Package mage.abilities.effects.common

Source Code of mage.abilities.effects.common.ReturnSourceFromGraveyardToHandEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.abilities.effects.common;

import mage.Constants.Outcome;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ReturnSourceFromGraveyardToHandEffect extends OneShotEffect<ReturnSourceFromGraveyardToHandEffect> {

  public ReturnSourceFromGraveyardToHandEffect() {
    super(Outcome.PutCreatureInPlay);
  }

  public ReturnSourceFromGraveyardToHandEffect(final ReturnSourceFromGraveyardToHandEffect effect) {
    super(effect);
  }

  @Override
  public ReturnSourceFromGraveyardToHandEffect copy() {
    return new ReturnSourceFromGraveyardToHandEffect(this);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    Card card = player.getGraveyard().get(source.getSourceId(), game);
    if (card != null) {
      player.removeFromGraveyard(card, game);
      card.moveToZone(Zone.HAND, source.getId(), game, false);
      return true;
    }
    return false;
  }

  @Override
  public String getText(Ability source) {
    return "Return {this} from your graveyard to your hand";
  }

}
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