Package lineage2.gameserver.stats.conditions

Source Code of lineage2.gameserver.stats.conditions.ConditionTargetHasBuffId

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.stats.conditions;

import java.util.List;

import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Effect;
import lineage2.gameserver.stats.Env;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class ConditionTargetHasBuffId extends Condition
{
  /**
   * Field _id.
   */
  private final int _id;
  /**
   * Field _level.
   */
  private final int _level;
 
  /**
   * Constructor for ConditionTargetHasBuffId.
   * @param id int
   * @param level int
   */
  public ConditionTargetHasBuffId(int id, int level)
  {
    _id = id;
    _level = level;
  }
 
  /**
   * Method testImpl.
   * @param env Env
   * @return boolean
   */
  @Override
  protected boolean testImpl(Env env)
  {
    Creature target = env.target;
    if (target == null)
    {
      return false;
    }
    if (_level == -1)
    {
      return target.getEffectList().getEffectsBySkillId(_id) != null;
    }
    List<Effect> el = target.getEffectList().getEffectsBySkillId(_id);
    if (el == null)
    {
      return false;
    }
    for (Effect effect : el)
    {
      if ((effect != null) && (effect.getSkill().getLevel() >= _level))
      {
        return true;
      }
    }
    return false;
  }
}
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