Package cornersgui

Source Code of cornersgui.CornersWindow

/*
* To change this template, choose Tools | Templates and open the template in
* the editor.
*/
package cornersgui;

import corners.ConsolePrinter;
import corners_core.CornersGame;
import corners_core.CornersGame.GameStatus;
import corners_core.GameField;
import corners_core.VerticalRectangleRules;
import java.awt.Point;
import java.util.ArrayList;
import utils.ToPanelPrinter;


/**
*
* @author devyatovis
*/
public class CornersWindow extends javax.swing.JFrame {

    public CornersWindow() {
        initComponents();
        InitGame();
    }


    @SuppressWarnings("unchecked")
    // <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
    private void initComponents() {

        cornersGame = new corners_core.CornersGame();
        drawingPanel = new javax.swing.JPanel();

        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
        setMaximumSize(new java.awt.Dimension(435, 330));
        setPreferredSize(new java.awt.Dimension(435, 330));
        addComponentListener(new java.awt.event.ComponentAdapter() {
            public void componentShown(java.awt.event.ComponentEvent evt) {
                formComponentShown(evt);
            }
        });

        drawingPanel.setName("drawingPanel");
        drawingPanel.setPreferredSize(new java.awt.Dimension(320, 320));
        drawingPanel.addMouseListener(new java.awt.event.MouseAdapter() {
            public void mouseClicked(java.awt.event.MouseEvent evt) {
                drawingPanelMouseClicked(evt);
            }
        });
        drawingPanel.addComponentListener(new java.awt.event.ComponentAdapter() {
            public void componentResized(java.awt.event.ComponentEvent evt) {
                drawingPanelComponentResized(evt);
            }
        });

        javax.swing.GroupLayout drawingPanelLayout = new javax.swing.GroupLayout(drawingPanel);
        drawingPanel.setLayout(drawingPanelLayout);
        drawingPanelLayout.setHorizontalGroup(
            drawingPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 320, Short.MAX_VALUE)
        );
        drawingPanelLayout.setVerticalGroup(
            drawingPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGap(0, 318, Short.MAX_VALUE)
        );

        javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
        getContentPane().setLayout(layout);
        layout.setHorizontalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addComponent(drawingPanel, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
                .addGap(0, 115, Short.MAX_VALUE))
        );
        layout.setVerticalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addComponent(drawingPanel, javax.swing.GroupLayout.DEFAULT_SIZE, 318, Short.MAX_VALUE)
                .addContainerGap())
        );

        pack();
    }// </editor-fold>//GEN-END:initComponents

    private void drawingPanelComponentResized(java.awt.event.ComponentEvent evt) {//GEN-FIRST:event_drawingPanelComponentResized
        cornersGame.Redraw();
    }//GEN-LAST:event_drawingPanelComponentResized

    private void drawingPanelMouseClicked(java.awt.event.MouseEvent evt) {//GEN-FIRST:event_drawingPanelMouseClicked
        GameStatus status = cornersGame.getGameStatus();
        if(status == GameStatus.gsPLAYER1_WIN)
            System.out.println("Вы выйграли!!!");
        else if(status == GameStatus.gsPLAYER2_WIN)
            System.out.println("Вы проиграли(((");
        if(status != GameStatus.gsPROCESS)
            return;
       
        int cell_x = evt.getX() / cellSize.x;
        int cell_y = evt.getY() / cellSize.y;
        if(mode == CornersGame.GameMode.gmHUMAN_V_AI)
           cornersGame.PlayerStep(curStep, cell_x, cell_y);
    }//GEN-LAST:event_drawingPanelMouseClicked

    private void formComponentShown(java.awt.event.ComponentEvent evt) {//GEN-FIRST:event_formComponentShown
        // TODO add your handling code here:
    }//GEN-LAST:event_formComponentShown


    public static void main(String args[]) {

        //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
        /*
         * If Nimbus (introduced in Java SE 6) is not available, stay with the
         * default look and feel. For details see
         * http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
         */
        try {
            for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
                if ("Nimbus".equals(info.getName())) {
                    javax.swing.UIManager.setLookAndFeel(info.getClassName());
                    break;
                }
            }
        } catch (ClassNotFoundException ex) {
            java.util.logging.Logger.getLogger(CornersWindow.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (InstantiationException ex) {
            java.util.logging.Logger.getLogger(CornersWindow.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (IllegalAccessException ex) {
            java.util.logging.Logger.getLogger(CornersWindow.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (javax.swing.UnsupportedLookAndFeelException ex) {
            java.util.logging.Logger.getLogger(CornersWindow.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        }
        //</editor-fold>

        java.awt.EventQueue.invokeLater(new Runnable() {

            @Override
            public void run() {
                new CornersWindow().setVisible(true);
            }
        });
    }
    // Variables declaration - do not modify//GEN-BEGIN:variables
    private corners_core.CornersGame cornersGame;
    private javax.swing.JPanel drawingPanel;
    // End of variables declaration//GEN-END:variables
    private CornersGame.GameMode mode;
    private CornersGame.CurrentStep curStep;
    private Point cellSize;
   
    private void InitGame() {
        GameField gf = new GameField(8, 8);
        ArrayList<Integer> list = new ArrayList<Integer>();
        list.add(3);
        list.add(4);
        list.add(5);
        list.add(4);
        list.add(7);
        list.add(0);
        list.add(0);
        list.add(7);
        mode = CornersGame.GameMode.gmHUMAN_V_AI;
        curStep = CornersGame.CurrentStep.csPLAYER1;
        cornersGame.StartGame(gf, new VerticalRectangleRules(list), curStep, mode, new ToPanelPrinter(drawingPanel));
        cellSize = new Point(drawingPanel.getWidth() / gf.getM(), drawingPanel.getHeight() / gf.getN());
    }
}
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