Package lineage2.gameserver.skills.effects

Source Code of lineage2.gameserver.skills.effects.EffectBluff

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.skills.effects;

import lineage2.gameserver.model.Effect;
import lineage2.gameserver.network.serverpackets.FinishRotating;
import lineage2.gameserver.network.serverpackets.StartRotating;
import lineage2.gameserver.stats.Env;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class EffectBluff extends Effect
{
  /**
   * Constructor for EffectBluff.
   * @param env Env
   * @param template EffectTemplate
   */
  public EffectBluff(Env env, EffectTemplate template)
  {
    super(env, template);
  }
 
  /**
   * Method checkCondition.
   * @return boolean
   */
  @Override
  public boolean checkCondition()
  {
    if (getEffected().isNpc() && !getEffected().isMonster())
    {
      return false;
    }
    return super.checkCondition();
  }
 
  /**
   * Method onStart.
   */
  @Override
  public void onStart()
  {
    getEffected().broadcastPacket(new StartRotating(getEffected(), getEffected().getHeading(), 1, 65535));
    getEffected().broadcastPacket(new FinishRotating(getEffected(), getEffector().getHeading(), 65535));
    getEffected().setHeading(getEffector().getHeading());
  }
 
  /**
   * Method isHidden.
   * @return boolean
   */
  @Override
  public boolean isHidden()
  {
    return true;
  }
 
  /**
   * Method onActionTime.
   * @return boolean
   */
  @Override
  public boolean onActionTime()
  {
    return false;
  }
}
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