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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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package mage.sets.magic2011;
import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.TargetController;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.Filter.ComparisonScope;
import mage.filter.common.FilterLandPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class Corrupt extends CardImpl<Corrupt> {
public Corrupt(UUID ownerId) {
super(ownerId, 89, "Corrupt", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{5}{B}");
this.expansionSetCode = "M11";
this.color.setBlack(true);
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
this.getSpellAbility().addEffect(new CorruptEffect());
}
public Corrupt(final Corrupt card) {
super(card);
}
@Override
public Corrupt copy() {
return new Corrupt(this);
}
@Override
public String getArt() {
return "111602_typ_reg_sty_010.jpg";
}
}
class CorruptEffect extends OneShotEffect<CorruptEffect> {
private static FilterLandPermanent filter = new FilterLandPermanent("Swamps");
static {
filter.getSubtype().add("Swamp");
filter.setScopeSubtype(ComparisonScope.Any);
filter.setTargetController(TargetController.YOU);
}
public CorruptEffect() {
super(Outcome.Damage);
}
public CorruptEffect(final CorruptEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = game.getBattlefield().count(filter, source.getControllerId(), game);
if (amount > 0) {
int damageDealt = amount;
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (permanent != null) {
damageDealt = permanent.damage(amount, source.getSourceId(), game, true, false);
}
else {
Player player = game.getPlayer(source.getFirstTarget());
if (player != null) {
damageDealt = player.damage(amount, source.getSourceId(), game, false, true);
}
else
return false;
}
Player you = game.getPlayer(source.getControllerId());
if (you != null) {
you.gainLife(damageDealt, game);
return true;
}
}
return false;
}
@Override
public CorruptEffect copy() {
return new CorruptEffect(this);
}
@Override
public String getText(Ability source) {
return "Corrupt deals damage equal to the number of Swamps you control to target creature or player. You gain life equal to the damage dealt this way";
}
}