public Item current() {
        if (current == null) {
            if (nextNodeNr == -1) {
                return null;
            } else {
                current = tree.getNode(nextNodeNr);
                ((TinyNodeImpl)current).setParentNode(parentNode);
            }
        }
        return current;
    }

    /**
     * Test whether there are any more nodes to come. This method is used only when testing whether the
     * current item is the last in the sequence. It's not especially efficient, but is more efficient than
     * the alternative strategy which involves counting how many nodes there are in the sequence.
     * @return true if there are more items in the sequence
     */

    public boolean hasNext() {
        int n = nextNodeNr;
        if (needToAdvance) {
            if (test==null) {
                do {
                    n = tree.next[n];
                } while (tree.nodeKind[n] == Type.PARENT_POINTER);
            } else {
                do {
                    n = tree.next[n];
                } while ( n >= nextNodeNr &&
                        !test.matches(tree, n));
            }

            if (n < nextNodeNr) {    // indicates we've got to the last sibling
                return false;
            }
        }

        return (n != -1);
    }

    /**
     * Return the atomized value of the current node. This is achieved in common cases without
     * actually instantiating the NodeInfo object
     *
     * @return the atomized value.
     * @throws NullPointerException if there is no current node
     */

    public Value atomize() throws XPathException {
        int kind;
        try {
            kind = tree.nodeKind[nextNodeNr];
        } catch (ArrayIndexOutOfBoundsException err) {
            throw new NullPointerException();
        }
        switch (kind) {
            case Type.TEXT: {
                return new UntypedAtomicValue(TinyTextImpl.getStringValue(tree, nextNodeNr));
            }
            case Type.WHITESPACE_TEXT: {
                return new UntypedAtomicValue(WhitespaceTextImpl.getStringValueCS(tree, nextNodeNr));
            }
            case Type.ELEMENT: {
                return tree.getTypedValueOfElement(nextNodeNr);
            }
            case Type.COMMENT:
            case Type.PROCESSING_INSTRUCTION:
                return tree.getAtomizedValueOfUntypedNode(nextNodeNr);
            default:
                return ((NodeInfo)current()).atomize();
        }
    }

    /**
     * Return the string value of the current node.
     *
     * @return the string value, as an instance of CharSequence.
     * @throws NullPointerException if there is no current node
     */

    public CharSequence getStringValue() {
        int kind;
        try {
            kind = tree.nodeKind[nextNodeNr];
        } catch (ArrayIndexOutOfBoundsException err) {
            throw new NullPointerException();
        }
        switch (kind) {
            case Type.TEXT: {
                return TinyTextImpl.getStringValue(tree, nextNodeNr);
            }
            case Type.WHITESPACE_TEXT: {
                return WhitespaceTextImpl.getStringValueCS(tree, nextNodeNr);
            }
            case Type.ELEMENT: {
                return TinyParentNodeImpl.getStringValueCS(tree, nextNodeNr);
            }
            default:
                return current().getStringValueCS();
        }
    }

    /**
    * Get another enumeration of the same nodes
    */

    public SequenceIterator getAnother() {
        return new SiblingEnumeration(tree, startNode, test, getChildren);
    }

    public int getProperties() {
        return LOOKAHEAD;
    }

}


//
// The contents of this file are subject to the Mozilla Public License Version 1.0 (the "License");
// you may not use this file except in compliance with the License. You may obtain a copy of the
// License at http://www.mozilla.org/MPL/
//
// Software distributed under the License is distributed on an "AS IS" basis,
// WITHOUT WARRANTY OF ANY KIND, either express or implied.
// See the License for the specific language governing rights and limitations under the License.
//
// The Original Code is: all this file.
//
// The Initial Developer of the Original Code is Michael H. Kay.
//
// Portions created by (your name) are Copyright (C) (your legal entity). All Rights Reserved.
//
// Contributor(s): none.
//
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