/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.model.instances.residences.clanhall;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.entity.events.impl.ClanHallTeamBattleEvent;
import lineage2.gameserver.model.entity.events.objects.CTBSiegeClanObject;
import lineage2.gameserver.model.entity.events.objects.CTBTeamObject;
import lineage2.gameserver.model.instances.MonsterInstance;
import lineage2.gameserver.tables.SkillTable;
import lineage2.gameserver.templates.npc.NpcTemplate;
import org.apache.commons.lang3.StringUtils;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public abstract class CTBBossInstance extends MonsterInstance
{
/**
*
*/
private static final long serialVersionUID = 1L;
/**
* Field SKILL.
*/
public static final Skill SKILL = SkillTable.getInstance().getInfo(5456, 1);
/**
* Field _matchTeamObject.
*/
private CTBTeamObject _matchTeamObject;
/**
* Constructor for CTBBossInstance.
* @param objectId int
* @param template NpcTemplate
*/
public CTBBossInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
setHasChatWindow(false);
}
/**
* Method reduceCurrentHp.
* @param damage double
* @param reflectableDamage double
* @param attacker Creature
* @param skill Skill
* @param awake boolean
* @param standUp boolean
* @param directHp boolean
* @param canReflect boolean
* @param transferDamage boolean
* @param isDot boolean
* @param sendMessage boolean
*/
@Override
public void reduceCurrentHp(double damage, double reflectableDamage, Creature attacker, Skill skill, boolean awake, boolean standUp, boolean directHp, boolean canReflect, boolean transferDamage, boolean isDot, boolean sendMessage)
{
if ((attacker.getLevel() > (getLevel() + 8)) && (attacker.getEffectList().getEffectsCountForSkill(SKILL.getId()) == 0))
{
doCast(SKILL, attacker, false);
return;
}
super.reduceCurrentHp(damage, reflectableDamage, attacker, skill, awake, standUp, directHp, canReflect, transferDamage, isDot, sendMessage);
}
/**
* Method isAttackable.
* @param attacker Creature
* @return boolean
*/
@Override
public boolean isAttackable(Creature attacker)
{
CTBSiegeClanObject clan = _matchTeamObject.getSiegeClan();
if ((clan != null) && attacker.isPlayable())
{
Player player = attacker.getPlayer();
if (player.getClan() == clan.getClan())
{
return false;
}
}
return true;
}
/**
* Method isAutoAttackable.
* @param attacker Creature
* @return boolean
*/
@Override
public boolean isAutoAttackable(Creature attacker)
{
return isAttackable(attacker);
}
/**
* Method onDeath.
* @param killer Creature
*/
@Override
public void onDeath(Creature killer)
{
ClanHallTeamBattleEvent event = getEvent(ClanHallTeamBattleEvent.class);
event.processStep(_matchTeamObject);
super.onDeath(killer);
}
/**
* Method getTitle.
* @return String
*/
@Override
public String getTitle()
{
CTBSiegeClanObject clan = _matchTeamObject.getSiegeClan();
return clan == null ? StringUtils.EMPTY : clan.getClan().getName();
}
/**
* Method setMatchTeamObject.
* @param matchTeamObject CTBTeamObject
*/
public void setMatchTeamObject(CTBTeamObject matchTeamObject)
{
_matchTeamObject = matchTeamObject;
}
}