Package mage.cards

Source Code of mage.cards.CardImpl

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* The views and conclusions contained in the software and documentation are those of the
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package mage.cards;

import java.lang.reflect.Constructor;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import java.util.logging.Level;
import java.util.logging.Logger;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageObjectImpl;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.PlayLandAbility;
import mage.abilities.SpellAbility;
import mage.abilities.TriggeredAbility;
import mage.abilities.mana.ManaAbility;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.PermanentCard;
import mage.game.stack.Spell;
import mage.util.Logging;
import mage.watchers.Watchers;

public abstract class CardImpl<T extends CardImpl<T>> extends MageObjectImpl<T> implements Card {

  private final static Logger logger = Logging.getLogger(CardImpl.class.getName());

  protected UUID ownerId;
  protected int cardNumber;
  protected Watchers watchers = new Watchers();
  protected String expansionSetCode;
  protected Rarity rarity;

  public CardImpl(UUID ownerId, int cardNumber, String name, Rarity rarity, CardType[] cardTypes, String costs) {
    this(ownerId, name);
    this.rarity = rarity;
    this.cardNumber = cardNumber;
    for (CardType newCardType: cardTypes)
      this.cardType.add(newCardType);
    this.manaCost.load(costs);
    if (cardType.contains(CardType.LAND))
      addAbility(new PlayLandAbility(name));
    else
      addAbility(new SpellAbility(manaCost, name));
  }

  protected CardImpl(UUID ownerId, String name) {
    this.ownerId = ownerId;
    this.name = name;
  }

  protected CardImpl(UUID id, UUID ownerId, String name) {
    super(id);
    this.ownerId = ownerId;
    this.name = name;
  }

  public CardImpl(final CardImpl card) {
    super(card);
    ownerId = card.ownerId;
    cardNumber = card.cardNumber;
    expansionSetCode = card.expansionSetCode;
    rarity = card.rarity;
    watchers = card.watchers.copy();
  }

  public static Card createCard(String name) {
    try {
      Class<?> theClass  = Class.forName(name);
      Constructor<?> con = theClass.getConstructor(new Class[]{UUID.class});
      Card card = (Card) con.newInstance(new Object[] {null});
      return card;
    }
    catch (Exception e) {
      logger.log(Level.SEVERE, "Error loading card: " + name, e);
      return null;
    }
  }

  @Override
  public UUID getOwnerId() {
    return ownerId;
  }

  @Override
  public int getCardNumber() {
    return cardNumber;
  }

  @Override
  public Rarity getRarity() {
    return rarity;
  }

  @Override
  public void setRarity(Rarity rarity) {
    this.rarity = rarity;
  }

  @Override
  public List<String> getRules() {
    List<String> rules = abilities.getRules();
    if (cardType.contains(CardType.INSTANT) || cardType.contains(CardType.SORCERY)) {
      rules.add(0, getSpellAbility().getRule());
    }
    return rules;
  }

  @Override
  public void addAbility(Ability ability) {
    ability.setSourceId(this.getId());
    abilities.add(ability);
  }
 
  @Override
  public SpellAbility getSpellAbility() {
    for (Ability ability: abilities.getActivatedAbilities(Zone.HAND)) {
      if (ability instanceof SpellAbility)
        return (SpellAbility)ability;
    }
    return null;
  }

  @Override
  public void setControllerId(UUID controllerId) {
    abilities.setControllerId(controllerId);
  }

  @Override
  public void setOwnerId(UUID ownerId) {
    this.ownerId = ownerId;
    abilities.setControllerId(ownerId);
  }

  @Override
  public Watchers getWatchers() {
    return watchers;
  }

  @Override
  public void checkTriggers(Zone zone, GameEvent event, Game game) {
    for (TriggeredAbility ability: abilities.getTriggeredAbilities(zone)) {
      if (ability.checkTrigger(event, game)) {
        ability.trigger(game, ownerId);
      }
    }
  }

  @Override
  public String getExpansionSetCode() {
    return expansionSetCode;
  }

  @Override
  public void setExpansionSetCode(String expansionSetCode) {
    this.expansionSetCode = expansionSetCode;
  }

  @Override
  public List<Mana> getMana() {
    List<Mana> mana = new ArrayList<Mana>();
    for (ManaAbility ability: this.abilities.getManaAbilities(Zone.BATTLEFIELD)) {
      mana.add(ability.getNetMana(null));
    }
    return mana;
  }

  @Override
  public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag) {
    Zone fromZone = game.getZone(objectId);
    ZoneChangeEvent event = new ZoneChangeEvent(this.objectId, sourceId, ownerId, fromZone, toZone);
    if (!game.replaceEvent(event)) {
      switch (event.getToZone()) {
        case GRAVEYARD:
          game.getPlayer(ownerId).putInGraveyard(this, game, !flag);
          break;
        case HAND:
          game.getPlayer(ownerId).getHand().add(this);
          break;
        case STACK:
          game.getStack().push(new Spell(this, this.getSpellAbility().copy(), ownerId));
          break;
        case EXILED:
          game.getExile().getPermanentExile().add(this);
          break;
        case LIBRARY:
          if (flag)
            game.getPlayer(ownerId).getLibrary().putOnTop(this, game);
          else
            game.getPlayer(ownerId).getLibrary().putOnBottom(this, game);
          break;
        case BATTLEFIELD:
          PermanentCard permanent = new PermanentCard(this, ownerId);
          game.getBattlefield().addPermanent(permanent);
          permanent.entersBattlefield(sourceId, game);
          game.applyEffects();
          if (flag)
            permanent.setTapped(true);
          break;
      }
      game.setZone(objectId, event.getToZone());
      game.fireEvent(event);
      return game.getZone(objectId) == toZone;
    }
    return false;
  }

  @Override
  public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game) {
    Zone fromZone = game.getZone(objectId);
    ZoneChangeEvent event = new ZoneChangeEvent(this.objectId, sourceId, ownerId, fromZone, Zone.EXILED);
    if (!game.replaceEvent(event)) {
      if (exileId == null) {
        game.getExile().getPermanentExile().add(this);
      }
      else {
        game.getExile().createZone(exileId, name).add(this);
      }
      game.setZone(objectId, event.getToZone());
      game.fireEvent(event);
      return true;
    }
    return false;
  }

  @Override
  public boolean putOntoBattlefield(Game game, Zone fromZone, UUID sourceId, UUID controllerId) {
    PermanentCard permanent = new PermanentCard(this, controllerId);
    game.getBattlefield().addPermanent(permanent);
    game.setZone(objectId, Zone.BATTLEFIELD);
    game.applyEffects();
    permanent.entersBattlefield(sourceId, game);
    game.fireEvent(new ZoneChangeEvent(permanent, controllerId, fromZone, Zone.BATTLEFIELD));
    return true;
  }

}
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