Package mage.sets.conflux

Source Code of mage.sets.conflux.PathToExileEffect

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* or implied, of BetaSteward_at_googlemail.com.
*/

package mage.sets.conflux;

import java.util.UUID;
import mage.Constants.CardType;
import mage.Constants.Outcome;
import mage.Constants.Rarity;
import mage.Constants.Zone;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterBasicLandCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;

import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PathToExile extends CardImpl<PathToExile> {

  public PathToExile(UUID ownerId) {
    super(ownerId, 15, "Path to Exile", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{W}");
    this.expansionSetCode = "CON";
    this.color.setWhite(true);
    this.getSpellAbility().addTarget(new TargetCreaturePermanent());
    this.getSpellAbility().addEffect(new PathToExileEffect());
  }

  public PathToExile(final PathToExile card) {
    super(card);
  }

  @Override
  public PathToExile copy() {
    return new PathToExile(this);
  }

  @Override
  public String getArt() {
    return "118686_typ_reg_sty_010.jpg";
  }
}

class PathToExileEffect extends OneShotEffect {

  public PathToExileEffect() {
    super(Outcome.Exile);
  }

  public PathToExileEffect(final PathToExileEffect effect) {
    super(effect);
  }

  @Override
  public PathToExileEffect copy() {
    return new PathToExileEffect(this);
  }

  @Override
  public boolean apply(Game game, Ability source) {
    Permanent permanent = game.getPermanent(source.getFirstTarget());
    if (permanent != null) {
      Player player = game.getPlayer(permanent.getControllerId());
      if (permanent.moveToZone(Zone.EXILED, source.getId(), game, false)) {
        if (player.chooseUse(Outcome.PutCardInPlay, "Use Path to Exile effect?", game)) {
          TargetCardInLibrary target = new TargetCardInLibrary(new FilterBasicLandCard());
          player.searchLibrary(target, game);
          Card card = player.getLibrary().remove(target.getFirstTarget(), game);
          if (card != null) {
            if (card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), permanent.getControllerId())) {
              Permanent land = game.getPermanent(card.getId());
              if (land != null)
                land.setTapped(true);
            }
          }
          player.shuffleLibrary(game);
        }
        return true;
      }
    }
    return false;
  }

  @Override
  public String getText(Ability source) {
    return "Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library";
  }

}
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