Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestSellItem

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import lineage2.commons.math.SafeMath;
import lineage2.gameserver.Config;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.model.items.ItemInstance;
import lineage2.gameserver.network.serverpackets.ExBuySellList;
import lineage2.gameserver.utils.Log;

import org.apache.commons.lang3.ArrayUtils;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestSellItem extends L2GameClientPacket
{
  /**
   * Field _listId.
   */
  @SuppressWarnings("unused")
  private int _listId;
  /**
   * Field _count.
   */
  private int _count;
  /**
   * Field _items.
   */
  private int[] _items;
  /**
   * Field _itemQ.
   */
  private long[] _itemQ;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _listId = readD();
    _count = readD();
    if (((_count * 16) > _buf.remaining()) || (_count > Short.MAX_VALUE) || (_count < 1))
    {
      _count = 0;
      return;
    }
    _items = new int[_count];
    _itemQ = new long[_count];
    for (int i = 0; i < _count; i++)
    {
      _items[i] = readD();
      readD();
      _itemQ[i] = readQ();
      if ((_itemQ[i] < 1) || (ArrayUtils.indexOf(_items, _items[i]) < i))
      {
        _count = 0;
        break;
      }
    }
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if ((activeChar == null) || (_count == 0))
    {
      return;
    }
    if (activeChar.isActionsDisabled())
    {
      activeChar.sendActionFailed();
      return;
    }
    if (activeChar.isInStoreMode())
    {
      activeChar.sendPacket(Msg.WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM);
      return;
    }
    if (activeChar.isInTrade())
    {
      activeChar.sendActionFailed();
      return;
    }
    if (activeChar.isFishing())
    {
      activeChar.sendPacket(Msg.YOU_CANNOT_DO_THAT_WHILE_FISHING);
      return;
    }
    if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && (activeChar.getKarma() < 0) && !activeChar.isGM())
    {
      activeChar.sendActionFailed();
      return;
    }
    NpcInstance merchant = activeChar.getLastNpc();
    boolean isValidMerchant = (merchant != null) && merchant.isMerchantNpc();
    if (!activeChar.isGM() && !activeChar.isBBSUse() && ((merchant == null) || !isValidMerchant || !activeChar.isInRange(merchant, Creature.INTERACTION_DISTANCE)))
    {
      activeChar.sendActionFailed();
      return;
    }
    activeChar.getInventory().writeLock();
    try
    {
      for (int i = 0; i < _count; i++)
      {
        int objectId = _items[i];
        long count = _itemQ[i];
        ItemInstance item = activeChar.getInventory().getItemByObjectId(objectId);
        if ((item == null) || (item.getCount() < count) || !item.canBeSold(activeChar))
        {
          continue;
        }
        long price = SafeMath.mulAndCheck(item.getReferencePrice(), count) / 2;
        ItemInstance refund = activeChar.getInventory().removeItemByObjectId(objectId, count);
        Log.LogItem(activeChar, Log.RefundSell, refund);
        activeChar.addAdena(price);
        activeChar.getRefund().addItem(refund);
        if (activeChar.isBBSUse())
        {
          activeChar.setIsBBSUse(false);
        }
      }
    }
    catch (ArithmeticException ae)
    {
      sendPacket(Msg.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED);
      return;
    }
    finally
    {
      activeChar.getInventory().writeUnlock();
    }
    activeChar.sendPacket(new ExBuySellList.SellRefundList(activeChar, true));
    activeChar.sendChanges();
  }
}
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