package networking.response;
import java.util.List;
import metadata.Constants;
import utility.GamePacket;
/**
*
* @author Gary
*/
public class ResponseHighScore extends GameResponse {
private short type;
private List<String[]> scoreList;
private List<String[]> totalScoreList;
private List<String[]> currentScoreList;
public ResponseHighScore() {
responseCode = Constants.SMSG_HIGH_SCORE;
}
@Override
public byte[] constructResponseInBytes() {
GamePacket packet = new GamePacket(responseCode);
packet.addShort16(type);
packet.addShort16((short) scoreList.size());
for (String[] score : scoreList) {
packet.addString(score[0]);
packet.addInt32(Integer.parseInt(score[1]));
}
packet.addShort16((short) totalScoreList.size());
for (String[] score : totalScoreList) {
packet.addString(score[0]);
packet.addInt32(Integer.parseInt(score[1]));
}
packet.addShort16((short) currentScoreList.size());
for (String[] score : currentScoreList) {
packet.addString(score[0]);
packet.addInt32(Integer.parseInt(score[1]));
}
return packet.getBytes();
}
public void setType(short type) {
this.type = type;
}
public void setEnvScore(List<String[]> scoreList) {
this.scoreList = scoreList;
}
public void setTotalEnvScore(List<String[]> totalScoreList) {
this.totalScoreList = totalScoreList;
}
public void setCurrentEnvScore(List<String[]> currentScoreList) {
this.currentScoreList = currentScoreList;
}
}