Package lineage2.gameserver.model.items.listeners

Source Code of lineage2.gameserver.model.items.listeners.ItemAugmentationListener

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.model.items.listeners;

import lineage2.gameserver.data.xml.holder.OptionDataHolder;
import lineage2.gameserver.listener.inventory.OnEquipListener;
import lineage2.gameserver.model.Playable;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.items.ItemInstance;
import lineage2.gameserver.network.serverpackets.SkillCoolTime;
import lineage2.gameserver.templates.OptionDataTemplate;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class ItemAugmentationListener implements OnEquipListener
{
  /**
   * Field _instance.
   */
  private static final ItemAugmentationListener _instance = new ItemAugmentationListener();
 
  /**
   * Method getInstance.
   * @return ItemAugmentationListener
   */
  public static ItemAugmentationListener getInstance()
  {
    return _instance;
  }
 
  /**
   * Method onUnequip.
   * @param slot int
   * @param item ItemInstance
   * @param actor Playable
   * @see lineage2.gameserver.listener.inventory.OnEquipListener#onUnequip(int, ItemInstance, Playable)
   */
  @Override
  public void onUnequip(int slot, ItemInstance item, Playable actor)
  {
    if (!item.isEquipable())
    {
      return;
    }
    if (!item.isAugmented())
    {
      return;
    }
    Player player = actor.getPlayer();
    int stats[] = new int[2];
    stats[0] = 0x0000FFFF & item.getAugmentationId();
    stats[1] = item.getAugmentationId() >> 16;
    boolean sendList = false;
    for (int i : stats)
    {
      OptionDataTemplate template = OptionDataHolder.getInstance().getTemplate(i);
      if (template == null)
      {
        continue;
      }
      player.removeStatsOwner(template);
      for (Skill skill : template.getSkills())
      {
        sendList = true;
        player.removeSkill(skill);
      }
      player.removeTriggers(template);
    }
    if (sendList)
    {
      player.sendSkillList();
    }
    player.updateStats();
  }
 
  /**
   * Method onEquip.
   * @param slot int
   * @param item ItemInstance
   * @param actor Playable
   * @see lineage2.gameserver.listener.inventory.OnEquipListener#onEquip(int, ItemInstance, Playable)
   */
  @Override
  public void onEquip(int slot, ItemInstance item, Playable actor)
  {
    if (!item.isEquipable())
    {
      return;
    }
    if (!item.isAugmented())
    {
      return;
    }
    Player player = actor.getPlayer();
    if (player.getExpertisePenalty(item) > 0)
    {
      return;
    }
    int stats[] = new int[2];
    stats[0] = 0x0000FFFF & item.getAugmentationId();
    stats[1] = item.getAugmentationId() >> 16;
    boolean sendList = false;
    boolean sendReuseList = false;
    for (int i : stats)
    {
      OptionDataTemplate template = OptionDataHolder.getInstance().getTemplate(i);
      if (template == null)
      {
        continue;
      }
      player.addStatFuncs(template.getStatFuncs(template));
      for (Skill skill : template.getSkills())
      {
        sendList = true;
        player.addSkill(skill);
        if (player.isSkillDisabled(skill))
        {
          sendReuseList = true;
        }
      }
      player.addTriggers(template);
    }
    if (sendList)
    {
      player.sendSkillList();
    }
    if (sendReuseList)
    {
      player.sendPacket(new SkillCoolTime(player));
    }
    player.updateStats();
  }
}
TOP

Related Classes of lineage2.gameserver.model.items.listeners.ItemAugmentationListener

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.