Package mage.target

Source Code of mage.target.TargetObject

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/

package mage.target;

import java.util.UUID;
import mage.Constants.Zone;
import mage.MageObject;
import mage.abilities.Ability;
import mage.game.Game;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public abstract class TargetObject<T extends TargetObject<T>> extends TargetImpl<T> {

  protected TargetObject() {}
 
  public TargetObject(Zone zone) {
    this(1, 1, zone, false);
  }

  public TargetObject(int numTargets, Zone zone) {
    this(numTargets, numTargets, zone, false);
  }

  public TargetObject(final TargetObject target) {
    super(target);
  }

  public TargetObject(int minNumTargets, int maxNumTargets, Zone zone, boolean notTarget) {
    this.minNumberOfTargets = minNumTargets;
    this.maxNumberOfTargets = maxNumTargets;
    this.zone = zone;
    this.targetName = "card";
    this.notTarget = notTarget;
  }
 
  @Override
  public String getTargetedName(Game game) {
    StringBuilder sb = new StringBuilder();
    for (UUID targetId: getTargets()) {
      sb.append(game.getObject(targetId).getName()).append(" ");
    }
    return sb.toString();
  }

  @Override
  public boolean canTarget(UUID id, Game game) {
    MageObject object = game.getObject(id);
    if (object != null && game.getZone(id).match(zone))
      return getFilter().match(object);
    return false;
  }

  @Override
  public boolean canTarget(UUID id, Ability source, Game game) {
    return canTarget(id, game);
  }

}
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