Package lineage2.gameserver.network.telnet.commands

Source Code of lineage2.gameserver.network.telnet.commands.TelnetConfig

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.telnet.commands;

import java.util.LinkedHashSet;
import java.util.Set;

import lineage2.gameserver.Config;
import lineage2.gameserver.network.telnet.TelnetCommand;
import lineage2.gameserver.network.telnet.TelnetCommandHolder;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class TelnetConfig implements TelnetCommandHolder
{
  /**
   * Field _commands.
   */
  private final Set<TelnetCommand> _commands = new LinkedHashSet<>();
 
  /**
   * Constructor for TelnetConfig.
   */
  public TelnetConfig()
  {
    _commands.add(new TelnetCommand("config", "cfg")
    {
      @Override
      public String getUsage()
      {
        return "config parameter[=value]";
      }
     
      @Override
      public String handle(String[] args)
      {
        if ((args.length == 0) || args[0].isEmpty())
        {
          return null;
        }
        String[] val = args[0].split("=");
        if (val.length == 1)
        {
          String value = Config.getField(args[0]);
          return value == null ? "Not found.\n" : value + "\n";
        }
        if (Config.setField(val[0], val[1]))
        {
          return "Done.\n";
        }
        return "Error!\n";
      }
    });
  }
 
  /**
   * Method getCommands.
   * @return Set<TelnetCommand> * @see lineage2.gameserver.network.telnet.TelnetCommandHolder#getCommands()
   */
  @Override
  public Set<TelnetCommand> getCommands()
  {
    return _commands;
  }
}
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