Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestPreviewItem$RemoveWearItemsTask

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import java.util.HashMap;
import java.util.Map;

import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.Config;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.data.xml.holder.BuyListHolder;
import lineage2.gameserver.data.xml.holder.BuyListHolder.NpcTradeList;
import lineage2.gameserver.data.xml.holder.ItemHolder;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.base.Race;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.model.items.Inventory;
import lineage2.gameserver.network.serverpackets.ShopPreviewInfo;
import lineage2.gameserver.network.serverpackets.ShopPreviewList;
import lineage2.gameserver.templates.item.ArmorTemplate.ArmorType;
import lineage2.gameserver.templates.item.ItemTemplate;
import lineage2.gameserver.templates.item.WeaponTemplate.WeaponType;

import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class RequestPreviewItem extends L2GameClientPacket
{
  /**
   * Field _log.
   */
  @SuppressWarnings("unused")
  private static final Logger _log = LoggerFactory.getLogger(RequestPreviewItem.class);
  /**
   * Field _unknow.
   */
  @SuppressWarnings("unused")
  private int _unknow;
  /**
   * Field _listId.
   */
  private int _listId;
  /**
   * Field _count.
   */
  private int _count;
  /**
   * Field _items.
   */
  private int[] _items;
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _unknow = readD();
    _listId = readD();
    _count = readD();
    if (((_count * 4) > _buf.remaining()) || (_count > Short.MAX_VALUE) || (_count < 1))
    {
      _count = 0;
      return;
    }
    _items = new int[_count];
    for (int i = 0; i < _count; i++)
    {
      _items[i] = readD();
    }
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if ((activeChar == null) || (_count == 0))
    {
      return;
    }
    if (activeChar.isActionsDisabled())
    {
      activeChar.sendActionFailed();
      return;
    }
    if (activeChar.isInStoreMode())
    {
      activeChar.sendPacket(Msg.WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM);
      return;
    }
    if (activeChar.isInTrade())
    {
      activeChar.sendActionFailed();
      return;
    }
    if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && (activeChar.getKarma() < 0) && !activeChar.isGM())
    {
      activeChar.sendActionFailed();
      return;
    }
    NpcInstance merchant = activeChar.getLastNpc();
    boolean isValidMerchant = (merchant != null) && merchant.isMerchantNpc();
    if (!activeChar.isGM() && ((merchant == null) || !isValidMerchant || !activeChar.isInRange(merchant, Creature.INTERACTION_DISTANCE)))
    {
      activeChar.sendActionFailed();
      return;
    }
    NpcTradeList list = BuyListHolder.getInstance().getBuyList(_listId);
    if (list == null)
    {
      activeChar.sendActionFailed();
      return;
    }
    long totalPrice = 0;
    Map<Integer, Integer> itemList = new HashMap<>();
    try
    {
      for (int i = 0; i < _count; i++)
      {
        int itemId = _items[i];
        if (list.getItemByItemId(itemId) == null)
        {
          activeChar.sendActionFailed();
          return;
        }
        ItemTemplate template = ItemHolder.getInstance().getTemplate(itemId);
        if (template == null)
        {
          continue;
        }
        if (!template.isEquipable())
        {
          continue;
        }
        int paperdoll = Inventory.getPaperdollIndex(template.getBodyPart());
        if (paperdoll < 0)
        {
          continue;
        }
        if (activeChar.getRace() == Race.kamael)
        {
          if ((template.getItemType() == ArmorType.HEAVY) || (template.getItemType() == ArmorType.MAGIC) || (template.getItemType() == ArmorType.SIGIL) || (template.getItemType() == WeaponType.NONE))
          {
            continue;
          }
        }
        else
        {
          if ((template.getItemType() == WeaponType.CROSSBOW) || (template.getItemType() == WeaponType.RAPIER) || (template.getItemType() == WeaponType.ANCIENTSWORD))
          {
            continue;
          }
        }
        if (itemList.containsKey(paperdoll))
        {
          activeChar.sendPacket(Msg.THOSE_ITEMS_MAY_NOT_BE_TRIED_ON_SIMULTANEOUSLY);
          return;
        }
        itemList.put(paperdoll, itemId);
        totalPrice += ShopPreviewList.getWearPrice(template);
      }
      if (!activeChar.reduceAdena(totalPrice))
      {
        activeChar.sendPacket(Msg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
        return;
      }
    }
    catch (ArithmeticException ae)
    {
      sendPacket(Msg.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED);
      return;
    }
    if (!itemList.isEmpty())
    {
      activeChar.sendPacket(new ShopPreviewInfo(itemList));
      ThreadPoolManager.getInstance().schedule(new RemoveWearItemsTask(activeChar), Config.WEAR_DELAY * 1000);
    }
  }
 
  /**
   * @author Mobius
   */
  private static class RemoveWearItemsTask extends RunnableImpl
  {
    /**
     * Field _activeChar.
     */
    private final Player _activeChar;
   
    /**
     * Constructor for RemoveWearItemsTask.
     * @param activeChar Player
     */
    public RemoveWearItemsTask(Player activeChar)
    {
      _activeChar = activeChar;
    }
   
    /**
     * Method runImpl.
     */
    @Override
    public void runImpl()
    {
      _activeChar.sendPacket(Msg.TRYING_ON_MODE_HAS_ENDED);
      _activeChar.sendUserInfo();
    }
  }
}
TOP

Related Classes of lineage2.gameserver.network.clientpackets.RequestPreviewItem$RemoveWearItemsTask

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.