Package mage.sets.magic2011

Source Code of mage.sets.magic2011.ObstinateBalothEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.magic2011;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.GainLifeEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ZoneChangeEvent;
import mage.game.stack.StackObject;
import mage.players.Player;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ObstinateBaloth extends CardImpl<ObstinateBaloth> {

  public ObstinateBaloth(UUID ownerId) {
    super(ownerId, 188, "Obstinate Baloth", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{G}{G}");
    this.expansionSetCode = "M11";
    this.subtype.add("Beast");
    this.color.setGreen(true);
    this.power = new MageInt(4);
    this.toughness = new MageInt(4);

    this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(4), false));
    this.addAbility(new SimpleStaticAbility(Zone.HAND, new ObstinateBalothEffect()));
  }

  public ObstinateBaloth(final ObstinateBaloth card) {
    super(card);
  }

  @Override
  public ObstinateBaloth copy() {
    return new ObstinateBaloth(this);
  }

  @Override
  public String getArt() {
    return "129158_typ_reg_sty_010.jpg";
  }

}

class ObstinateBalothEffect extends ReplacementEffectImpl<ObstinateBalothEffect> {

  public ObstinateBalothEffect() {
    super(Duration.EndOfGame, Outcome.PutCardInPlay);
  }

  public ObstinateBalothEffect(final ObstinateBalothEffect effect) {
    super(effect);
  }

  @Override
  public ObstinateBalothEffect copy() {
    return new ObstinateBalothEffect(this);
  }

  @Override
  public boolean applies(GameEvent event, Ability source, Game game) {
    if (event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(source.getSourceId())) {
      ZoneChangeEvent zcEvent = (ZoneChangeEvent) event;
      if (zcEvent.getFromZone() == Zone.HAND && zcEvent.getToZone() == Zone.GRAVEYARD) {
        StackObject spell = game.getStack().getStackObject(event.getSourceId());
        if (spell != null && game.getOpponents(source.getControllerId()).contains(spell.getControllerId())) {
          return true;
        }
      }
    }
    return false;
  }

  @Override
  public boolean apply(Game game, Ability source) {
    Card card = game.getCard(source.getSourceId());
    if (card != null) {
      Player player = game.getPlayer(card.getOwnerId());
      if (player != null) {
        if (card.putOntoBattlefield(game, Zone.HAND, source.getId(), player.getId())) {
          game.fireEvent(GameEvent.getEvent(GameEvent.EventType.DISCARDED_CARD, card.getId(), source.getId(), player.getId()));
          return true;
        }
      }
    }
    return false;
  }

  @Override
  public boolean replaceEvent(GameEvent event, Ability source, Game game) {
    return apply(game, source);
  }

  @Override
  public String getText(Ability source) {
    return "If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard";
  }
}
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