Package mage.sets.magic2011

Source Code of mage.sets.magic2011.PhylacteryLich

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.magic2011;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.StateTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.filter.Filter.ComparisonScope;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetControlledPermanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PhylacteryLich extends CardImpl<PhylacteryLich> {

  public PhylacteryLich(UUID ownerId) {
    super(ownerId, 110, "Phylactery Lich", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{B}{B}{B}");
    this.expansionSetCode = "M11";
    this.subtype.add("Zombie");
    this.color.setBlack(true);
    this.power = new MageInt(5);
    this.toughness = new MageInt(5);

    this.addAbility(new EntersBattlefieldAbility(new PhylacteryLichEffect(), "put a phylactery counter on an artifact you control"));
    this.addAbility(IndestructibleAbility.getInstance());
    this.addAbility(new PhylacteryLichAbility());
  }

  public PhylacteryLich(final PhylacteryLich card) {
    super(card);
  }

  @Override
  public PhylacteryLich copy() {
    return new PhylacteryLich(this);
  }

  @Override
  public String getArt() {
    return "129123_typ_reg_sty_010.jpg";
  }

  class PhylacteryLichAbility extends StateTriggeredAbility<PhylacteryLichAbility> {

    public PhylacteryLichAbility() {
      super(Zone.BATTLEFIELD, new SacrificeSourceEffect());
    }

    public PhylacteryLichAbility(final PhylacteryLichAbility ability) {
      super(ability);
    }

    @Override
    public PhylacteryLichAbility copy() {
      return new PhylacteryLichAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
      for (Permanent perm: game.getBattlefield().getAllActivePermanents(controllerId)) {
        if (perm.getCounters().getCount("phylactery") > 0)
          return false;
      }
      return true;
    }
   
    @Override
    public String getRule() {
      return "When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.";
    }

  }

}

class PhylacteryLichEffect extends OneShotEffect<PhylacteryLichEffect> {

  private static FilterControlledPermanent filter = new FilterControlledPermanent("artifact");

  static {
    filter.getCardType().add(CardType.ARTIFACT);
    filter.setScopeCardType(ComparisonScope.Any);
  }

  public PhylacteryLichEffect() {
    super(Outcome.Neutral);
  }

  public PhylacteryLichEffect(final PhylacteryLichEffect effect) {
    super(effect);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    Player player = game.getPlayer(source.getControllerId());
    if (player != null) {
      TargetControlledPermanent target = new TargetControlledPermanent(filter);
      if (target.canChoose(null, source.getControllerId(), game)) {
        target.setRequired(true);
        if (player.choose(Outcome.Neutral, target, game)) {
          Permanent permanent = game.getPermanent(target.getFirstTarget());
          if (permanent != null) {
            permanent.addCounters("phylactery", 1);
          }
        }
      }
    }
    return false;
  }

  @Override
  public PhylacteryLichEffect copy() {
    return new PhylacteryLichEffect(this);
  }

  @Override
  public String getText(Ability source) {
    return "put a phylactery counter on an artifact you control";
  }
}
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