/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.skillclasses;
import java.util.List;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.templates.StatsSet;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Disablers extends Skill
{
/**
* Field _skillInterrupt.
*/
private final boolean _skillInterrupt;
/**
* Constructor for Disablers.
* @param set StatsSet
*/
public Disablers(StatsSet set)
{
super(set);
_skillInterrupt = set.getBool("skillInterrupt", false);
}
/**
* Method useSkill.
* @param activeChar Creature
* @param targets List<Creature>
*/
@Override
public void useSkill(Creature activeChar, List<Creature> targets)
{
Creature realTarget;
boolean reflected;
for (Creature target : targets)
{
if (target != null)
{
reflected = target.checkReflectSkill(activeChar, this);
realTarget = reflected ? activeChar : target;
if (_skillInterrupt)
{
if ((realTarget.getCastingSkill() != null) && !realTarget.getCastingSkill().isMagic() && !realTarget.isRaid())
{
realTarget.abortCast(false, true);
}
if (!realTarget.isRaid())
{
realTarget.abortAttack(true, true);
}
}
getEffects(activeChar, target, getActivateRate() > 0, false, reflected);
}
}
if (isSSPossible())
{
activeChar.unChargeShots(isMagic());
}
}
}