Package lineage2.gameserver.network.telnet.commands

Source Code of lineage2.gameserver.network.telnet.commands.TelnetWorld

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.telnet.commands;

import java.util.Iterator;
import java.util.LinkedHashSet;
import java.util.List;
import java.util.Set;
import java.util.regex.Pattern;

import lineage2.gameserver.model.GameObjectsStorage;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.network.telnet.TelnetCommand;
import lineage2.gameserver.network.telnet.TelnetCommandHolder;
import lineage2.gameserver.tables.GmListTable;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class TelnetWorld implements TelnetCommandHolder
{
  /**
   * Field _commands.
   */
  private final Set<TelnetCommand> _commands = new LinkedHashSet<>();
 
  /**
   * Constructor for TelnetWorld.
   */
  public TelnetWorld()
  {
    _commands.add(new TelnetCommand("find")
    {
      @Override
      public String getUsage()
      {
        return "find <name>";
      }
     
      @Override
      public String handle(String[] args)
      {
        if (args.length == 0)
        {
          return null;
        }
        Iterable<Player> players = GameObjectsStorage.getAllPlayersForIterate();
        Iterator<Player> itr = players.iterator();
        StringBuilder sb = new StringBuilder();
        int count = 0;
        Player player;
        Pattern pattern = Pattern.compile(args[0] + "\\S+", Pattern.CASE_INSENSITIVE);
        while (itr.hasNext())
        {
          player = itr.next();
          if (pattern.matcher(player.getName()).matches())
          {
            count++;
            sb.append(player).append('\n');
          }
        }
        if (count == 0)
        {
          sb.append("Player not found.").append('\n');
        }
        else
        {
          sb.append("=================================================\n");
          sb.append("Found: ").append(count).append(" players.").append('\n');
        }
        return sb.toString();
      }
    });
    _commands.add(new TelnetCommand("whois", "who")
    {
      @Override
      public String getUsage()
      {
        return "whois <name>";
      }
     
      @Override
      public String handle(String[] args)
      {
        if (args.length == 0)
        {
          return null;
        }
        Player player = GameObjectsStorage.getPlayer(args[0]);
        if (player == null)
        {
          return "Player not found.\n";
        }
        StringBuilder sb = new StringBuilder();
        sb.append("Name: .................... ").append(player.getName()).append('\n');
        sb.append("ID: ...................... ").append(player.getObjectId()).append('\n');
        sb.append("Account Name: ............ ").append(player.getAccountName()).append('\n');
        sb.append("IP: ...................... ").append(player.getIP()).append('\n');
        sb.append("Level: ................... ").append(player.getLevel()).append('\n');
        sb.append("Location: ................ ").append(player.getLoc()).append('\n');
        if (player.getClan() != null)
        {
          sb.append("Clan: .................... ").append(player.getClan().getName()).append('\n');
          if (player.getAlliance() != null)
          {
            sb.append("Ally: .................... ").append(player.getAlliance().getAllyName()).append('\n');
          }
        }
        sb.append("Offline: ................. ").append(player.isInOfflineMode()).append('\n');
        sb.append(player.toString()).append('\n');
        return sb.toString();
      }
    });
    _commands.add(new TelnetCommand("gmlist", "gms")
    {
      @Override
      public String getUsage()
      {
        return "gmlist";
      }
     
      @Override
      public String handle(String[] args)
      {
        List<Player> gms = GmListTable.getAllGMs();
        int count = gms.size();
        if (count == 0)
        {
          return "GMs not found.\n";
        }
        StringBuilder sb = new StringBuilder();
        for (int i = 0; i < count; i++)
        {
          sb.append(gms.get(i)).append('\n');
        }
        sb.append("Found: ").append(count).append(" GMs.").append('\n');
        return sb.toString();
      }
    });
  }
 
  /**
   * Method getCommands.
   * @return Set<TelnetCommand> * @see lineage2.gameserver.network.telnet.TelnetCommandHolder#getCommands()
   */
  @Override
  public Set<TelnetCommand> getCommands()
  {
    return _commands;
  }
}
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