/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.taskmanager.actionrunner.tasks;
import java.util.List;
import lineage2.commons.dao.JdbcEntityState;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.dao.MailDAO;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;
import lineage2.gameserver.model.mail.Mail;
import lineage2.gameserver.network.serverpackets.ExNoticePostArrived;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class DeleteExpiredMailTask extends AutomaticTask
{
/**
* Constructor for DeleteExpiredMailTask.
*/
public DeleteExpiredMailTask()
{
super();
}
/**
* Method doTask.
*/
@Override
public void doTask()
{
int expireTime = (int) (System.currentTimeMillis() / 1000L);
List<Mail> mails = MailDAO.getInstance().getExpiredMail(expireTime);
for (Mail mail : mails)
{
if (!mail.getAttachments().isEmpty())
{
if (mail.getType() == Mail.SenderType.NORMAL)
{
Player player = World.getPlayer(mail.getSenderId());
Mail reject = mail.reject();
mail.delete();
reject.setExpireTime(expireTime + (360 * 3600));
reject.save();
if (player != null)
{
player.sendPacket(ExNoticePostArrived.STATIC_TRUE);
player.sendPacket(Msg.THE_MAIL_HAS_ARRIVED);
}
}
else
{
mail.setExpireTime(expireTime + 86400);
mail.setJdbcState(JdbcEntityState.UPDATED);
mail.update();
}
}
else
{
mail.delete();
}
}
}
/**
* Method reCalcTime.
* @param start boolean
* @return long
*/
@Override
public long reCalcTime(boolean start)
{
return System.currentTimeMillis() + 600000L;
}
}