Package lineage2.gameserver.stats.conditions

Source Code of lineage2.gameserver.stats.conditions.ConditionTargetRace

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.stats.conditions;

import lineage2.gameserver.model.Creature;
import lineage2.gameserver.stats.Env;
import lineage2.gameserver.templates.npc.NpcTemplate;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class ConditionTargetRace extends Condition
{
  /**
   * Field _race.
   */
  private final int _race;
 
  /**
   * Constructor for ConditionTargetRace.
   * @param race String
   */
  public ConditionTargetRace(String race)
  {
    if (race.equalsIgnoreCase("Undead"))
    {
      _race = 1;
    }
    else if (race.equalsIgnoreCase("MagicCreatures"))
    {
      _race = 2;
    }
    else if (race.equalsIgnoreCase("Beasts"))
    {
      _race = 3;
    }
    else if (race.equalsIgnoreCase("Animals"))
    {
      _race = 4;
    }
    else if (race.equalsIgnoreCase("Plants"))
    {
      _race = 5;
    }
    else if (race.equalsIgnoreCase("Humanoids"))
    {
      _race = 6;
    }
    else if (race.equalsIgnoreCase("Spirits"))
    {
      _race = 7;
    }
    else if (race.equalsIgnoreCase("Angels"))
    {
      _race = 8;
    }
    else if (race.equalsIgnoreCase("Demons"))
    {
      _race = 9;
    }
    else if (race.equalsIgnoreCase("Dragons"))
    {
      _race = 10;
    }
    else if (race.equalsIgnoreCase("Giants"))
    {
      _race = 11;
    }
    else if (race.equalsIgnoreCase("Bugs"))
    {
      _race = 12;
    }
    else if (race.equalsIgnoreCase("Fairies"))
    {
      _race = 13;
    }
    else if (race.equalsIgnoreCase("Humans"))
    {
      _race = 14;
    }
    else if (race.equalsIgnoreCase("Elves"))
    {
      _race = 15;
    }
    else if (race.equalsIgnoreCase("DarkElves"))
    {
      _race = 16;
    }
    else if (race.equalsIgnoreCase("Orcs"))
    {
      _race = 17;
    }
    else if (race.equalsIgnoreCase("Dwarves"))
    {
      _race = 18;
    }
    else if (race.equalsIgnoreCase("Others"))
    {
      _race = 19;
    }
    else if (race.equalsIgnoreCase("NonLivingBeings"))
    {
      _race = 20;
    }
    else if (race.equalsIgnoreCase("SiegeWeapons"))
    {
      _race = 21;
    }
    else if (race.equalsIgnoreCase("DefendingArmy"))
    {
      _race = 22;
    }
    else if (race.equalsIgnoreCase("Mercenaries"))
    {
      _race = 23;
    }
    else if (race.equalsIgnoreCase("UnknownCreature"))
    {
      _race = 24;
    }
    else if (race.equalsIgnoreCase("Kamael"))
    {
      _race = 25;
    }
    else
    {
      throw new IllegalArgumentException("ConditionTargetRace: Invalid race name: " + race);
    }
  }
 
  /**
   * Method testImpl.
   * @param env Env
   * @return boolean
   */
  @Override
  protected boolean testImpl(Env env)
  {
    Creature target = env.target;
    return (target != null) && (target.getTemplate() != null) && (target.isServitor() || target.isNpc()) && (_race == ((NpcTemplate) target.getTemplate()).getRace());
  }
}
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