Package mage.server.game

Source Code of mage.server.game.ReplaySession

/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*    1. Redistributions of source code must retain the above copyright notice, this list of
*       conditions and the following disclaimer.
*
*    2. Redistributions in binary form must reproduce the above copyright notice, this list
*       of conditions and the following disclaimer in the documentation and/or other materials
*       provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/

package mage.server.game;

import java.util.UUID;
import java.util.logging.Logger;
import mage.game.Game;
import mage.game.GameState;
import mage.interfaces.callback.ClientCallback;
import mage.server.Session;
import mage.server.SessionManager;
import mage.util.Logging;
import mage.view.GameView;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class ReplaySession implements GameCallback {

  private final static Logger logger = Logging.getLogger(ReplaySession.class.getName());

  private GameReplay replay;
  protected UUID sessionId;

  ReplaySession(UUID tableId, UUID sessionId) {
    this.replay = TableManager.getInstance().createReplay(tableId);
    this.sessionId = sessionId;
  }

  public void replay() {
    replay.start();
    Session session = SessionManager.getInstance().getSession(sessionId);
    if (session != null)
      session.fireCallback(new ClientCallback("replayInit", new GameView(replay.next(), replay.getGame())));
  }

  public void stop() {
    gameResult("stopped replay");
  }

  public synchronized void next() {
    updateGame(replay.next(), replay.getGame());
  }

  public synchronized void previous() {
    updateGame(replay.previous(), replay.getGame());
  }

  @Override
  public void gameResult(final String result) {
    Session session = SessionManager.getInstance().getSession(sessionId);
    if (session != null)
      session.fireCallback(new ClientCallback("replayDone", result));
  }

  private void updateGame(final GameState state, Game game) {
    if (state == null) {
      gameResult("game ended");
    }
    else {
      Session session = SessionManager.getInstance().getSession(sessionId);
      if (session != null)
        session.fireCallback(new ClientCallback("replayUpdate", new GameView(state, game)));
    }
  }

}
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